Marvin

Marvin — CS2 Stats

JP76561198346402819[U:1:386137091]Steam profile ↗✓ No bans

619Tracked matches66%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating24,847Top 25% of 212,133 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#24851 of 259059 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+703Premier CS Rating · 24,144 → 24,847

Rating over time

Premier CS Rating: 24,847 +7,188 20 Jun – 31 Oct · 22 days played
16,98324,847peak 24,84720 Jun31 Oct
24,847Peak Premier in tracked matches
36Days played since 2025-06-20

Premier CS Rating

  • At peak — 24,847
  • Next: Red band at 25,000 — 153 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMarvinFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER24,847 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning72
Utility32

0–100 skill scores via Leetify.

Recent form

HOT57–38–5Last 10057%Win rateWWWWWWWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +4.0pp headshot accuracy · +103ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 581ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 648ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.1
Utility3.2
Positioning7.2
Opening Duels6.1
Clutch2.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.2
Utility3.2
Mechanics7.0
Opening Duels6.3
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time590ms−51ms
first ⅓ avg 640ms → last ⅓ avg 590ms
Headshot accuracy26.2%−1.1%
first ⅓ avg 27.3% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · anubis, 13 Oct →
50%Best headshot accuracy · 13–4 · ancient, 11 Oct →
406msFastest reaction time · 13–7 · inferno, 30 Oct →
12–2Biggest win · dust2, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
10–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 92% over 12mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoS3221–1166%0.00
dust2B2110–1148%-0.01
ancientS1211–192%-0.01
mirageD123–925%-0.02
cacheB105–550%-0.01
anubisS64–267%0.03
nuke—41–325%-0.00
train—22–0100%-0.03
overpass—10–10%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

778Matches
51%Win rate
1.06Avg K/D
61.4ADR
53%Headshot %

Clutches & streaks

33%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient580%1.0617.2
Vertigo450%0.639.3
Dust2425%0.537.0
Inferno30%0.8415.7
Anubis1100%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
31.2%Accuracy (enemy spotted)
32.2%Spray accuracy
81.7%Counter-strafing
10.0°Preaim
597msReaction time
71.0%T opening success
40.7%CT opening success
0.50Enemies flashed / flash
2.1%Flash assists
8.41HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4992 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0423%31 Oct →
dust213–40.0410%31 Oct →
inferno13–11-0.0022%31 Oct →
inferno13–7-0.0332%30 Oct →
ancient9–20.0325%30 Oct →
dust213–70.0222%30 Oct →
inferno13–80.0543%30 Oct →
dust27–13-0.0141%30 Oct →
cache13–90.0032%30 Oct →
dust27–13-0.0826%30 Oct →
mirage15–15-0.0224%30 Oct →
inferno13–50.0233%25 Oct →
inferno13–90.0218%25 Oct →
dust213–160.0322%25 Oct →
dust22–13-0.0521%25 Oct →
inferno13–110.0021%25 Oct →
ancient13–70.0323%25 Oct →
inferno13–60.0935%25 Oct →
inferno5–13-0.0521%25 Oct →
ancient16–140.0518%24 Oct →
cache13–16-0.0429%24 Oct →
cache13–160.0116%24 Oct →
inferno13–80.0420%24 Oct →
inferno8–13-0.0231%23 Oct →
dust210–13-0.0316%23 Oct →
cache13–60.0431%23 Oct →
dust213–5-0.0342%23 Oct →
cache13–60.0636%23 Oct →
nuke10–13-0.0132%23 Oct →
ancient13–60.0629%23 Oct →
anubis4–13-0.0133%23 Oct →
inferno11–2-0.0121%23 Oct →
inferno13–80.0719%23 Oct →
anubis13–80.0320%22 Oct →
anubis6–13-0.0522%22 Oct →
cache9–13-0.0518%22 Oct →
ancient13–5-0.1029%22 Oct →
mirage12–16-0.0128%18 Oct →
dust213–9-0.0226%18 Oct →
mirage13–110.0326%17 Oct →
inferno8–130.0418%17 Oct →
dust213–11-0.0429%17 Oct →
cache11–13-0.0123%16 Oct →
mirage9–130.0023%16 Oct →
dust26–13-0.0216%15 Oct →
inferno13–10-0.0141%14 Oct →
dust213–70.0420%14 Oct →
anubis13–40.1349%13 Oct →
dust213–90.0333%13 Oct →
dust211–13-0.0829%13 Oct →
dust26–13-0.0333%12 Oct →
inferno13–10-0.0224%12 Oct →
inferno15–15-0.0228%12 Oct →
ancient13–11-0.0424%11 Oct →
dust24–13-0.036%11 Oct →
cache12–160.0321%11 Oct →
ancient13–11-0.0429%11 Oct →
anubis13–70.0430%11 Oct →
ancient13–4-0.0450%11 Oct →
mirage6–13-0.0535%11 Oct →
dust212–2-0.0723%11 Oct →
anubis13–60.0128%11 Oct →
inferno13–7-0.0125%9 Oct →
dust213–80.0530%9 Oct →
inferno13–90.0330%9 Oct →
nuke11–13-0.0228%9 Oct →
dust25–13-0.0326%9 Oct →
dust214–16-0.0720%9 Oct →
cache13–4-0.0817%12 Sept →
dust213–80.0926%11 Sept →
inferno13–6-0.0131%11 Sept →
inferno13–3-0.0128%11 Sept →
mirage11–13-0.0531%11 Sept →
mirage6–13-0.0336%11 Sept →
inferno13–70.0429%3 Sept →
inferno13–8-0.0632%11 Jan →
train13–8-0.0432%11 Jan →
inferno11–13-0.0131%10 Jan →
ancient16–13-0.0325%10 Jan →
nuke16–130.0425%6 Dec →
inferno9–13-0.0143%6 Dec →
inferno8–13-0.0128%6 Sept →
mirage9–13-0.0520%6 Sept →
ancient13–11-0.0228%22 Aug →
overpass15–150.0327%16 Aug →
mirage13–50.0730%3 Aug →
inferno10–130.0024%1 Aug →
train13–10-0.0322%30 Jul →
inferno13–50.0319%27 Jul →
mirage15–15-0.0530%20 Jul →
inferno13–8-0.0722%17 Jul →
ancient9–130.0130%12 Jul →
mirage13–5-0.0427%12 Jul →
nuke11–13-0.0336%11 Jul →
inferno13–7-0.0525%11 Jul →
mirage4–13-0.0635%29 Jun →
ancient13–110.0133%25 Jun →
inferno11–13-0.0233%24 Jun →
inferno10–13-0.0117%24 Jun →
inferno15–15-0.0112%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.