Wawawawa

Wawawawa — CS2 Stats

VI76561198358306241[U:1:398040513]Steam profile ↗✓ No bans

668Tracked matches36%Win rate2020Tracked since
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating14,643Blue band · top ~30.3% of ranked players (population est.)
FaceitLevel 6 · 912 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,643 -252 25 Apr – 13 Oct · 15 days played
14,38419,462peak 19,46225 Apr13 Oct
Faceit ELO: 912 +0 30 Aug – 8 Oct · 4 observations
912912peak 91230 Aug8 Oct
19,462Peak Premier in tracked matches
912Highest Faceit ELO seen on CSDB
38Days played since 2026-04-25

Faceit ELO

  • At peak — 912
  • Next: Level 5 at 1,051 — 139 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier CS Rating

  • 4,819 below peak (19,462)
  • Next: Purple band at 15,000 — 357 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGWawawawaFACEITLevel 6 · 912 ELOSTANDINGTop 54.0% of rankedPREMIER14,643 · Blue bandPEAK ELO912csdb.gg/stats

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Performance scores

Aim64
Positioning47
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateLWLLWWLLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 641ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 605ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim6.4
Utility1.9
Positioning4.7
Opening Duels3.3
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.7
Utility1.9
Mechanics4.7
Opening Duels3.4
Win Impact0.2

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time614ms+13ms
first ⅓ avg 602ms → last ⅓ avg 614ms
Headshot accuracy18.1%−1.8%
first ⅓ avg 19.9% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · cache, 29 Apr →
38%Best headshot accuracy · 1–13 · inferno, 22 Sept →
453msFastest reaction time · 9–13 · anubis, 9 Jul →
13–2Biggest win · nuke, 15 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 59% over 17infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2D247–1729%-0.02
mirageA1710–759%0.01
cacheA1710–759%0.01
nukeA169–756%-0.02
ancientC114–736%-0.01
infernoD81–713%-0.02
anubis—40–40%-0.01
overpass—32–167%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

151Matches
51%Win rate
1.05Avg K/D
89.2ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
28%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3043%1.0816.6
Ancient2462%1.0116.3
Dust22245%1.0918.3
Nuke1771%1.0415.3
Anubis1050%1.1316.9
Inferno956%1.4324.4
Cache729%0.9717.3
Overpass683%1.3220.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.7%Spray accuracy
71.0%Counter-strafing
9.2°Preaim
611msReaction time
40.2%T opening success
47.4%CT opening success
0.39Enemies flashed / flash
0.7%Flash assists
6.57HE damage / grenade
1.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3865 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0319%13 Oct →
mirage13–50.0218%13 Oct →
cache8–13-0.0713%13 Oct →
inferno10–13-0.0123%13 Oct →
cache13–30.0512%11 Oct →
cache13–90.0216%11 Oct →
nuke5–130.0125%11 Oct →
dust23–13-0.0217%11 Oct →
cache16–120.0921%11 Oct →
ancient3–13-0.0724%11 Oct →
cache13–9-0.0617%1 Oct →
nuke12–5-0.0118%27 Sept →
mirage5–130.0423%27 Sept →
dust25–13-0.0132%22 Sept →
anubis5–130.0224%22 Sept →
inferno1–13-0.0538%22 Sept →
cache13–50.0120%21 Sept →
dust213–5-0.0113%20 Sept →
mirage9–13-0.0410%31 Aug →
ancient13–40.0811%31 Aug →
dust24–13-0.0018%21 Aug →
ancient15–15-0.0125%21 Aug →
dust27–13-0.0419%13 Aug →
nuke6–13-0.0413%3 Aug →
dust219–22-0.0619%30 Jul →
dust27–13-0.103%26 Jul →
nuke5–13-0.0711%26 Jul →
nuke15–150.0717%25 Jul →
mirage10–13-0.0417%24 Jul →
mirage13–100.0319%23 Jul →
mirage4–13-0.0012%23 Jul →
dust29–13-0.0416%15 Jul →
cache9–13-0.0512%15 Jul →
nuke13–6-0.0819%15 Jul →
dust214–16-0.0414%15 Jul →
cache11–13-0.0320%14 Jul →
nuke11–13-0.0628%14 Jul →
nuke13–70.0423%14 Jul →
mirage13–7-0.0124%14 Jul →
inferno10–13-0.0020%14 Jul →
cache13–100.0214%13 Jul →
mirage13–70.0317%9 Jul →
inferno15–15-0.0319%9 Jul →
ancient14–160.0015%9 Jul →
anubis9–13-0.0326%9 Jul →
cache16–12-0.0314%9 Jul →
cache12–120.0014%7 Jul →
mirage13–90.0314%1 Jul →
dust29–13-0.0117%27 Jun →
ancient11–13-0.034%5 Jun →
inferno13–11-0.0412%1 Jun →
ancient8–13-0.0213%1 Jun →
dust28–13-0.0327%21 May →
mirage13–11-0.0214%21 May →
dust216–14-0.0225%21 May →
dust216–140.0120%19 May →
nuke13–30.0128%19 May →
nuke13–9-0.0415%19 May →
dust210–130.0122%18 May →
nuke16–13-0.0323%18 May →
anubis8–130.0125%15 May →
overpass3–13-0.0319%15 May →
ancient13–11-0.0420%15 May →
mirage13–50.1016%15 May →
dust213–90.0022%15 May →
nuke13–20.0331%15 May →
cache13–6-0.0219%15 May →
dust216–14-0.0223%14 May →
anubis1–13-0.0624%13 May →
dust28–13-0.0210%13 May →
overpass13–9-0.0616%13 May →
nuke8–13-0.0124%13 May →
mirage13–10-0.0027%13 May →
dust215–15-0.0322%13 May →
dust28–130.0125%12 May →
ancient13–110.0412%12 May →
inferno1–13-0.0714%9 May →
dust213–70.0115%9 May →
overpass13–5-0.0024%9 May →
dust210–13-0.0420%9 May →
nuke13–11-0.0522%9 May →
inferno11–130.0222%9 May →
mirage13–110.0318%5 May →
inferno9–130.0219%30 Apr →
nuke13–9-0.0220%30 Apr →
ancient6–130.0419%30 Apr →
mirage13–60.0916%30 Apr →
cache3–13-0.077%29 Apr →
cache13–70.0223%29 Apr →
cache11–130.0117%29 Apr →
cache13–20.1431%29 Apr →
cache11–130.0723%29 Apr →
ancient9–13-0.0424%26 Apr →
nuke10–13-0.0017%26 Apr →
dust213–50.0428%26 Apr →
mirage4–13-0.0120%26 Apr →
mirage10–13-0.0614%25 Apr →
ancient13–6-0.0210%25 Apr →
dust26–13-0.0131%25 Apr →
mirage8–130.0219%25 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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