Unrivaled

Unrivaled — CS2 Stats

GB76561198345323435[U:1:385057707]Steam profile ↗✓ No bans

1,198Tracked matches44%Win rate2020Tracked since
3,022Hours in CS
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating16,731Purple band · top ~21.5% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,198 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 1 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,731 +573 1 Jun4 Sept · 32 days played
15,28019,324peak 19,3241 Jun4 Sept
19,884Peak Premier in tracked matches
36Days played since 2026-06-01

Premier CS Rating

  • 2,593 below peak (19,324)
  • -410 over 30 days · declining
  • +781 over 90 days
  • Next: Pink band at 20,000 3,269 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=36,319), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.0%44.3%46.9%meets
Shot accuracy16.9%11.8%13.0%above
Kill/death ratio0.931.031.080.15 short
Match win rate46.5%45.2%46.7%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUnrivaledPREMIER16,731 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning45
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateLTWLWWLWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.4pp headshot accuracy · +47ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 691ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 702ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 678ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim5.3
Utility3.1
Positioning4.5
Opening Duels2.2
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 696ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.5
Utility3.1
Mechanics6.2
Opening Duels0.6
Win Impact3.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time694ms+58ms
first ⅓ avg 636ms → last ⅓ avg 694ms
Headshot accuracy23.2%−1.5%
first ⅓ avg 24.7% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · nuke, 11 Jul
50%Best headshot accuracy · 0–5 · mirage, 6 Jun
438msFastest reaction time · 13–8 · nuke, 2 Jul
13–1Biggest win · dust2, 6 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 73% over 11mirageWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B34171750%-0.01
infernoB29131645%-0.02
mirageD1321115%-0.02
nukeS118373%0.00
ancientB63350%-0.02
cacheA53260%-0.00
anubis1010%-0.05
overpass1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,531Lifetime kills
0.93K/D
6,500Matches
46.5%Match win rate · Top 50% of Purple band
46.0%Headshot % · Top 50% of Purple band
16.9%Shot accuracy · Top 25% of Purple band
17,477MVPs
3,022Hours (in match)
6,050Bombs planted
2,596Bombs defused

Most-used weapons

AK-4747,211
AWP8,907
UMP-454,382
P904,046
Tec-93,287
FAMAS3,028

Lifetime map wins

18,324inferno
12,606dust2
3,196nuke
2,134train
1,161cbble
916vertigo
101office
76italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

120Matches
56%Win rate
0.95Avg K/D
79.2ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21164%1.0315.0
Mirage1070%1.1417.2
Inferno850%0.9616.1
Nuke560%0.7816.6
Anubis560%1.4619.2
Ancient3100%1.0514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
34.5%Accuracy (enemy spotted)
33.1%Spray accuracy
78.1%Counter-strafing
12.2°Preaim
696msReaction time
31.5%T opening success
33.4%CT opening success
0.48Enemies flashed / flash
9.4%Flash assists
6.70HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1819° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4842 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0120%8 Aug
mirage15–150.0619%8 Aug
inferno13–100.0121%6 Aug
nuke5–13-0.0430%6 Aug
dust213–7-0.0023%1 Aug
inferno13–9-0.0424%31 Jul
dust27–13-0.0416%31 Jul
dust213–30.0324%31 Jul
inferno5–13-0.0634%30 Jul
nuke13–70.0527%28 Jul
inferno8–130.0216%28 Jul
dust213–7-0.0122%26 Jul
inferno8–13-0.0011%26 Jul
dust215–15-0.0528%26 Jul
mirage6–13-0.0232%26 Jul
inferno13–100.0628%26 Jul
inferno13–9-0.0518%25 Jul
inferno4–13-0.0428%25 Jul
anubis5–13-0.058%24 Jul
dust24–13-0.0321%19 Jul
cache3–13-0.0127%19 Jul
dust213–10-0.0611%19 Jul
mirage11–13-0.0331%18 Jul
dust23–130.0129%18 Jul
inferno11–13-0.0530%18 Jul
nuke13–20.0720%18 Jul
inferno15–15-0.0613%17 Jul
dust213–9-0.0017%17 Jul
inferno13–9-0.0324%17 Jul
inferno3–13-0.0322%17 Jul
mirage4–13-0.0440%17 Jul
dust213–90.0233%17 Jul
inferno10–13-0.0221%14 Jul
mirage13–90.0621%14 Jul
dust213–70.0113%14 Jul
dust28–13-0.0638%13 Jul
mirage4–130.0027%13 Jul
inferno4–13-0.0714%13 Jul
dust215–15-0.0516%13 Jul
inferno13–8-0.0030%13 Jul
inferno13–5-0.0922%13 Jul
dust211–13-0.0420%13 Jul
inferno7–13-0.0234%13 Jul
nuke0–13-0.030%13 Jul
inferno15–15-0.0914%12 Jul
dust213–6-0.0419%12 Jul
mirage14–16-0.0420%12 Jul
nuke13–10-0.0319%12 Jul
dust29–13-0.0623%12 Jul
cache13–70.0123%12 Jul
dust215–15-0.0624%12 Jul
ancient4–13-0.0918%11 Jul
mirage0–8-0.060%11 Jul
nuke13–100.1024%11 Jul
nuke13–9-0.0618%11 Jul
inferno3–13-0.0127%9 Jul
cache13–11-0.0118%9 Jul
cache13–110.0824%7 Jul
cache10–13-0.0717%7 Jul
dust213–10.0435%6 Jul
dust23–13-0.0825%6 Jul
nuke1–13-0.0619%6 Jul
inferno11–130.0224%5 Jul
inferno13–16-0.0218%5 Jul
mirage14–16-0.0520%2 Jul
nuke13–80.0619%2 Jul
dust28–130.0624%2 Jul
inferno13–90.0416%2 Jul
inferno13–70.1024%1 Jul
dust213–20.0232%30 Jun
ancient13–110.0222%30 Jun
inferno8–130.0022%30 Jun
dust213–100.0219%30 Jun
nuke13–11-0.0129%29 Jun
ancient13–9-0.0417%29 Jun
dust211–13-0.0227%29 Jun
nuke13–11-0.0124%29 Jun
ancient13–90.0522%29 Jun
inferno2–00.000%29 Jun
dust213–60.0733%28 Jun
dust213–70.0430%28 Jun
inferno13–60.0237%28 Jun
dust213–7-0.0418%28 Jun
dust213–7-0.0417%27 Jun
mirage7–13-0.0428%27 Jun
inferno13–8-0.0030%20 Jun
dust210–13-0.0633%20 Jun
mirage11–130.0036%20 Jun
dust22–13-0.1017%14 Jun
ancient11–130.0522%13 Jun
dust213–8-0.0424%11 Jun
inferno13–60.0222%10 Jun
dust26–13-0.0238%9 Jun
mirage13–11-0.0121%7 Jun
ancient2–9-0.1420%7 Jun
mirage0–5-0.0650%6 Jun
inferno6–13-0.0621%6 Jun
dust210–130.0313%6 Jun
dust216–130.0328%3 Jun
overpass6–13-0.0122%1 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →