Alf!e

Alf!e — CS2 Stats

76561198337582344[U:1:377316616]Steam profile ↗✓ No bans

295Tracked matches45%Win rate2022Tracked since
CSDB Rating5.0 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 16 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,111 -216 8 Jun9 Jun · 2 days played
9,1119,327peak 9,3278 Jun9 Jun
9,450Peak Premier in tracked matches
37Days played since 2025-05-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGAlf!eFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning39
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateLLLLWLWWWL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +6.6pp headshot accuracy · +41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 30%
  • Avg reaction 774ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 37%
  • Avg reaction 790ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 34%
  • Avg reaction 770ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.3
Utility2.3
Positioning3.9
Opening Duels0.0
Clutch2.6

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 36% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning3.9
Utility2.3
Mechanics8.5
Opening Duels0.8
Win Impact3.3

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time729ms−2ms
first ⅓ avg 731ms → last ⅓ avg 729ms
Headshot accuracy32.9%+6.0%
first ⅓ avg 26.9% → last ⅓ avg 32.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · nuke, 12 May
56%Best headshot accuracy · 3–9 · inferno, 12 May
516msFastest reaction time · 2–13 · ancient, 6 Jun
13–1Biggest win · agency, 2 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
L4Current streak
59In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 100% over 10dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
agencyC25111444%-0.02
infernoD2271532%0.00
mirageC146843%-0.02
nukeS10100100%0.05
dust2D92722%-0.03
anubisC83538%-0.01
ancient41325%-0.05
cache21150%-0.06
italy1010%-0.07
stronghold1010%0.01
overpass110100%0.04
train1010%-0.04
vertigo110100%0.03
office1010%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
33%Win rate
0.76Avg K/D
75.2ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.1417.0
Mirage10%0.315.0
Anubis1100%1.3527.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.8%Headshot accuracy
30.2%Accuracy (enemy spotted)
30.3%Spray accuracy
88.2%Counter-strafing
8.5°Preaim
699msReaction time
20.0%T opening success
36.1%CT opening success
0.43Enemies flashed / flash
2.4%Flash assists
7.27HE damage / grenade
4.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4302 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.9751% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
italy0–10-0.0720%19 May
dust21–13-0.0629%19 May
mirage7–13-0.0820%19 May
stronghold7–130.0142%12 May
inferno13–70.0940%12 May
cache11–13-0.0420%12 May
nuke9–20.2554%12 May
inferno9–20.2052%12 May
nuke9–70.0537%12 May
inferno3–9-0.1556%12 May
nuke9–30.2442%12 May
inferno5–9-0.0729%12 May
cache13–8-0.078%11 May
inferno13–10-0.0929%9 Feb
nuke13–5-0.0340%9 Feb
anubis3–13-0.1026%9 Feb
ancient13–10-0.0527%9 Feb
agency11–13-0.0731%17 Aug
agency13–8-0.0122%17 Aug
agency1–50.0350%12 Aug
mirage13–5-0.0224%12 Aug
agency11–13-0.0333%8 Aug
agency13–100.0029%8 Aug
mirage13–40.0330%7 Aug
inferno12–120.0438%2 Aug
dust210–13-0.0132%2 Aug
agency10–13-0.0730%31 Jul
agency13–90.0123%31 Jul
agency6–13-0.0134%31 Jul
ancient8–13-0.0832%30 Jul
agency10–13-0.0931%29 Jul
agency13–60.0737%29 Jul
agency10–13-0.0437%29 Jul
agency13–80.0736%28 Jul
agency13–8-0.0332%23 Jul
agency5–13-0.0320%23 Jul
agency10–13-0.0227%22 Jul
dust25–13-0.0620%9 Jul
mirage3–13-0.0855%9 Jul
mirage3–13-0.0638%9 Jul
inferno9–13-0.0142%3 Jul
agency13–1-0.0720%2 Jul
mirage7–13-0.0523%2 Jul
dust29–13-0.0142%2 Jul
dust27–4-0.0830%18 Jun
inferno9–13-0.0230%18 Jun
ancient2–13-0.0626%18 Jun
inferno11–13-0.0312%11 Jun
dust23–13-0.0227%10 Jun
anubis13–160.0117%9 Jun
inferno10–13-0.0213%9 Jun
overpass9–70.0426%9 Jun
anubis5–13-0.0532%9 Jun
inferno10–13-0.0719%8 Jun
nuke13–50.0324%8 Jun
nuke13–2-0.0120%8 Jun
dust213–30.1024%8 Jun
ancient2–13-0.0223%6 Jun
inferno15–15-0.0016%5 Jun
inferno16–140.0720%5 Jun
mirage13–70.0318%5 Jun
dust24–5-0.0619%5 Jun
inferno2–13-0.0922%3 Jun
inferno13–20.0622%3 Jun
mirage12–120.0133%2 Jun
agency11–13-0.0638%2 Jun
inferno1–20.020%1 Jun
mirage9–130.0428%1 Jun
inferno11–130.0323%31 May
inferno9–13-0.0323%31 May
anubis13–100.0428%31 May
agency12–12-0.0918%30 May
agency13–4-0.0216%30 May
agency11–13-0.0945%30 May
inferno8–130.0221%28 May
mirage9–13-0.0627%28 May
dust22–7-0.0244%28 May
mirage13–11-0.1033%28 May
nuke13–60.0221%28 May
anubis10–130.0031%27 May
mirage13–50.0626%27 May
inferno5–13-0.0324%24 May
anubis13–80.0018%24 May
train4–13-0.0422%24 May
agency13–80.0030%22 May
agency13–40.0023%22 May
agency9–13-0.0420%22 May
vertigo13–90.0334%22 May
inferno13–100.0318%21 May
anubis13–11-0.0221%21 May
nuke13–40.0118%21 May
agency13–60.0238%19 May
nuke13–9-0.0633%19 May
mirage13–100.0332%19 May
inferno13–80.0729%19 May
mirage3–130.0452%16 May
agency6–13-0.0019%16 May
anubis12–120.0021%16 May
nuke13–100.0016%16 May
office5–130.0234%16 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →