᲼

᲼ — CS2 Stats

76561198354031646[U:1:393765918]Steam profile ↗✓ No bans

2,930Tracked matches76%Win rate2020Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating29,642Top 1% of 215,558 CSDB-tracked playersRed band · top ~0.8% of ranked players (population est.)
CSDB Leaderboard#1080 of 261667 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+556Premier CS Rating · 29,086 → 29,642
+83Tracked matches · now 2,930
+18.7ppWin rate · 57.1% → 75.9%

Rating over time

Premier CS Rating: 29,086 +3,525 31 Aug – 26 Oct · 5 observations
25,56129,086peak 29,08631 Aug26 Oct
29,642Peak Premier on CSDB
2,050Highest Faceit ELO seen on CSDB
6Days observed since 2026-08-30

Premier CS Rating

  • At peak — 29,642
  • Next: Gold band at 30,000 — 358 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

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CSDB.GG᲼PREMIER29,642 · Red bandPEAK ELO2,050csdb.gg/stats

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Performance scores

Aim93
Positioning65
Utility55

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.3
Utility5.5
Positioning6.5
Opening Duels4.4
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.5
Utility5.5
Mechanics7.3
Opening Duels6.0
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

194Matches
69%Win rate
1.40Avg K/D
89.8ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2282%1.6816.7
Dust21070%1.1815.6
Ancient560%1.6115.6
Anubis2100%1.6516.5
Nuke10%0.8815.0
Inferno10%0.9518.0
Cache1100%0.7710.0
Vertigo10%1.1523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
40.5%Accuracy (enemy spotted)
44.1%Spray accuracy
82.6%Counter-strafing
7.2°Preaim
506msReaction time
58.4%T opening success
49.6%CT opening success
0.43Enemies flashed / flash
5.9%Flash assists
9.62HE damage / grenade
9.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4344 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.