renkkuu

renkkuu — CS2 Stats

NG76561198340873987[U:1:380608259]Steam profile ↗✓ No bans

323Tracked matches47%Win rate2020Tracked since
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating14,821Blue band · top ~29.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Mar 2026 (225 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,821 +4,718 4 Feb – 25 Mar · 17 days played
10,10315,122peak 15,1224 Feb25 Mar
15,122Peak Premier in tracked matches
30Days played since 2026-01-10

Premier CS Rating

  • 301 below peak (15,122)
  • +258 over 30 days · steady
  • Next: Purple band at 15,000 — 179 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGrenkkuuFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,821 · Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning27
Utility42

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateWLWLLLLLLL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +0.6pp headshot accuracy · +49ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 808ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 21%
  • Avg reaction 767ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 742ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.8 against its own average).

Aim4.6
Utility4.2
Positioning2.7
Opening Duels0.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 722ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning2.7
Utility4.2
Mechanics6.8
Opening Duels0.0
Win Impact3.9

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time732ms+43ms
first ⅓ avg 690ms → last ⅓ avg 732ms
Headshot accuracy21.1%−0.3%
first ⅓ avg 21.5% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–5 · inferno, 22 Feb →
45%Best headshot accuracy · 13–7 · nuke, 4 Feb →
492msFastest reaction time · 4–13 · inferno, 4 Feb →
13–0Biggest win · mirage, 23 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 64% over 14nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB3217–1553%-0.04
infernoC156–940%-0.05
ancientA149–564%-0.05
anubisD133–1023%-0.06
nukeD112–918%-0.03
overpassC94–544%-0.05
dust2C52–340%-0.04
poseidon—10–10%-0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

301Matches
52%Win rate
0.76Avg K/D
93.2ADR
41%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1182%1.0412.0
Ancient367%0.8912.7
Nuke2100%1.2019.0
Overpass250%0.7617.0
Anubis1100%1.129.0
Inferno10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
30.3%Accuracy (enemy spotted)
30.0%Spray accuracy
80.7%Counter-strafing
11.0°Preaim
722msReaction time
20.1%T opening success
21.5%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
8.09HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 721.6367ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4818 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.0562% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–50.0429%25 Mar →
mirage10–13-0.1018%25 Mar →
mirage13–4-0.028%24 Mar →
mirage6–13-0.0521%24 Mar →
poseidon6–9-0.1328%16 Mar →
overpass4–13-0.0829%16 Mar →
overpass7–13-0.0422%16 Mar →
anubis7–13-0.0729%15 Mar →
inferno5–9-0.1913%15 Mar →
anubis11–13-0.0319%4 Mar →
mirage10–13-0.0834%4 Mar →
ancient13–10-0.0821%28 Feb →
mirage11–13-0.0816%28 Feb →
ancient7–13-0.0324%26 Feb →
dust216–13-0.0117%24 Feb →
inferno13–100.0021%24 Feb →
overpass13–8-0.038%23 Feb →
dust28–13-0.0726%23 Feb →
dust213–9-0.0316%23 Feb →
mirage13–00.0226%23 Feb →
mirage13–11-0.0625%22 Feb →
mirage10–13-0.0038%22 Feb →
nuke13–20.0425%22 Feb →
inferno13–50.0520%22 Feb →
anubis13–16-0.0720%22 Feb →
ancient13–7-0.0915%22 Feb →
inferno1–13-0.0823%22 Feb →
mirage9–13-0.0717%22 Feb →
mirage10–13-0.0419%22 Feb →
mirage13–70.0232%22 Feb →
mirage13–4-0.0416%22 Feb →
anubis7–13-0.1113%21 Feb →
mirage13–7-0.0412%21 Feb →
mirage6–13-0.0914%21 Feb →
anubis3–13-0.0626%20 Feb →
inferno2–10-0.0814%20 Feb →
mirage16–130.0316%20 Feb →
inferno6–13-0.0719%19 Feb →
mirage6–13-0.0726%19 Feb →
overpass13–8-0.068%17 Feb →
mirage13–7-0.085%17 Feb →
nuke15–15-0.064%17 Feb →
inferno13–11-0.0310%17 Feb →
anubis2–13-0.0712%17 Feb →
ancient13–2-0.0810%17 Feb →
mirage4–11-0.0220%17 Feb →
overpass7–13-0.1017%17 Feb →
ancient15–15-0.0629%17 Feb →
nuke15–15-0.0114%17 Feb →
ancient9–13-0.0313%16 Feb →
anubis11–13-0.0415%16 Feb →
overpass11–13-0.0414%16 Feb →
inferno16–12-0.067%16 Feb →
ancient13–5-0.033%16 Feb →
mirage13–8-0.0914%16 Feb →
mirage16–14-0.0115%16 Feb →
mirage3–13-0.087%16 Feb →
ancient13–5-0.0610%16 Feb →
ancient13–3-0.079%16 Feb →
inferno15–15-0.0123%16 Feb →
mirage13–40.0013%16 Feb →
mirage13–16-0.0717%15 Feb →
anubis4–2-0.0633%15 Feb →
mirage13–9-0.0211%15 Feb →
ancient13–6-0.0135%13 Feb →
anubis6–13-0.0227%13 Feb →
anubis3–13-0.1014%10 Feb →
mirage13–9-0.0824%9 Feb →
inferno8–13-0.0718%9 Feb →
anubis10–13-0.1026%8 Feb →
mirage3–13-0.0618%8 Feb →
ancient16–13-0.0814%4 Feb →
nuke13–70.0145%4 Feb →
inferno4–13-0.0423%4 Feb →
inferno10–13-0.0412%3 Feb →
mirage9–13-0.0118%3 Feb →
overpass16–12-0.0332%31 Jan →
mirage16–14-0.0317%31 Jan →
nuke7–13-0.0527%30 Jan →
mirage13–7-0.0912%30 Jan →
anubis13–7-0.0312%30 Jan →
nuke10–13-0.0318%28 Jan →
overpass8–13-0.0727%28 Jan →
inferno13–7-0.0526%28 Jan →
nuke9–13-0.0419%27 Jan →
inferno10–13-0.0219%27 Jan →
nuke11–13-0.0128%27 Jan →
nuke4–12-0.0417%27 Jan →
dust26–13-0.0326%27 Jan →
mirage13–9-0.0116%26 Jan →
mirage13–10-0.0632%26 Jan →
dust23–13-0.0813%25 Jan →
ancient4–13-0.0430%25 Jan →
anubis16–12-0.0719%25 Jan →
mirage7–13-0.0626%17 Jan →
nuke3–13-0.1225%17 Jan →
nuke4–13-0.0420%10 Jan →
overpass13–6-0.0214%10 Jan →
ancient11–13-0.0413%10 Jan →
inferno13–10-0.0322%10 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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