Terrence

Terrence — CS2 Stats

HK76561198350167421[U:1:389901693]Steam profile ↗✓ No bans

2,448Tracked matches52%Win rate2020Tracked since
5,281Hours in CS39Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating15,132Purple band · top ~27.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+132Premier CS Rating · 15,000 → 15,132
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 24 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,132 -680 24 Aug17 Sept · 22 days played
14,99916,747peak 16,74724 Aug17 Sept
17,278Peak Premier in tracked matches
1,132Highest Faceit ELO seen on CSDB
23Days played since 2026-08-24

Faceit ELO

  • At peak — 1,132
  • Next: Level 6 at 1,201 69 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-17
  • Level 4 first seen 2026-09-17

Premier CS Rating

  • 1,615 below peak (16,747)
  • -680 over 30 days · declining
  • Next: Pink band at 20,000 4,868 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.6%44.3%47.0%9.4% short
Shot accuracy13.3%11.8%13.0%above
Kill/death ratio1.001.031.080.08 short
Match win rate46.8%45.2%46.7%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTerrencePREMIER15,132 · Purple bandPEAK ELO1,132csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateWLWLLWWLLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +2.4pp headshot accuracy · −54ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 525ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 519ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim7.2
Utility4.5
Positioning5.8
Opening Duels3.6
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.8
Utility4.5
Mechanics5.0
Opening Duels4.7
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time552ms+8ms
first ⅓ avg 544ms → last ⅓ avg 552ms
Headshot accuracy17.8%−8.5%
first ⅓ avg 26.3% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · dust2, 2 Sept
60%Best headshot accuracy · 13–0 · mirage, 24 Aug
438msFastest reaction time · 13–2 · anubis, 13 Sept
13–0Biggest win · dust2, 2 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
910In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 61% over 38anubisWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A38231561%0.03
nukeA1710759%0.01
mirageC146843%0.00
anubisD124833%-0.00
ancientB84450%0.00
cacheC73443%0.03
inferno41325%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

129,866Lifetime kills
1.00K/D
6,691Matches
46.8%Match win rate · Top 50% of Purple band
37.6%Headshot %
13.3%Shot accuracy · Top 50% of Purple band
18,672MVPs
2,911Hours (in match)
7,871Bombs planted
1,635Bombs defused

Most-used weapons

AK-4736,497
AWP29,039
SSG 086,203
MP92,907
Knife1,935
AUG1,563

Lifetime map wins

26,633dust2
6,018inferno
3,255vertigo
2,631nuke
1,438train
145office
25cbble
8ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,948Matches
49%Win rate
1.19Avg K/D
83.8ADR
36%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage16344%1.0915.8
Dust215061%1.2717.5
Anubis8143%1.0816.4
Ancient6648%1.0917.6
Inferno5836%1.0715.5
Vertigo5151%1.1718.0
Nuke3444%1.1116.6
Overpass1872%1.6419.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
40.5%Spray accuracy
72.4%Counter-strafing
8.6°Preaim
550msReaction time
52.2%T opening success
45.8%CT opening success
0.48Enemies flashed / flash
3.8%Flash assists
9.92HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4834 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–60.0718%17 Sept
cache11–13-0.0120%17 Sept
dust213–10-0.0330%17 Sept
anubis5–13-0.0318%17 Sept
inferno8–130.0419%17 Sept
ancient13–60.0222%16 Sept
dust213–10-0.0521%16 Sept
mirage11–13-0.0140%16 Sept
cache5–13-0.105%16 Sept
dust213–90.0422%16 Sept
inferno13–8-0.0419%15 Sept
mirage16–140.046%15 Sept
dust213–9-0.0114%15 Sept
dust27–13-0.0322%15 Sept
mirage8–13-0.0118%15 Sept
cache13–30.0839%15 Sept
nuke13–7-0.0517%15 Sept
ancient2–130.0220%15 Sept
nuke5–130.0621%15 Sept
anubis11–13-0.0814%14 Sept
dust25–130.0325%14 Sept
anubis13–10-0.0010%13 Sept
mirage13–110.0211%13 Sept
anubis13–20.0212%13 Sept
dust27–130.006%13 Sept
mirage13–6-0.0313%12 Sept
anubis12–12-0.0210%12 Sept
anubis11–130.0219%12 Sept
ancient7–13-0.0415%11 Sept
nuke8–1-0.0113%11 Sept
mirage14–16-0.038%11 Sept
anubis15–150.0213%10 Sept
dust213–30.0525%10 Sept
dust213–8-0.0019%10 Sept
ancient11–13-0.0311%10 Sept
dust213–30.1010%10 Sept
nuke9–13-0.0515%9 Sept
dust26–130.0150%9 Sept
mirage4–13-0.0035%8 Sept
anubis13–70.0720%8 Sept
nuke13–70.0428%8 Sept
nuke16–12-0.0213%8 Sept
dust213–50.0123%8 Sept
ancient13–80.1018%7 Sept
nuke9–13-0.0227%7 Sept
dust27–13-0.0218%6 Sept
ancient13–50.0214%6 Sept
dust22–13-0.089%6 Sept
inferno9–130.0317%6 Sept
cache13–9-0.0329%4 Sept
dust213–60.0525%4 Sept
dust213–40.1034%4 Sept
dust215–150.0718%4 Sept
dust22–13-0.0621%3 Sept
dust213–160.0228%3 Sept
cache16–140.1423%3 Sept
ancient4–13-0.0813%3 Sept
anubis15–15-0.0112%3 Sept
ancient13–110.0213%3 Sept
cache14–160.0727%2 Sept
nuke9–13-0.0119%2 Sept
dust25–130.0118%2 Sept
anubis9–13-0.0118%2 Sept
dust213–00.1620%2 Sept
dust216–120.0120%2 Sept
nuke13–40.0523%2 Sept
dust28–130.0827%1 Sept
nuke16–140.0111%1 Sept
dust213–100.0425%1 Sept
nuke8–13-0.0528%31 Aug
mirage5–13-0.0430%31 Aug
dust213–10.0718%31 Aug
mirage13–110.0225%31 Aug
anubis9–13-0.0317%31 Aug
mirage2–13-0.0330%31 Aug
nuke6–13-0.0819%30 Aug
dust213–40.0542%30 Aug
dust213–80.0518%29 Aug
nuke13–40.1222%29 Aug
anubis13–40.0121%29 Aug
dust213–20.0535%29 Aug
nuke11–130.0032%28 Aug
dust213–80.0321%28 Aug
nuke13–110.0329%28 Aug
dust213–6-0.0412%27 Aug
dust27–130.0517%27 Aug
dust212–16-0.0038%27 Aug
dust213–11-0.0521%27 Aug
mirage15–150.0423%27 Aug
nuke13–10.0525%27 Aug
dust211–130.0427%25 Aug
inferno11–130.0924%25 Aug
dust29–130.0326%25 Aug
dust216–140.0412%25 Aug
mirage13–00.0560%24 Aug
mirage12–160.0114%24 Aug
cache4–130.0445%24 Aug
dust213–100.1238%24 Aug
mirage16–120.0328%24 Aug
dust213–70.1032%24 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →