kekkuli95

kekkuli95 — CS2 Stats

76561198353717354[U:1:393451626]Steam profile ↗✓ No bans

458Tracked matches33%Win rate2022Tracked since
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating9,780Light Blue band · top ~55.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,780 -104 21 Jun – 14 Oct · 29 days played
7,7999,999peak 9,99921 Jun14 Oct
9,999Peak Premier in tracked matches
48Days played since 2026-06-21

Premier CS Rating

  • 219 below peak (9,999)
  • +130 over 30 days · steady
  • +601 over 90 days
  • Next: Blue band at 10,000 — 220 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGkekkuli95FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER9,780 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning46
Utility32

0–100 skill scores via Leetify.

Recent form

COLD37–58–5Last 10037%Win rateTLLLWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −2.1pp headshot accuracy · −84ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 480ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 563ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility3.2
Positioning4.6
Opening Duels2.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.6
Utility3.2
Mechanics6.3
Opening Duels1.5
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time574ms−65ms
first ⅓ avg 639ms → last ⅓ avg 574ms
Headshot accuracy15.3%+1.5%
first ⅓ avg 13.9% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–1 · inferno, 18 Jul →
40%Best headshot accuracy · 3–13 · dust2, 9 Sept →
391msFastest reaction time · 9–4 · inferno, 14 Sept →
13–2Biggest win · mirage, 26 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 44% over 18mirageWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageD195–1426%-0.03
nukeC198–1142%-0.02
dust2C188–1044%-0.02
cacheD175–1229%-0.04
infernoC145–936%-0.03
ancient—41–325%-0.01
anubis—32–167%-0.05
vertigo—22–0100%-0.07
debris—20–20%0.00
poseidon—10–10%-0.17
eldorado—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

34Matches
44%Win rate
1.05Avg K/D
79.4ADR
38%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache1100%1.4021.0
Dust210%0.8016.0
Ancient1100%0.6117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.5%Spray accuracy
78.4%Counter-strafing
8.3°Preaim
582msReaction time
36.6%T opening success
35.6%CT opening success
0.37Enemies flashed / flash
1.5%Flash assists
7.54HE damage / grenade
5.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1982% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3683 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.62% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.0314%20 Oct →
mirage11–13-0.048%14 Oct →
inferno4–9-0.0811%8 Oct →
inferno6–9-0.0412%2 Oct →
vertigo9–6-0.1017%2 Oct →
cache13–40.0111%2 Oct →
inferno3–9-0.200%23 Sept →
cache5–13-0.0926%21 Sept →
debris7–9-0.0036%16 Sept →
vertigo9–7-0.0514%16 Sept →
inferno6–9-0.0019%16 Sept →
inferno9–40.0914%14 Sept →
poseidon1–9-0.177%14 Sept →
nuke13–6-0.0314%13 Sept →
mirage12–160.0119%13 Sept →
dust23–13-0.0740%9 Sept →
inferno13–110.0110%9 Sept →
nuke13–50.0521%9 Sept →
nuke9–13-0.079%9 Sept →
dust21–13-0.0717%31 Aug →
mirage8–10.0523%31 Aug →
ancient11–130.0219%29 Aug →
anubis13–11-0.047%27 Aug →
nuke7–130.0213%27 Aug →
mirage13–6-0.0224%26 Aug →
dust213–7-0.0320%26 Aug →
cache7–13-0.0112%25 Aug →
nuke10–13-0.0122%25 Aug →
mirage13–110.0111%25 Aug →
cache6–13-0.0614%17 Aug →
inferno3–13-0.054%17 Aug →
ancient12–16-0.038%16 Aug →
inferno8–13-0.0612%15 Aug →
mirage10–13-0.0416%15 Aug →
mirage9–13-0.0110%15 Aug →
nuke6–13-0.0520%15 Aug →
dust28–130.0411%15 Aug →
anubis13–7-0.016%15 Aug →
nuke6–13-0.069%15 Aug →
dust25–13-0.084%15 Aug →
mirage13–5-0.089%15 Aug →
mirage5–13-0.025%15 Aug →
mirage14–16-0.048%14 Aug →
nuke13–90.049%13 Aug →
nuke13–10-0.0315%11 Aug →
mirage6–130.0320%6 Aug →
mirage15–15-0.0214%5 Aug →
cache8–13-0.0610%3 Aug →
nuke13–8-0.036%3 Aug →
cache13–8-0.0317%29 Jul →
dust26–13-0.0819%29 Jul →
cache10–13-0.069%28 Jul →
mirage7–13-0.059%27 Jul →
dust213–40.0520%27 Jul →
mirage13–2-0.0016%26 Jul →
dust213–11-0.0311%26 Jul →
mirage10–13-0.0314%25 Jul →
dust28–13-0.038%25 Jul →
nuke13–100.0115%25 Jul →
cache10–130.0010%25 Jul →
dust210–130.0119%25 Jul →
dust213–7-0.0124%24 Jul →
mirage5–13-0.0524%23 Jul →
cache4–13-0.0622%23 Jul →
nuke15–15-0.0615%23 Jul →
dust213–40.0138%23 Jul →
ancient16–130.0613%22 Jul →
nuke11–13-0.008%20 Jul →
anubis5–13-0.100%20 Jul →
dust215–15-0.0314%20 Jul →
nuke9–13-0.084%20 Jul →
inferno13–9-0.0216%20 Jul →
mirage7–13-0.058%19 Jul →
inferno5–13-0.0918%19 Jul →
nuke9–40.1021%18 Jul →
inferno9–10.1524%18 Jul →
eldorado9–5-0.0117%18 Jul →
debris7–90.017%18 Jul →
dust213–8-0.0416%15 Jul →
cache3–13-0.0216%15 Jul →
dust213–8-0.015%13 Jul →
nuke15–15-0.0612%10 Jul →
cache13–6-0.0317%10 Jul →
cache7–13-0.0220%9 Jul →
nuke9–13-0.0710%8 Jul →
cache10–13-0.066%8 Jul →
cache13–3-0.0222%7 Jul →
cache10–13-0.0815%7 Jul →
dust24–13-0.0325%6 Jul →
nuke10–1-0.096%6 Jul →
ancient1–13-0.084%3 Jul →
cache8–13-0.0924%29 Jun →
cache13–4-0.0716%29 Jun →
mirage2–13-0.096%24 Jun →
mirage14–16-0.0810%24 Jun →
inferno13–50.0521%23 Jun →
dust213–8-0.0219%23 Jun →
dust210–13-0.0210%22 Jun →
inferno5–13-0.1425%22 Jun →
nuke9–130.0111%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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