stubaaaa

stubaaaa — CS2 Stats

76561198345911092[U:1:385645364]Steam profile ↗✓ No bans

1,677Tracked matches40%Win rate2020Tracked since
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating7,498Light Blue band · top ~66.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,498 -8,614 30 Aug – 11 Oct · 22 days played
6,97016,112peak 16,11230 Aug11 Oct
16,112Peak Premier in tracked matches
21Days played since 2026-08-30

Premier CS Rating

  • 8,614 below peak (16,112)
  • -5,238 over 30 days · declining
  • Next: Blue band at 10,000 — 2,502 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGstubaaaaFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,498 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning40
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY41–56–3Last 10041%Win rateWLWWWWLLLL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +1.0pp headshot accuracy · −51ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 625ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 524ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.6 against its own average).

Aim6.5
Utility4.8
Positioning4.0
Opening Duels0.9
Clutch8.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.0
Utility4.8
Mechanics5.7
Opening Duels2.2
Win Impact1.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time543ms−18ms
first ⅓ avg 560ms → last ⅓ avg 543ms
Headshot accuracy22.8%+2.3%
first ⅓ avg 20.6% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–10 · nuke, 9 Oct →
100%Best headshot accuracy · 0–3 · inferno, 4 Oct →
281msFastest reaction time · 0–3 · inferno, 4 Oct →
13–3Biggest win · nuke, 1 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–14In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 69% over 13dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC228–1436%-0.00
infernoD206–1430%-0.02
mirageB1910–953%-0.03
ancientS139–469%0.02
cacheC125–742%-0.03
dust2D71–614%-0.03
anubisD72–529%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

266Matches
50%Win rate
0.79Avg K/D
70.5ADR
45%Headshot %

Clutches & streaks

60%1v1 clutch win
30%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%0.8213.0
Ancient1450%0.7814.1
Nuke1486%1.3015.9
Inferno1050%0.8815.0
Vertigo683%0.9716.2
Anubis520%0.6612.2
Dust230%0.619.0
Overpass333%0.6511.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
35.0%Spray accuracy
75.8%Counter-strafing
10.2°Preaim
565msReaction time
35.6%T opening success
42.1%CT opening success
0.38Enemies flashed / flash
6.3%Flash assists
6.33HE damage / grenade
11.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.384 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6164% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0320%11 Oct →
inferno11–13-0.046%9 Oct →
nuke13–7-0.0126%9 Oct →
nuke13–100.1343%9 Oct →
mirage13–50.0926%8 Oct →
ancient13–110.0416%8 Oct →
dust20–20.000%7 Oct →
inferno11–13-0.0333%7 Oct →
ancient10–13-0.0114%7 Oct →
cache11–13-0.0620%7 Oct →
nuke14–16-0.0213%7 Oct →
ancient8–13-0.0026%7 Oct →
dust23–13-0.1218%7 Oct →
inferno14–160.0228%6 Oct →
mirage8–13-0.0324%6 Oct →
anubis13–9-0.0323%6 Oct →
cache13–100.0616%5 Oct →
mirage13–10-0.1121%5 Oct →
dust213–11-0.0222%5 Oct →
inferno13–40.012%5 Oct →
dust25–13-0.0720%5 Oct →
ancient13–40.0417%4 Oct →
inferno13–7-0.0625%4 Oct →
inferno0–3-0.09100%4 Oct →
nuke3–13-0.0514%4 Oct →
cache8–13-0.1120%4 Oct →
mirage7–13-0.0529%4 Oct →
dust27–130.0329%4 Oct →
inferno8–13-0.117%4 Oct →
mirage6–13-0.0922%4 Oct →
cache13–11-0.0423%3 Oct →
ancient13–110.0025%3 Oct →
inferno9–130.0126%3 Oct →
nuke13–8-0.0112%3 Oct →
cache11–13-0.0717%3 Oct →
ancient6–130.0025%2 Oct →
nuke13–80.0922%2 Oct →
cache13–60.0517%2 Oct →
mirage8–13-0.0428%2 Oct →
ancient13–100.0919%1 Oct →
cache8–13-0.0235%1 Oct →
anubis7–13-0.0418%1 Oct →
mirage13–7-0.0224%1 Oct →
nuke11–13-0.0520%1 Oct →
mirage11–13-0.0114%1 Oct →
nuke13–3-0.0230%1 Oct →
inferno8–13-0.0318%1 Oct →
nuke15–15-0.0222%30 Sept →
dust23–13-0.0028%30 Sept →
dust23–13-0.0212%30 Sept →
anubis5–13-0.0311%29 Sept →
inferno6–13-0.0222%29 Sept →
cache2–13-0.1056%29 Sept →
nuke3–130.0340%29 Sept →
cache13–50.0121%29 Sept →
inferno13–60.0510%29 Sept →
anubis11–13-0.039%28 Sept →
ancient13–60.0418%28 Sept →
mirage13–8-0.039%26 Sept →
anubis5–13-0.0422%26 Sept →
nuke15–15-0.0022%26 Sept →
ancient13–30.0716%26 Sept →
inferno6–13-0.0823%26 Sept →
ancient1–13-0.0431%26 Sept →
nuke9–13-0.0512%25 Sept →
mirage14–16-0.0610%25 Sept →
ancient13–90.0228%25 Sept →
nuke13–50.0625%24 Sept →
cache13–7-0.0219%24 Sept →
cache11–13-0.0318%23 Sept →
inferno15–15-0.0127%23 Sept →
inferno7–130.0227%22 Sept →
mirage7–13-0.0329%22 Sept →
nuke3–13-0.0027%22 Sept →
mirage13–100.0225%22 Sept →
mirage13–10-0.0619%22 Sept →
inferno13–90.0917%22 Sept →
nuke5–13-0.0029%22 Sept →
anubis11–13-0.0320%20 Sept →
ancient13–110.0018%20 Sept →
nuke11–13-0.0425%20 Sept →
inferno13–8-0.0518%20 Sept →
ancient13–6-0.007%20 Sept →
mirage13–10-0.0025%20 Sept →
nuke0–13-0.080%19 Sept →
nuke16–12-0.0314%19 Sept →
inferno10–13-0.0623%19 Sept →
nuke9–13-0.0321%19 Sept →
mirage13–10-0.0510%19 Sept →
mirage7–13-0.0222%19 Sept →
mirage13–5-0.0521%19 Sept →
nuke9–130.0219%19 Sept →
mirage13–80.0523%18 Sept →
anubis13–8-0.0113%18 Sept →
nuke7–130.0232%18 Sept →
inferno7–13-0.0311%18 Sept →
cache7–13-0.0419%18 Sept →
nuke13–10-0.0421%18 Sept →
inferno7–13-0.0127%18 Sept →
mirage6–13-0.0526%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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