ღMirazukiiiღ

ღMirazukiiiღ — CS2 Stats

JP76561198361243049[U:1:400977321]Steam profile ↗✓ No bans

1,201Tracked matches52%Win rate2020Tracked since
3,779Hours in CS10Hrs last 2 wks
CSDB Rating6.8 SolidSupport
Premier CS Rating18,031Purple band · top ~16.3% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,031 -2,793 3 Jun – 10 Oct · 12 days played
17,43921,318peak 21,3183 Jun10 Oct
Faceit ELO: 1,284 +0 1 Sept – 10 Sept · 2 observations
1,2841,284peak 1,2841 Sept10 Sept
21,318Peak Premier in tracked matches
1,284Highest Faceit ELO seen on CSDB
36Days played since 2026-06-03

Premier CS Rating

  • 3,287 below peak (21,318)
  • -2,506 over 90 days
  • Next: Pink band at 20,000 — 1,969 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate51%——
K/D0.70——
Headshot %50%——

Measured 10 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.4%46.8%48.2%meets
Shot accuracy19.1%13.0%13.3%above
Kill/death ratio1.111.061.07above
Match win rate46.2%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGღMirazukiiiღFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,031 · Purple bandPEAK ELO1,284csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning54
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY51–43–6Last 10051%Win rateLLWLWLWLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.1pp headshot accuracy · +38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 586ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 627ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.6
Utility5.9
Positioning5.4
Opening Duels1.3
Clutch2.0

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 56% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility5.9
Mechanics8.5
Opening Duels4.0
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time579ms+10ms
first ⅓ avg 569ms → last ⅓ avg 579ms
Headshot accuracy22.1%+1.4%
first ⅓ avg 20.7% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · cache, 16 Sept →
38%Best headshot accuracy · 7–13 · cache, 5 Oct →
406msFastest reaction time · 13–11 · nuke, 23 Aug →
13–1Biggest win · mirage, 12 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 54% over 24ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%-0.03
infernoB2413–1154%-0.01
cacheB147–750%-0.03
anubisB126–650%-0.02
ancientD61–517%-0.03
dust2C52–340%-0.02
nuke—32–167%-0.03
vertigo—22–0100%0.01
overpass—11–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,364Lifetime kills
1.11K/D · Top 50% of Level 8 players
4,501Matches
46.2%Match win rate
47.4%Headshot % · Top 50% of Level 8 players
19.1%Shot accuracy · Top 10% of Level 8 players
13,324MVPs
2,090Hours (in match)
5,301Bombs planted
1,733Bombs defused

Most-used weapons

AK-4726,582
AWP10,508
P2502,524
SSG 082,392
UMP-451,698
FAMAS1,203

Lifetime map wins

13,807inferno
4,185dust2
1,615train
1,109vertigo
1,062nuke
511cbble
232lake
135office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

720Matches
53%Win rate
1.28Avg K/D
67.9ADR
49%Headshot %

Clutches & streaks

30%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3751%0.9313.4
Inferno3465%0.9613.8
Cache1258%0.9112.4
Anubis1283%1.5215.2
Nuke933%0.7911.9
Train729%0.8713.6
Dust2540%1.0015.0
Overpass540%1.1015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.1%Spray accuracy
88.2%Counter-strafing
9.2°Preaim
580msReaction time
56.0%T opening success
35.7%CT opening success
0.71Enemies flashed / flash
6.5%Flash assists
12.49HE damage / grenade
7.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.7276% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0424%10 Oct →
inferno3–13-0.067%10 Oct →
anubis13–40.0633%10 Oct →
cache7–13-0.0738%5 Oct →
mirage13–90.0421%4 Oct →
inferno10–13-0.0723%4 Oct →
mirage13–10-0.0215%3 Oct →
dust211–13-0.0321%2 Oct →
inferno13–6-0.0121%2 Oct →
mirage13–6-0.0625%2 Oct →
anubis13–90.0117%2 Oct →
inferno13–8-0.0610%2 Oct →
inferno16–120.0615%2 Oct →
mirage7–13-0.0921%22 Sept →
cache8–130.0036%22 Sept →
mirage7–13-0.0426%22 Sept →
mirage7–13-0.0614%19 Sept →
inferno5–130.0120%19 Sept →
inferno15–150.0018%19 Sept →
mirage13–11-0.0523%19 Sept →
mirage13–9-0.0120%19 Sept →
mirage13–100.0230%17 Sept →
nuke13–9-0.0118%16 Sept →
cache13–70.0723%16 Sept →
mirage1–10-0.0517%16 Sept →
inferno9–130.0436%16 Sept →
inferno13–8-0.0713%15 Sept →
nuke8–13-0.0319%15 Sept →
cache11–13-0.0530%14 Sept →
vertigo13–6-0.0217%14 Sept →
mirage13–90.0128%14 Sept →
inferno7–13-0.0529%14 Sept →
cache19–160.0023%13 Sept →
ancient8–13-0.019%12 Sept →
inferno13–9-0.090%12 Sept →
anubis11–13-0.0216%12 Sept →
inferno13–11-0.0619%12 Sept →
inferno16–120.009%5 Sept →
inferno9–130.0011%5 Sept →
cache13–60.0223%5 Sept →
anubis13–5-0.0131%31 Aug →
mirage13–7-0.0419%31 Aug →
cache13–11-0.0926%31 Aug →
anubis13–7-0.0518%23 Aug →
mirage13–60.0430%23 Aug →
inferno15–15-0.0521%23 Aug →
anubis16–19-0.0618%23 Aug →
inferno4–130.0137%23 Aug →
inferno13–80.0318%23 Aug →
nuke13–11-0.0415%23 Aug →
cache13–10-0.0617%18 Aug →
mirage16–13-0.0314%18 Aug →
mirage7–13-0.0726%18 Aug →
cache13–40.0113%18 Aug →
mirage16–140.0536%16 Aug →
anubis13–9-0.0315%16 Aug →
mirage7–13-0.0319%16 Aug →
mirage9–13-0.0710%16 Aug →
inferno13–8-0.0119%13 Aug →
cache16–13-0.0428%13 Aug →
inferno13–100.0420%11 Aug →
dust213–90.0126%11 Aug →
cache10–13-0.0411%9 Aug →
inferno11–13-0.0311%9 Aug →
mirage7–13-0.0329%7 Aug →
mirage13–11-0.0118%7 Aug →
inferno13–10-0.0118%6 Aug →
mirage13–30.0631%6 Aug →
mirage10–13-0.0410%4 Aug →
anubis2–13-0.0122%4 Aug →
dust212–120.0025%2 Aug →
ancient13–16-0.0524%1 Aug →
cache9–13-0.0630%1 Aug →
mirage13–6-0.0421%1 Aug →
cache4–13-0.108%1 Aug →
mirage1–13-0.1125%1 Aug →
anubis13–9-0.0629%31 Jul →
mirage2–13-0.1112%31 Jul →
mirage12–12-0.0523%31 Jul →
vertigo13–100.0514%30 Jul →
anubis12–12-0.0123%30 Jul →
dust21–13-0.1033%30 Jul →
inferno13–90.0324%4 Jul →
mirage14–160.0324%4 Jul →
dust213–40.0123%14 Jun →
mirage13–10-0.0013%14 Jun →
mirage13–1-0.000%12 Jun →
cache7–130.0038%12 Jun →
ancient4–13-0.0724%12 Jun →
inferno13–50.0018%10 Jun →
mirage14–16-0.0223%10 Jun →
anubis10–13-0.0320%7 Jun →
inferno15–150.0222%7 Jun →
mirage13–100.0525%6 Jun →
mirage0–2-0.060%6 Jun →
ancient8–13-0.0227%6 Jun →
anubis13–16-0.0522%5 Jun →
ancient13–40.0610%5 Jun →
overpass13–100.0628%3 Jun →
ancient0–13-0.0713%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.