J3r0zzz

J3r0zzz — CS2 Stats

BR76561198361921522[U:1:401655794]Steam profile ↗✓ No bans

515Tracked matches43%Win rate2023Tracked since
508Hours in CS
CSDB Rating4.8 DevelopingAll-Rounder
Premier CS Rating8,238Light Blue band · top ~63.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 4 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,238 +5,014 4 Jul30 Aug · 24 days played
3,22410,850peak 10,8504 Jul30 Aug
10,850Peak Premier in tracked matches
624Highest Faceit ELO seen on CSDB
42Days played since 2026-07-04

Faceit ELO

  • At peak — 624
  • Next: Level 3 at 751 127 to go
  • Reached: Level 2

Premier CS Rating

  • 2,612 below peak (10,850)
  • -1,773 over 30 days · declining
  • Next: Blue band at 10,000 1,762 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate36.8%39.9%41.9%5.1% short
Shot accuracy1.3%6.9%9.6%8.4% short
Kill/death ratio0.620.920.980.36 short
Match win rate34.1%42.3%43.8%9.7% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJ3r0zzzPREMIER8,238 · Light Blue bandPEAK ELO624csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning40
Utility36

0–100 skill scores via Leetify.

Recent form

COLD52453Last 10052%Win rateLLLLWLWWTL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · −11ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 635ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.5
Utility3.6
Positioning4.0
Opening Duels2.5
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.0
Utility3.6
Mechanics8.4
Opening Duels2.1
Win Impact2.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time647ms−109ms
first ⅓ avg 756ms → last ⅓ avg 647ms
Headshot accuracy14.8%+1.9%
first ⅓ avg 12.9% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–0 · ancient, 19 Jul
43%Best headshot accuracy · 5–13 · nuke, 15 Aug
422msFastest reaction time · 13–8 · mirage, 13 Aug
13–0Biggest win · ancient, 19 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
46In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 65% over 23nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA36211558%-0.02
dust2S2315865%-0.02
infernoC156940%-0.02
ancientB105550%0.01
nukeD72529%-0.02
cacheD72529%-0.03
anubis21150%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,160Lifetime kills
0.62K/D
1,271Matches
34.1%Match win rate
36.8%Headshot %
1.3%Shot accuracy
1,481MVPs
508Hours (in match)
1,405Bombs planted
226Bombs defused

Most-used weapons

Lifetime map wins

2,646dust2
1,626inferno
821nuke
193train
80vertigo
2ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

112Matches
39%Win rate
0.50Avg K/D
47.0ADR
35%Headshot %

Clutches & streaks

40%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3336%0.517.9
Dust23148%0.5810.0
Ancient1233%0.457.3
Inferno1250%0.528.6
Nuke967%0.487.6
Overpass90%0.366.0
Anubis425%0.395.8
Vertigo10%0.245.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.2%Spray accuracy
87.7%Counter-strafing
10.0°Preaim
650msReaction time
38.7%T opening success
38.5%CT opening success
0.46Enemies flashed / flash
3.4%Flash assists
6.65HE damage / grenade
4.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4647 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6956% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.095%30 Aug
mirage8–13-0.0411%30 Aug
anubis8–13-0.0412%30 Aug
dust28–13-0.0119%30 Aug
nuke13–90.0612%27 Aug
dust211–13-0.0021%27 Aug
mirage13–11-0.0214%26 Aug
mirage13–50.0516%26 Aug
dust215–15-0.0424%25 Aug
ancient10–130.0113%24 Aug
mirage13–8-0.013%23 Aug
mirage7–13-0.0010%22 Aug
dust213–50.0215%22 Aug
cache7–00.0133%21 Aug
inferno6–13-0.0221%21 Aug
ancient8–13-0.065%19 Aug
mirage13–60.038%19 Aug
ancient1–13-0.0615%18 Aug
ancient13–10.0921%18 Aug
inferno7–13-0.0115%18 Aug
mirage13–90.0816%18 Aug
inferno10–130.0319%18 Aug
ancient11–40.1013%18 Aug
mirage15–150.0217%16 Aug
dust25–13-0.0813%16 Aug
mirage6–13-0.0912%16 Aug
mirage13–9-0.0511%16 Aug
mirage4–13-0.078%16 Aug
mirage13–60.0116%16 Aug
nuke5–13-0.0543%15 Aug
inferno5–130.0217%15 Aug
mirage13–8-0.130%13 Aug
dust29–13-0.0511%13 Aug
inferno13–11-0.0619%12 Aug
inferno4–13-0.0815%11 Aug
mirage7–13-0.048%11 Aug
mirage3–13-0.076%10 Aug
inferno1–13-0.0733%10 Aug
mirage13–7-0.0317%9 Aug
mirage13–10-0.0116%9 Aug
dust213–7-0.048%9 Aug
inferno13–100.0517%8 Aug
mirage13–60.0114%8 Aug
nuke8–13-0.086%8 Aug
dust213–1-0.0315%8 Aug
nuke11–13-0.0713%8 Aug
ancient4–13-0.0820%7 Aug
dust213–2-0.076%7 Aug
mirage13–10-0.054%7 Aug
mirage13–30.0214%6 Aug
ancient13–1-0.017%6 Aug
cache10–13-0.0613%6 Aug
inferno11–130.0110%5 Aug
dust213–7-0.0718%5 Aug
mirage13–100.0013%5 Aug
ancient8–13-0.064%30 Jul
anubis13–9-0.0310%30 Jul
mirage13–70.0314%28 Jul
mirage13–7-0.016%28 Jul
mirage8–13-0.0517%27 Jul
dust213–70.0012%26 Jul
cache1–13-0.0514%26 Jul
inferno13–10-0.0611%26 Jul
dust213–6-0.0538%26 Jul
mirage13–7-0.0112%25 Jul
dust24–13-0.1027%25 Jul
cache6–13-0.0812%25 Jul
dust213–11-0.0028%25 Jul
nuke9–13-0.065%25 Jul
nuke11–130.006%21 Jul
mirage8–130.0512%19 Jul
ancient13–00.1312%19 Jul
ancient13–60.0119%19 Jul
dust219–22-0.0513%19 Jul
mirage13–90.0115%18 Jul
dust213–40.069%18 Jul
mirage13–5-0.0214%18 Jul
mirage8–13-0.0113%18 Jul
dust213–70.0023%18 Jul
mirage13–7-0.090%17 Jul
dust29–13-0.0714%16 Jul
cache15–150.0111%15 Jul
dust212–20.0422%14 Jul
nuke13–50.0423%13 Jul
dust213–4-0.0417%12 Jul
mirage16–130.003%12 Jul
mirage10–13-0.018%12 Jul
mirage11–13-0.083%11 Jul
mirage10–13-0.0011%11 Jul
dust213–8-0.0017%11 Jul
dust213–60.0610%11 Jul
inferno11–13-0.0111%9 Jul
cache25–23-0.0011%8 Jul
inferno13–4-0.047%8 Jul
inferno13–9-0.008%7 Jul
inferno13–4-0.0311%7 Jul
inferno8–13-0.0313%6 Jul
mirage5–13-0.1018%5 Jul
cache0–10-0.0529%4 Jul
dust213–60.1215%4 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →