Jeapr

Jeapr — CS2 Stats

GS76561198356905217[U:1:396639489]Steam profile ↗✓ No bans

3,068Tracked matches60%Win rate2020Tracked since
3,571Hours in CS13Hrs last 2 wks
CSDB Rating7.3 StrongSupport
Premier CS Rating27,052Top 5% of 215,558 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#6562 of 261706 tracked
FaceitLevel 9 · 1,851 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,052 +4,548 19 Aug – 12 Nov · 19 days played
22,39527,052peak 27,05219 Aug12 Nov
27,078Peak Premier in tracked matches
1,950Highest Faceit ELO seen on CSDB
48Days played since 2026-07-08

Faceit ELO

  • 99 below peak (1,950)
  • Next: Level 10 at 2,001 — 150 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-10-25
  • Level 8 first seen 2026-10-25

Premier CS Rating

  • At peak — 27,052
  • +4,548 over 90 days
  • Next: Gold band at 30,000 — 2,948 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-25
  • Pink band first seen 2026-10-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.7%48.2%50.9%4.2% short
Shot accuracy13.0%13.2%13.7%0.6% short
Kill/death ratio1.051.071.090.04 short
Match win rate50.7%46.9%48.4%above

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJeaprFACEITLevel 9 · 1,851 ELOSTANDINGTop 20.7% of rankedPREMIER27,052 · Red bandPEAK ELO1,950csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning59
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY62–37–1Last 10062%Win rateWLLLWWWLLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +0.0pp headshot accuracy · −10ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim7.9
Utility5.9
Positioning5.9
Opening Duels2.5
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 37% on CT — first contacts on the defending side are being lost.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.9
Utility5.9
Mechanics7.9
Opening Duels4.7
Win Impact8.3

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time591ms−46ms
first ⅓ avg 637ms → last ⅓ avg 591ms
Headshot accuracy16.0%−2.6%
first ⅓ avg 18.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · anubis, 5 Nov →
33%Best headshot accuracy · 13–2 · anubis, 23 Sept →
375msFastest reaction time · 13–9 · inferno, 29 Aug →
13–1Biggest win · anubis, 5 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 82% over 11ancientWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2S1913–668%0.00
mirageA1811–761%-0.02
ancientD143–1121%0.00
anubisS1310–377%0.02
nukeS119–282%-0.00
infernoA117–464%-0.00
cacheC94–544%-0.01
vertigo—33–0100%0.05
office—11–0100%-0.01
train—11–0100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,358Lifetime kills
1.05K/D
4,937Matches
50.7%Match win rate · Top 25% of Level 9 players
46.7%Headshot %
13.0%Shot accuracy
12,629MVPs
1,859Hours (in match)
5,869Bombs planted
1,089Bombs defused

Most-used weapons

AK-4730,320
AWP4,443
MP92,905
FAMAS2,826
P2502,138

Lifetime map wins

7,788dust2
6,500nuke
5,131vertigo
5,060inferno
1,294train
410cbble
56office
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,293Matches
51%Win rate
0.98Avg K/D
79.1ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage21449%0.9514.5
Ancient18445%0.9614.6
Nuke17961%1.0016.1
Inferno15848%0.9415.2
Vertigo13863%1.1816.1
Dust29741%0.8813.7
Anubis8244%0.9114.6
Overpass4349%0.9214.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
39.6%Accuracy (enemy spotted)
42.6%Spray accuracy
85.4%Counter-strafing
10.3°Preaim
588msReaction time
61.2%T opening success
36.6%CT opening success
0.54Enemies flashed / flash
7.1%Flash assists
11.26HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.6363% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.019%12 Nov →
mirage10–13-0.0717%11 Nov →
ancient7–13-0.0123%11 Nov →
ancient5–13-0.0516%5 Nov →
nuke13–10-0.0117%5 Nov →
anubis13–10.1919%5 Nov →
dust213–11-0.038%30 Oct →
anubis10–13-0.0317%30 Oct →
ancient11–13-0.0216%28 Oct →
anubis13–5-0.0312%28 Oct →
mirage13–8-0.0713%28 Oct →
anubis8–13-0.0217%27 Oct →
cache13–11-0.0313%26 Oct →
nuke13–70.0023%26 Oct →
anubis10–4-0.0121%5 Oct →
cache13–16-0.0213%2 Oct →
nuke16–130.018%2 Oct →
anubis13–10-0.0114%1 Oct →
office13–7-0.0117%1 Oct →
dust213–4-0.0216%25 Sept →
cache13–40.069%25 Sept →
inferno4–130.038%24 Sept →
anubis13–20.1433%23 Sept →
mirage4–13-0.068%23 Sept →
ancient10–13-0.0216%22 Sept →
inferno13–160.0315%21 Sept →
cache16–140.0018%19 Sept →
anubis16–140.0127%18 Sept →
cache6–13-0.0419%17 Sept →
nuke13–100.058%16 Sept →
mirage8–13-0.0311%16 Sept →
ancient13–11-0.0313%16 Sept →
dust213–50.0333%16 Sept →
dust27–13-0.0216%14 Sept →
mirage13–60.0227%14 Sept →
dust213–30.028%11 Sept →
mirage13–60.0522%11 Sept →
mirage7–130.0110%10 Sept →
ancient10–130.0119%9 Sept →
ancient11–130.0514%8 Sept →
dust213–100.0115%8 Sept →
inferno3–13-0.0629%7 Sept →
inferno13–20.0724%4 Sept →
dust213–100.0218%4 Sept →
anubis15–15-0.0114%4 Sept →
nuke13–90.0018%4 Sept →
inferno13–80.0027%4 Sept →
nuke5–13-0.0511%31 Aug →
ancient9–13-0.0214%31 Aug →
dust213–10-0.0019%31 Aug →
dust25–13-0.0211%30 Aug →
vertigo13–100.069%30 Aug →
inferno13–9-0.059%29 Aug →
anubis13–11-0.0211%28 Aug →
inferno13–7-0.0318%26 Aug →
cache13–110.0413%26 Aug →
mirage16–13-0.0215%26 Aug →
dust213–7-0.0112%26 Aug →
dust27–13-0.0129%24 Aug →
anubis19–17-0.0014%19 Aug →
dust213–4-0.0313%19 Aug →
nuke13–50.0614%19 Aug →
ancient13–50.105%19 Aug →
mirage13–60.017%19 Aug →
dust213–70.0414%19 Aug →
cache8–13-0.0326%19 Aug →
mirage13–100.0114%18 Aug →
dust213–50.0418%17 Aug →
dust217–190.0113%17 Aug →
inferno13–70.0210%17 Aug →
ancient10–130.0115%14 Aug →
mirage13–11-0.0615%12 Aug →
vertigo6–00.0429%12 Aug →
mirage13–10-0.0317%12 Aug →
cache11–13-0.0221%11 Aug →
mirage6–13-0.0424%10 Aug →
ancient8–130.0220%10 Aug →
nuke13–7-0.0020%8 Aug →
ancient13–70.0516%8 Aug →
ancient9–13-0.0429%6 Aug →
ancient14–16-0.009%5 Aug →
inferno5–13-0.0414%5 Aug →
anubis13–70.0323%5 Aug →
mirage13–90.0215%5 Aug →
anubis13–9-0.0221%5 Aug →
mirage13–7-0.0123%3 Aug →
inferno13–90.0321%3 Aug →
nuke13–5-0.0517%3 Aug →
mirage11–13-0.0119%20 Jul →
dust211–13-0.0014%20 Jul →
nuke13–110.0317%20 Jul →
inferno13–11-0.0111%20 Jul →
nuke7–13-0.0811%17 Jul →
mirage12–16-0.0613%17 Jul →
dust210–13-0.0121%13 Jul →
mirage13–50.0219%13 Jul →
dust213–70.0132%10 Jul →
cache11–13-0.0219%8 Jul →
vertigo13–90.0530%8 Jul →
train13–10-0.0519%8 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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