Delrok

Delrok — CS2 Stats

76561198356260060[U:1:395994332]Steam profile ↗✓ No bans

2,962Tracked matches48%Win rate2021Tracked since
5,282Hours in CS
CSDB Rating5.4 DevelopingSupport
Premier CS Rating28,603Top 1% of 175,286 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#1518 of 222080 tracked
FaceitLevel 10 · 2,285 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,962 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 1 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 28,603 +1,223 3 Apr1 Sept · 21 days played
27,01829,751peak 29,7513 Apr1 Sept
29,751Peak Premier in tracked matches
2,285Highest Faceit ELO seen on CSDB
30Days played since 2026-04-01

Faceit ELO

  • At peak — 2,285
  • Next: 2,500 ELO at 2,500 215 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 1,148 below peak (29,751)
  • 0 over 90 days
  • Next: Gold band at 30,000 1,397 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; previous 4 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate58.4%51.0%
Shot accuracy10.4%13.7%
Kill/death ratio1.001.09
Match win rate44.8%48.4%

Share this profile

CSDB.GGDelrokFACEITLevel 10 · 2,285 ELOSTANDINGTop 12.4% of rankedPREMIER28,603 · Red bandPEAK ELO2,285csdb.gg/stats

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Performance scores

Aim81
Positioning30
Utility42

0–100 skill scores via Leetify.

Recent form

HOT61354Last 10061%Win rateLWWWWWLLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +11.1pp headshot accuracy · −20ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 35%
  • Avg reaction 494ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 555ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.1
Utility4.2
Positioning3.0
Opening Duels0.2
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 51 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 38% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.0
Utility4.2
Mechanics6.0
Opening Duels1.0
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time564ms−4ms
first ⅓ avg 568ms → last ⅓ avg 564ms
Headshot accuracy21.8%+1.3%
first ⅓ avg 20.5% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · mirage, 5 Apr
100%Best headshot accuracy · 2–0 · mirage, 21 May
344msFastest reaction time · 2–0 · mirage, 21 May
13–0Biggest win · mirage, 9 May

Across the last 100 tracked matches.

Highlights

13Longest win streak
83In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 80% over 5dust2Weakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2112957%-0.02
infernoA1710759%-0.02
ancientS1510567%0.00
dust2B157847%-0.01
cacheB105550%0.03
anubisS96367%-0.00
nukeS54180%-0.06
overpassS54180%-0.02
vertigo220100%-0.02
train110100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

176,964Lifetime kills
1.00K/D
6,225Matches
44.8%Match win rate
58.4%Headshot % · Top 25% of Level 10 players
10.4%Shot accuracy
15,964MVPs
5,282Hours (in match)
3,368Bombs planted
1,308Bombs defused

Most-used weapons

AK-4781,907
AWP16,048
MP92,954
FAMAS2,722
SG 5531,607

Lifetime map wins

11,624inferno
6,224vertigo
3,860dust2
2,698nuke
644lake
426train
201cbble
186office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

767Matches
53%Win rate
1.11Avg K/D
77.5ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9257%1.0814.6
Ancient5044%1.0615.8
Inferno4652%1.1216.7
Vertigo3560%1.1017.5
Anubis3456%1.2416.2
Dust23063%1.1015.4
Overpass1060%1.0714.4
Nuke786%1.0617.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.4%Accuracy (enemy spotted)
46.2%Spray accuracy
76.8%Counter-strafing
8.5°Preaim
569msReaction time
18.4%T opening success
38.0%CT opening success
0.46Enemies flashed / flash
6.8%Flash assists
5.43HE damage / grenade
4.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4628 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.4192% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0629%30 May
ancient13–8-0.0429%30 May
mirage13–9-0.085%21 May
mirage2–00.01100%21 May
mirage13–4-0.0813%21 May
mirage13–8-0.058%15 May
dust211–130.0221%15 May
inferno10–13-0.0020%15 May
dust213–40.1026%13 May
mirage13–9-0.0343%10 May
mirage13–4-0.0324%10 May
ancient13–80.0117%9 May
mirage7–13-0.0823%9 May
mirage13–00.048%9 May
ancient6–13-0.0613%9 May
inferno1–13-0.0124%9 May
dust211–130.0014%8 May
ancient0–5-0.0511%8 May
dust215–15-0.0516%8 May
ancient13–60.0831%8 May
inferno10–13-0.0411%8 May
cache13–20.0521%8 May
nuke13–80.0018%6 May
cache8–13-0.0015%6 May
cache8–13-0.0114%6 May
nuke9–13-0.0715%5 May
inferno10–13-0.0912%5 May
ancient4–13-0.0322%5 May
ancient2–8-0.1043%5 May
nuke13–8-0.0727%5 May
overpass13–70.0218%5 May
cache11–3-0.0110%5 May
dust213–10-0.0319%4 May
inferno7–00.0113%4 May
nuke13–6-0.0811%4 May
cache13–50.0528%4 May
cache12–120.0136%3 May
cache8–40.1120%3 May
cache13–50.0522%3 May
ancient13–70.0116%3 May
mirage6–13-0.0719%3 May
anubis5–130.0729%3 May
inferno5–13-0.0719%3 May
mirage10–13-0.0612%1 May
mirage13–40.0222%1 May
anubis2–13-0.0212%1 May
mirage8–13-0.068%1 May
cache8–13-0.0322%1 May
cache6–130.0424%1 May
inferno13–10.0812%28 Apr
anubis13–40.0218%28 Apr
ancient13–110.0120%28 Apr
inferno13–6-0.0029%28 Apr
anubis13–6-0.0113%27 Apr
inferno16–14-0.0617%27 Apr
ancient4–0-0.0220%27 Apr
overpass13–11-0.0323%27 Apr
ancient13–9-0.0210%27 Apr
inferno13–7-0.0420%25 Apr
overpass13–7-0.0115%24 Apr
mirage16–130.0424%22 Apr
inferno13–10-0.0223%22 Apr
dust212–12-0.0020%22 Apr
dust213–6-0.0317%22 Apr
anubis16–14-0.0416%21 Apr
mirage13–80.0120%21 Apr
dust213–10-0.0221%21 Apr
dust28–13-0.0226%17 Apr
inferno3–13-0.0513%17 Apr
anubis13–7-0.0121%17 Apr
dust213–11-0.0314%16 Apr
train13–30.0122%16 Apr
vertigo13–9-0.0010%13 Apr
dust22–7-0.0713%13 Apr
inferno13–160.0114%11 Apr
dust28–13-0.0230%11 Apr
ancient16–120.0317%8 Apr
inferno13–9-0.0326%7 Apr
ancient13–7-0.0118%6 Apr
vertigo13–3-0.0321%6 Apr
overpass13–10-0.0510%6 Apr
dust23–13-0.0057%6 Apr
inferno13–10-0.0025%5 Apr
mirage11–130.0129%5 Apr
overpass8–13-0.0523%5 Apr
mirage8–13-0.0619%5 Apr
mirage13–30.1728%5 Apr
inferno13–8-0.0223%4 Apr
dust213–90.0429%3 Apr
mirage13–11-0.0411%3 Apr
mirage9–130.0719%3 Apr
mirage6–13-0.0520%3 Apr
inferno13–30.0313%3 Apr
dust213–10-0.0411%3 Apr
ancient12–120.0626%3 Apr
ancient13–30.1419%2 Apr
anubis13–60.0214%2 Apr
nuke13–11-0.0813%2 Apr
anubis6–13-0.0215%1 Apr
anubis13–8-0.0126%1 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →