Ypi

Ypi — CS2 Stats

76561198342747230[U:1:382481502]Steam profile ↗✓ No bans

736Tracked matches47%Win rate2023Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating11,195Blue band · top ~48.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,195 +6,549 22 Jun – 16 Oct · 14 days played
4,64611,534peak 11,53422 Jun16 Oct
11,534Peak Premier in tracked matches
36Days played since 2026-06-16

Premier CS Rating

  • 339 below peak (11,534)
  • +30 over 30 days · steady
  • +842 over 90 days
  • Next: Purple band at 15,000 — 3,805 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGYpiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,195 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning64
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateWLLWLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.3pp headshot accuracy · +25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 550ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 565ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility5.2
Positioning6.4
Opening Duels3.7
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 63% on T to 47% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.4
Utility5.2
Mechanics4.1
Opening Duels6.2
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time543ms−39ms
first ⅓ avg 582ms → last ⅓ avg 543ms
Headshot accuracy16.8%+0.9%
first ⅓ avg 15.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 8–4 · rush_001, 26 Sept →
32%Best headshot accuracy · 2–13 · inferno, 16 Jun →
406msFastest reaction time · 10–13 · vertigo, 27 Sept →
13–1Biggest win · nuke, 12 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
13–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 64% over 22nukeWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%-0.01
nukeC239–1439%-0.02
ancientA2214–864%0.01
dust2B2111–1052%-0.01
anubisC73–443%-0.00
vertigo—10–10%0.03
rush_001—11–0100%0.16

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

165Matches
48%Win rate
0.94Avg K/D
72.2ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4351%1.0215.0
Ancient4250%0.9814.3
Dust22850%0.9214.4
Nuke2250%0.9513.9
Anubis2255%0.8712.9
Cache20%0.7813.0
Train10%0.5310.0
Vertigo10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
36.5%Spray accuracy
68.5%Counter-strafing
10.8°Preaim
545msReaction time
62.8%T opening success
47.0%CT opening success
0.48Enemies flashed / flash
6.3%Flash assists
7.94HE damage / grenade
8.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4797 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0125%16 Oct →
nuke9–130.0319%16 Oct →
dust210–130.0019%14 Oct →
anubis13–60.0123%14 Oct →
inferno4–13-0.0419%14 Oct →
inferno6–130.0010%14 Oct →
nuke13–10.0512%12 Oct →
ancient13–60.0015%12 Oct →
inferno12–16-0.0122%27 Sept →
inferno8–13-0.0911%27 Sept →
ancient19–150.0216%27 Sept →
nuke9–130.0423%27 Sept →
vertigo10–130.0319%27 Sept →
dust29–13-0.0310%27 Sept →
inferno10–13-0.0112%27 Sept →
rush_0018–40.168%26 Sept →
inferno13–80.1021%26 Sept →
nuke16–14-0.0229%24 Sept →
dust222–20-0.0315%23 Sept →
inferno11–13-0.0225%22 Sept →
ancient13–90.0318%22 Sept →
nuke10–13-0.0013%22 Sept →
nuke11–13-0.004%18 Sept →
dust213–2-0.0318%18 Sept →
nuke3–13-0.0412%18 Sept →
ancient13–110.0117%18 Sept →
nuke13–50.0122%13 Sept →
dust213–110.0113%13 Sept →
ancient13–40.059%13 Sept →
ancient10–13-0.0413%13 Sept →
nuke11–13-0.0811%11 Sept →
dust213–110.0127%11 Sept →
ancient4–130.0025%9 Sept →
inferno3–13-0.0016%9 Sept →
ancient13–9-0.0017%8 Sept →
ancient4–130.0124%8 Sept →
dust213–30.0318%5 Sept →
ancient8–130.0215%5 Sept →
dust29–13-0.0518%4 Sept →
dust219–160.0224%4 Sept →
anubis8–13-0.0218%4 Sept →
inferno13–110.0214%4 Sept →
dust213–110.1323%1 Sept →
dust213–7-0.0221%30 Aug →
ancient13–9-0.0210%30 Aug →
inferno13–100.0022%30 Aug →
nuke13–16-0.076%29 Aug →
ancient13–110.0112%29 Aug →
dust27–13-0.1018%26 Aug →
dust213–80.039%26 Aug →
ancient11–130.0311%26 Aug →
nuke3–13-0.0712%21 Aug →
inferno13–9-0.0513%21 Aug →
nuke11–13-0.0218%21 Aug →
nuke9–13-0.0518%15 Aug →
inferno6–13-0.0420%15 Aug →
anubis9–13-0.0417%10 Aug →
dust29–13-0.0413%10 Aug →
nuke15–15-0.0121%10 Aug →
anubis8–130.0419%10 Aug →
nuke9–13-0.0416%10 Aug →
inferno13–7-0.027%10 Aug →
dust210–13-0.0324%10 Aug →
anubis6–13-0.067%31 Jul →
inferno5–13-0.0113%31 Jul →
nuke13–8-0.0216%31 Jul →
dust210–130.0115%30 Jul →
inferno5–13-0.0314%28 Jul →
inferno13–100.0221%28 Jul →
ancient13–50.038%28 Jul →
nuke13–100.0415%28 Jul →
dust215–150.0519%28 Jul →
dust23–13-0.0816%23 Jul →
anubis13–90.0213%22 Jul →
inferno13–50.0822%22 Jul →
dust213–70.0422%22 Jul →
inferno13–5-0.0314%22 Jul →
ancient13–7-0.0518%22 Jul →
inferno4–13-0.0915%20 Jul →
nuke13–11-0.0510%20 Jul →
nuke13–50.056%20 Jul →
nuke11–13-0.0510%20 Jul →
ancient8–130.0419%20 Jul →
nuke9–13-0.0911%12 Jul →
ancient13–30.0016%12 Jul →
dust28–13-0.0615%12 Jul →
nuke13–10-0.0410%10 Jul →
ancient13–9-0.0114%10 Jul →
ancient8–13-0.0517%3 Jul →
inferno13–100.0621%3 Jul →
ancient19–170.0318%30 Jun →
ancient3–13-0.0611%30 Jun →
anubis16–140.0119%29 Jun →
inferno13–11-0.0416%29 Jun →
inferno4–13-0.0412%29 Jun →
nuke13–40.0817%23 Jun →
dust216–140.0113%22 Jun →
ancient13–70.0520%22 Jun →
inferno6–130.0619%22 Jun →
inferno2–13-0.0732%16 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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