j

j — CS2 Stats

76561198334095586[U:1:373829858]Steam profile ↗✓ No bans

2,143Tracked matches60%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
FaceitLevel 6 · 2,084 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (74 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,084 → 2,084
+41Tracked matches · now 2,143
+3.3ppWin rate · 56.7% → 60.0%

Rating over time

2,084Highest Faceit ELO seen on CSDB
60Days played since 2026-02-10

Faceit ELO

  • At peak — 2,084
  • Next: 2,500 ELO at 2,500 — 416 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjFACEITLevel 6 · 2,084 ELOSTANDINGTop 54.0% of rankedPEAK ELO2,084csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning52
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateWLWWWWWLLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · +34ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 620ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 598ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility6.3
Positioning5.2
Opening Duels2.7
Clutch3.6

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 51% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.2
Utility6.3
Mechanics7.5
Opening Duels3.0
Win Impact8.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time605ms+34ms
first ⅓ avg 571ms → last ⅓ avg 605ms
Headshot accuracy15.7%+0.5%
first ⅓ avg 15.3% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · mirage, 25 Jun →
35%Best headshot accuracy · 6–13 · cache, 5 May →
406msFastest reaction time · 7–13 · inferno, 11 Feb →
13–2Biggest win · ancient, 7 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
15–13In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 63% over 16nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2515–1060%0.01
ancientA1610–663%0.01
dust2C156–940%-0.00
anubisA127–558%-0.00
infernoB105–550%-0.01
nukeD103–730%-0.01
cacheC94–544%-0.00
overpass—32–167%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,397Matches
50%Win rate
1.03Avg K/D
71.7ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage25650%1.0014.5
Ancient13048%0.9513.7
Dust211945%0.9514.1
Anubis10550%0.9814.2
Inferno8445%0.9813.9
Nuke5042%0.9314.6
Vertigo4156%1.1416.5
Cache1839%0.9317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
35.0%Accuracy (enemy spotted)
39.5%Spray accuracy
83.8%Counter-strafing
10.0°Preaim
604msReaction time
51.1%T opening success
33.1%CT opening success
0.62Enemies flashed / flash
9.2%Flash assists
10.66HE damage / grenade
15.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.084% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.022%27 Oct →
anubis7–13-0.0213%27 Oct →
dust213–6-0.0516%15 Oct →
anubis13–9-0.0115%15 Oct →
anubis16–14-0.0119%15 Oct →
cache22–200.0212%14 Oct →
anubis13–40.0014%7 Oct →
nuke9–13-0.0630%6 Oct →
anubis11–13-0.0014%2 Oct →
dust25–13-0.0218%1 Oct →
mirage13–60.0025%1 Oct →
mirage16–14-0.0312%28 Sept →
inferno13–70.038%16 Jul →
ancient11–13-0.017%16 Jul →
ancient13–80.0716%16 Jul →
dust29–130.0022%16 Jul →
dust213–8-0.0217%15 Jul →
mirage13–110.0420%13 Jul →
mirage11–130.0121%13 Jul →
cache10–13-0.0324%13 Jul →
dust210–13-0.0116%12 Jul →
mirage9–130.0012%11 Jul →
mirage13–5-0.0414%11 Jul →
ancient16–130.0813%11 Jul →
anubis13–30.0121%11 Jul →
anubis16–190.0316%10 Jul →
cache13–110.0113%9 Jul →
mirage13–100.0415%9 Jul →
mirage13–110.0114%8 Jul →
cache11–13-0.0213%8 Jul →
ancient13–20.0511%7 Jul →
inferno5–130.0512%7 Jul →
mirage13–50.0423%7 Jul →
anubis13–20.018%6 Jul →
nuke7–13-0.0217%5 Jul →
inferno13–3-0.0017%4 Jul →
cache11–13-0.0319%3 Jul →
mirage13–90.0712%2 Jul →
mirage11–130.0417%2 Jul →
overpass13–4-0.0218%2 Jul →
mirage14–16-0.0218%1 Jul →
dust213–100.0327%1 Jul →
nuke13–10-0.0310%1 Jul →
anubis7–130.0114%1 Jul →
nuke17–19-0.0114%1 Jul →
mirage10–13-0.0711%30 Jun →
mirage13–100.0523%26 Jun →
mirage13–40.0317%25 Jun →
cache11–13-0.009%25 Jun →
mirage13–60.1515%25 Jun →
overpass13–110.0616%20 Jun →
dust213–60.1420%20 Jun →
ancient6–130.016%20 Jun →
ancient7–13-0.0712%19 Jun →
ancient17–19-0.0119%17 Jun →
ancient13–11-0.065%16 Jun →
mirage13–90.0123%13 Jun →
dust213–4-0.0221%12 Jun →
nuke16–14-0.0019%11 Jun →
nuke10–13-0.0213%10 Jun →
nuke11–13-0.0416%10 Jun →
nuke13–50.0619%10 Jun →
overpass7–13-0.0020%9 Jun →
anubis13–11-0.0413%9 Jun →
dust210–13-0.0416%4 Jun →
ancient9–13-0.0416%3 Jun →
mirage13–11-0.0317%25 May →
inferno13–110.1114%16 May →
cache19–160.0512%15 May →
dust27–130.0015%14 May →
dust28–13-0.0015%14 May →
mirage11–13-0.0618%14 May →
cache13–20.0113%13 May →
ancient13–110.0425%11 May →
ancient13–6-0.0418%6 May →
mirage1–13-0.0519%6 May →
ancient13–80.0218%5 May →
cache6–13-0.0135%5 May →
mirage9–130.0916%28 Apr →
dust213–16-0.0027%28 Apr →
mirage2–13-0.0618%8 Apr →
anubis16–130.0316%7 Apr →
nuke7–130.0619%5 Apr →
inferno14–16-0.106%24 Mar →
nuke9–130.0111%23 Mar →
ancient13–80.069%14 Mar →
anubis6–13-0.0211%9 Mar →
dust213–10-0.0219%5 Mar →
inferno3–13-0.0615%19 Feb →
ancient13–80.0719%19 Feb →
inferno13–110.0617%19 Feb →
ancient13–9-0.0310%18 Feb →
ancient12–120.066%18 Feb →
mirage13–110.019%18 Feb →
mirage13–16-0.0618%17 Feb →
inferno3–13-0.0814%15 Feb →
dust25–13-0.064%11 Feb →
inferno7–13-0.0516%11 Feb →
dust28–130.0714%11 Feb →
mirage13–50.029%10 Feb →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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