Kožuch

Kožuch — CS2 Stats

76561198360967150[U:1:400701422]Steam profile ↗✓ No bans

587Tracked matches55%Win rate2020Tracked since
3,337Hours in CS8Hrs last 2 wks
CSDB Rating5.7 SolidClutch Specialist
Premier CS Rating24,492Top 25% of 175,286 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#24941 of 223497 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 22 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,492 +1,990 28 Feb13 Sept · 23 days played
21,62124,601peak 24,60128 Feb13 Sept
24,601Peak Premier in tracked matches
48Days played since 2026-02-22

Premier CS Rating

  • 109 below peak (24,601)
  • +1,765 over 90 days
  • Next: Red band at 25,000 508 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.6%46.8%48.3%meets
Shot accuracy19.7%13.0%13.2%above
Kill/death ratio1.101.061.07above
Match win rate44.2%46.3%46.9%2.7% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKožuchFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER24,492 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning46
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateLWWLWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +3.3pp headshot accuracy · −26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 530ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 533ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim7.5
Utility3.8
Positioning4.6
Opening Duels3.3
Clutch7.6

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.6
Utility3.8
Mechanics6.2
Opening Duels2.3
Win Impact6.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time552ms−65ms
first ⅓ avg 618ms → last ⅓ avg 552ms
Headshot accuracy24.1%−1.7%
first ⅓ avg 25.8% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · stronghold, 5 Jul
67%Best headshot accuracy · 3–0 · cache, 17 May
422msFastest reaction time · 2–13 · inferno, 23 Aug
13–2Biggest win · stronghold, 5 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
94In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 63% over 16mirageWeakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.01
cacheA2112957%0.02
dust2A1610663%-0.02
infernoB126650%-0.01
overpassA53260%-0.02
nuke43175%-0.02
vertigo42250%-0.01
anubis31233%0.04
ancient31233%0.01
warden21150%-0.04
fachwerk1010%-0.02
stronghold110100%0.22
train110100%0.10
office110100%0.09
alpine110100%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

130,053Lifetime kills
1.10K/D · Top 50% of Level 8 players
5,575Matches
44.2%Match win rate
47.6%Headshot % · Top 50% of Level 8 players
19.7%Shot accuracy · Top 5% of Level 8 players
23,365MVPs
2,373Hours (in match)
8,154Bombs planted
3,676Bombs defused

Most-used weapons

AK-4749,561
AWP15,072
Knife3,415
P2502,465
MP91,725

Lifetime map wins

9,171inferno
8,087dust2
3,156train
3,005vertigo
2,844nuke
2,444cbble
249office
62lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

428Matches
54%Win rate
1.21Avg K/D
79.2ADR
43%Headshot %

Clutches & streaks

58%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%1.0114.6
Vertigo580%1.2015.0
Inferno475%1.5018.0
Anubis425%1.1119.3
Overpass20%0.7012.5
Dust21100%0.8713.0
Ancient10%1.6927.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.1%Spray accuracy
78.0%Counter-strafing
10.3°Preaim
556msReaction time
33.7%T opening success
44.5%CT opening success
0.35Enemies flashed / flash
2.2%Flash assists
15.68HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3526 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.722% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0533%13 Sept
nuke13–60.0125%12 Sept
mirage13–100.0336%12 Sept
mirage8–130.0722%12 Sept
dust213–70.0221%12 Sept
cache9–13-0.0326%6 Sept
anubis8–00.0433%6 Sept
cache13–70.0722%6 Sept
mirage12–160.0639%6 Sept
dust213–11-0.0221%5 Sept
mirage8–13-0.0237%5 Sept
inferno13–90.0227%3 Sept
mirage14–160.0014%3 Sept
dust213–3-0.0318%29 Aug
mirage13–6-0.0126%29 Aug
mirage3–7-0.0030%23 Aug
inferno2–13-0.1124%23 Aug
mirage0–5-0.1033%23 Aug
dust213–80.0217%23 Aug
nuke13–90.0021%22 Aug
inferno13–7-0.0029%22 Aug
anubis8–130.0312%16 Aug
cache13–60.1325%16 Aug
dust29–13-0.0123%16 Aug
cache13–80.0431%13 Aug
mirage8–13-0.114%13 Aug
fachwerk8–13-0.0216%11 Aug
cache12–120.0017%11 Aug
inferno13–10-0.0520%24 Jul
dust216–14-0.0036%24 Jul
inferno13–10-0.0220%23 Jul
inferno7–13-0.0221%20 Jul
dust210–13-0.0814%20 Jul
nuke13–9-0.0327%12 Jul
mirage13–50.0439%12 Jul
ancient8–13-0.0331%12 Jul
dust27–00.0124%12 Jul
cache14–16-0.0325%12 Jul
warden13–3-0.0127%6 Jul
mirage13–60.0223%6 Jul
stronghold13–20.2240%5 Jul
train13–60.1040%2 Jul
vertigo13–9-0.1023%1 Jul
ancient13–110.0727%28 Jun
mirage13–60.0126%28 Jun
anubis3–130.0424%21 Jun
mirage2–13-0.0613%21 Jun
vertigo4–130.0113%27 May
cache12–120.0022%27 May
mirage13–6-0.0223%24 May
inferno7–130.0035%24 May
cache10–130.0032%24 May
overpass13–9-0.0614%24 May
ancient6–13-0.0123%24 May
dust213–110.0329%23 May
inferno5–13-0.0414%23 May
cache13–110.0618%23 May
dust210–13-0.0925%20 May
cache13–80.0634%20 May
cache13–90.1129%17 May
cache3–0-0.0167%17 May
cache13–70.0422%17 May
mirage2–13-0.069%17 May
mirage13–3-0.0122%16 May
cache13–8-0.0133%15 May
cache13–60.0129%3 May
cache13–100.0825%3 May
cache13–90.0138%3 May
dust28–130.0233%3 May
cache11–130.0121%3 May
cache2–13-0.0842%1 May
cache12–12-0.0122%1 May
cache9–13-0.0414%29 Apr
mirage15–150.0218%26 Apr
overpass10–13-0.0222%26 Apr
dust25–13-0.0317%26 Apr
overpass15–15-0.0120%11 Apr
inferno8–80.0335%8 Apr
vertigo9–30.0829%8 Apr
overpass13–4-0.0328%5 Apr
dust213–9-0.0427%5 Apr
mirage13–10-0.0213%22 Mar
nuke10–13-0.0819%21 Mar
dust216–14-0.0326%19 Mar
inferno15–150.0130%16 Mar
mirage14–16-0.0417%15 Mar
inferno13–11-0.0031%14 Mar
mirage13–50.0130%14 Mar
warden2–13-0.0626%13 Mar
mirage13–60.0529%12 Mar
mirage13–110.0225%8 Mar
vertigo8–13-0.0236%8 Mar
inferno13–90.0131%8 Mar
mirage5–1-0.010%3 Mar
overpass13–80.0144%1 Mar
mirage10–13-0.0422%1 Mar
office13–50.0934%28 Feb
dust213–80.0016%28 Feb
dust25–13-0.0330%28 Feb
alpine13–11-0.0627%22 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →