Coco

Coco — CS2 Stats

FI76561198353892783[U:1:393627055]Steam profile ↗✓ No bans

1,816Tracked matches53%Win rate2020Tracked since
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating14,737Blue band · top ~29.8% of ranked players (population est.)
FaceitLevel 4 · 710 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+350Premier CS Rating · 14,387 → 14,737

Rating over time

Premier CS Rating: 14,737 -154 17 Oct – 5 Nov · 16 days played
11,56214,891peak 14,89117 Oct5 Nov
15,100Peak Premier in tracked matches
710Highest Faceit ELO seen on CSDB
16Days played since 2026-10-17

Faceit ELO

  • At peak — 710
  • Next: Level 3 at 751 — 41 to go
  • Reached: Level 2

Premier CS Rating

  • 154 below peak (14,891)
  • Next: Purple band at 15,000 — 263 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCocoFACEITLevel 4 · 710 ELOSTANDINGTop 81.0% of rankedPREMIER14,737 · Blue bandPEAK ELO710csdb.gg/stats

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Performance scores

Aim50
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateWWLWWWWLLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 492ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 524ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 514ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim5.0
Utility4.2
Positioning5.6
Opening Duels2.4
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 60% on T to 42% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.6
Utility4.2
Mechanics3.6
Opening Duels5.2
Win Impact6.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time544ms+5ms
first ⅓ avg 538ms → last ⅓ avg 544ms
Headshot accuracy12.0%−2.9%
first ⅓ avg 14.9% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · cache, 18 Oct →
30%Best headshot accuracy · 5–13 · ancient, 29 Oct →
375msFastest reaction time · 5–13 · mirage, 4 Nov →
13–1Biggest win · nuke, 20 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 67% over 9mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
infernoS2013–765%-0.01
nukeB199–1047%-0.01
dust2C167–944%-0.02
mirageC135–838%-0.01
ancientA127–558%-0.01
anubisB115–645%-0.01
cacheS96–367%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

71Matches
55%Win rate
1.03Avg K/D
68.8ADR
38%Headshot %

Clutches & streaks

27%1v1 clutch win
10%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2348%0.9614.6
Anubis1844%0.8912.6
Nuke978%1.2714.7
Ancient683%1.7710.8
Dust2425%0.5611.3
Cache475%0.8915.3
Vertigo367%1.1016.7
Mirage20%0.7411.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
38.1%Spray accuracy
66.3%Counter-strafing
11.4°Preaim
546msReaction time
59.8%T opening success
41.7%CT opening success
0.46Enemies flashed / flash
3.8%Flash assists
9.06HE damage / grenade
6.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.627% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4636 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.0210%5 Nov →
dust213–60.0012%4 Nov →
mirage5–13-0.0515%4 Nov →
anubis13–110.0110%4 Nov →
inferno13–50.0510%4 Nov →
nuke13–5-0.0614%4 Nov →
mirage13–10-0.0311%4 Nov →
nuke10–13-0.045%4 Nov →
mirage11–130.0215%4 Nov →
inferno8–130.0310%4 Nov →
dust25–13-0.0312%3 Nov →
inferno13–4-0.0412%3 Nov →
dust213–9-0.0211%3 Nov →
ancient13–100.047%3 Nov →
mirage7–13-0.0310%3 Nov →
dust210–130.0113%2 Nov →
inferno3–13-0.0611%2 Nov →
ancient10–13-0.032%2 Nov →
inferno13–4-0.029%2 Nov →
nuke8–13-0.0011%1 Nov →
mirage13–8-0.0113%1 Nov →
mirage11–13-0.0312%1 Nov →
dust213–110.0315%1 Nov →
anubis13–11-0.0712%30 Oct →
inferno13–30.0313%30 Oct →
mirage13–5-0.0315%30 Oct →
nuke13–90.0111%29 Oct →
nuke9–13-0.0612%29 Oct →
ancient5–13-0.0530%29 Oct →
inferno14–16-0.0413%28 Oct →
nuke8–13-0.057%28 Oct →
dust213–30.0218%28 Oct →
ancient8–80.0120%28 Oct →
dust213–7-0.048%28 Oct →
mirage14–16-0.016%25 Oct →
ancient13–110.089%25 Oct →
ancient8–13-0.1025%25 Oct →
nuke10–130.069%25 Oct →
anubis13–11-0.0215%25 Oct →
inferno13–5-0.068%25 Oct →
anubis10–13-0.046%24 Oct →
inferno13–90.0012%24 Oct →
ancient13–11-0.018%22 Oct →
ancient8–13-0.0510%22 Oct →
dust211–13-0.0610%21 Oct →
inferno13–100.0418%21 Oct →
dust27–13-0.047%21 Oct →
inferno13–10-0.026%21 Oct →
nuke8–13-0.0222%21 Oct →
mirage13–80.004%21 Oct →
ancient13–8-0.0219%21 Oct →
nuke13–90.0113%21 Oct →
cache13–5-0.0019%21 Oct →
dust211–13-0.087%21 Oct →
nuke13–70.037%20 Oct →
inferno13–8-0.0419%20 Oct →
nuke13–4-0.0324%20 Oct →
nuke10–13-0.056%20 Oct →
dust29–130.0017%20 Oct →
nuke13–10.0917%20 Oct →
anubis13–7-0.0512%20 Oct →
anubis11–130.069%20 Oct →
nuke13–40.0327%20 Oct →
nuke5–13-0.0522%20 Oct →
cache5–13-0.0311%20 Oct →
cache16–130.0610%19 Oct →
cache9–130.0217%19 Oct →
inferno13–70.029%19 Oct →
dust25–130.0115%19 Oct →
inferno8–130.0414%19 Oct →
anubis6–130.0015%19 Oct →
dust27–13-0.049%19 Oct →
anubis10–130.0322%19 Oct →
mirage13–90.0010%19 Oct →
ancient3–13-0.0514%19 Oct →
nuke13–6-0.0427%19 Oct →
anubis8–13-0.0110%18 Oct →
inferno6–13-0.0015%18 Oct →
inferno6–13-0.0123%18 Oct →
cache13–80.1325%18 Oct →
nuke10–13-0.0018%18 Oct →
anubis13–80.0311%18 Oct →
mirage7–130.058%18 Oct →
dust213–30.0524%18 Oct →
inferno8–13-0.0121%17 Oct →
mirage9–13-0.0210%17 Oct →
inferno13–10-0.0113%17 Oct →
ancient13–9-0.0712%17 Oct →
cache13–7-0.007%17 Oct →
cache13–6-0.0518%17 Oct →
mirage7–130.0314%17 Oct →
inferno13–7-0.026%17 Oct →
cache6–13-0.046%17 Oct →
ancient13–40.0917%17 Oct →
dust213–9-0.0515%17 Oct →
cache13–40.119%17 Oct →
anubis7–13-0.0816%17 Oct →
nuke8–13-0.0513%17 Oct →
dust210–13-0.0223%17 Oct →
inferno13–6-0.0023%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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