Doug

Doug — CS2 Stats

CA76561198335087671[U:1:374821943]Steam profile ↗✓ No bans

621Tracked matches37%Win rate2023Tracked since
279Hours in CS
CSDB Rating3.1 LearningSupport
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 621
−2.3ppWin rate · 39.3% → 37.0%

Rating over time

Premier CS Rating: 8,154 +416 16 May – 6 Jul · 15 days played
7,2408,518peak 8,51816 May6 Jul
8,518Peak Premier in tracked matches
47Days played since 2026-05-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim32
Positioning36
Utility48

0–100 skill scores via Leetify.

Recent form

COLD37–53–10Last 10037%Win rateTWWLTLTLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +5.8pp headshot accuracy · +71ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 717ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 664ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim3.2
Utility4.8
Positioning3.6
Opening Duels0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.6
Utility4.8
Mechanics3.6
Opening Duels0.7
Win Impact0.7

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time629ms+28ms
first ⅓ avg 600ms → last ⅓ avg 629ms
Headshot accuracy13.5%−5.3%
first ⅓ avg 18.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–9 · cache, 18 May →
42%Best headshot accuracy · 9–2 · poseidon, 9 Jun →
336msFastest reaction time · 2–13 · dust2, 27 Jun →
13–1Biggest win · cache, 20 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 58% over 12ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D227–1532%-0.06
cacheC197–1237%-0.04
infernoC135–838%-0.01
ancientD123–925%-0.05
mirageA127–558%-0.03
nukeC104–640%-0.05
anubisD62–433%-0.04
poseidon—31–233%-0.03
overpass—20–20%-0.05
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,831Lifetime kills
0.67K/D
751Matches
37.8%Match win rate
48.7%Headshot % · Top 50% of tracked players
0.6%Shot accuracy
812MVPs
279Hours (in match)
680Bombs planted
99Bombs defused

Most-used weapons

Lifetime map wins

1,181dust2
808nuke
801inferno
495vertigo
57train
13office
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
28.9%Accuracy (enemy spotted)
27.5%Spray accuracy
66.4%Counter-strafing
10.6°Preaim
619msReaction time
23.3%T opening success
35.8%CT opening success
0.55Enemies flashed / flash
4.5%Flash assists
8.66HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1083% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.2518% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient12–12-0.0619%27 Sept →
dust213–6-0.0515%7 Sept →
vertigo13–4-0.0324%3 Aug →
dust28–13-0.0324%22 Jul →
mirage12–12-0.1011%19 Jul →
nuke10–13-0.0718%16 Jul →
mirage15–150.0313%15 Jul →
anubis5–13-0.0219%12 Jul →
dust213–6-0.069%12 Jul →
ancient13–16-0.0517%11 Jul →
cache8–13-0.0226%10 Jul →
dust213–7-0.0410%6 Jul →
ancient13–100.0322%5 Jul →
inferno9–30.034%5 Jul →
mirage13–7-0.0412%5 Jul →
cache8–13-0.036%28 Jun →
mirage10–13-0.0514%27 Jun →
dust22–13-0.120%27 Jun →
cache9–13-0.1012%25 Jun →
anubis10–13-0.027%23 Jun →
cache10–130.0112%23 Jun →
nuke4–13-0.0516%21 Jun →
anubis6–13-0.130%21 Jun →
inferno5–13-0.0013%20 Jun →
nuke13–6-0.0316%20 Jun →
dust211–13-0.0617%20 Jun →
poseidon8–80.0213%20 Jun →
dust213–9-0.0216%20 Jun →
inferno16–140.0116%19 Jun →
mirage13–110.0218%19 Jun →
nuke10–13-0.0511%18 Jun →
ancient9–13-0.057%18 Jun →
anubis13–7-0.0612%15 Jun →
nuke13–30.0416%15 Jun →
ancient13–11-0.0628%14 Jun →
cache12–12-0.0521%13 Jun →
dust213–11-0.0617%13 Jun →
inferno6–13-0.0519%13 Jun →
nuke5–1-0.050%13 Jun →
cache11–13-0.0315%12 Jun →
mirage5–13-0.1015%9 Jun →
poseidon9–20.0342%9 Jun →
dust28–13-0.0612%9 Jun →
dust212–12-0.0619%7 Jun →
ancient8–13-0.069%2 Jun →
dust27–13-0.039%2 Jun →
inferno9–40.0218%2 Jun →
cache9–13-0.0827%31 May →
nuke11–13-0.1239%31 May →
mirage13–10-0.0415%31 May →
inferno6–13-0.0626%31 May →
cache6–13-0.1019%31 May →
inferno7–13-0.0614%31 May →
inferno13–70.0421%30 May →
dust25–13-0.0519%29 May →
nuke13–4-0.0413%29 May →
cache13–5-0.0425%28 May →
overpass6–9-0.0538%28 May →
cache13–9-0.0719%27 May →
dust22–13-0.0915%27 May →
mirage13–50.0118%24 May →
overpass7–13-0.0416%24 May →
inferno9–20.0415%24 May →
poseidon4–9-0.125%24 May →
mirage13–100.0416%24 May →
nuke15–15-0.0317%22 May →
ancient12–12-0.0817%21 May →
mirage13–4-0.0115%20 May →
cache13–1-0.0316%20 May →
ancient9–13-0.0225%18 May →
cache13–90.0618%18 May →
ancient8–13-0.0524%18 May →
inferno8–13-0.0414%17 May →
dust211–13-0.1224%17 May →
cache9–2-0.0033%17 May →
ancient8–13-0.0614%17 May →
anubis7–13-0.0411%17 May →
anubis13–100.0036%17 May →
cache1–13-0.0913%16 May →
dust23–13-0.0720%16 May →
ancient13–30.0219%16 May →
mirage9–13-0.0319%15 May →
dust213–9-0.0317%15 May →
dust28–13-0.0712%14 May →
cache1–13-0.0727%14 May →
ancient8–13-0.1012%13 May →
cache13–8-0.0435%13 May →
inferno6–9-0.0315%13 May →
dust21–13-0.1114%13 May →
cache7–13-0.0921%11 May →
dust213–10-0.0522%11 May →
inferno4–13-0.088%11 May →
nuke12–12-0.0817%10 May →
mirage13–5-0.0425%10 May →
cache4–130.0419%10 May →
dust212–12-0.0127%9 May →
dust21–13-0.0417%5 May →
cache13–8-0.0315%2 May →
inferno8–130.0115%2 May →
dust24–13-0.114%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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