itsMaomao~

itsMaomao~ — CS2 Stats

CZ76561198329648081[U:1:369382353]Steam profile ↗✓ No bans

226Tracked matches41%Win rate2023Tracked since
226Hours in CS
CSDB Rating1.7 LearningPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 23 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,493 -1,044 2 Apr16 May · 22 days played
10,31112,948peak 12,9482 Apr16 May
13,262Peak Premier in tracked matches
36Days played since 2025-03-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,396), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.2%41.9%42.7%above
Shot accuracy10.0%12.2%11.3%1.3% short
Kill/death ratio0.640.980.990.35 short
Match win rate39.2%43.3%43.9%4.7% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGitsMaomao~FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim18
Positioning26
Utility9

0–100 skill scores via Leetify.

Recent form

COLD38575Last 10038%Win rateLWLWWLLLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · +0.9pp headshot accuracy · +89ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 653ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 656ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim1.8
Utility0.9
Positioning2.6
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning2.6
Utility0.9
Mechanics2.1
Opening Duels0.0
Win Impact2.1

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time612ms−89ms
first ⅓ avg 701ms → last ⅓ avg 612ms
Headshot accuracy11.8%−0.5%
first ⅓ avg 12.3% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 7–0 · anubis, 7 Apr
27%Best headshot accuracy · 8–13 · mirage, 7 Apr
406msFastest reaction time · 9–13 · inferno, 15 Apr
13–1Biggest win · anubis, 21 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
54In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 50% over 28trainWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB28141450%-0.04
mirageB28131546%-0.03
anubisD1751229%-0.03
trainD112918%-0.05
dust2D72529%-0.04
nukeD72529%-0.05
overpass1010%-0.05
ancient1010%-0.07

Across the last 100 tracked matches.

Lifetime stats

6,142Lifetime kills
0.64K/D
530Matches
39.2%Match win rate
45.2%Headshot % · Top 50% of Level 3 players
10.0%Shot accuracy
631MVPs
226Hours (in match)
1,584Bombs planted
94Bombs defused

Most-used weapons

Lifetime map wins

2,217inferno
395dust2
256nuke
118train
112vertigo
11cbble
6stmarc
5italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
26.0%Accuracy (enemy spotted)
29.5%Spray accuracy
59.4%Counter-strafing
12.5°Preaim
625msReaction time
21.2%T opening success
16.4%CT opening success
0.07Enemies flashed / flash
0.0%Flash assists
5.33HE damage / grenade
1.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4787° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.171% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0725 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0613%14 Aug
inferno13–7-0.0819%10 Aug
mirage9–130.0014%13 Nov
mirage13–100.0013%13 Nov
dust213–9-0.0012%27 Oct
dust29–13-0.0111%27 Oct
inferno3–13-0.0612%27 Oct
train8–13-0.0416%27 Oct
mirage8–13-0.016%27 Oct
dust21–13-0.104%25 Sept
anubis10–13-0.0813%16 May
anubis7–13-0.0213%16 May
mirage13–80.008%12 May
anubis13–11-0.059%12 May
mirage13–60.016%11 May
mirage4–0-0.090%11 May
inferno13–2-0.0317%11 May
anubis8–130.0216%11 May
inferno13–9-0.0611%9 May
mirage10–13-0.0620%9 May
mirage6–13-0.0513%8 May
inferno15–150.0413%8 May
mirage7–13-0.0219%2 May
mirage2–13-0.065%2 May
mirage7–13-0.0925%28 Apr
inferno13–90.007%28 Apr
anubis8–13-0.088%28 Apr
nuke5–13-0.069%28 Apr
nuke13–9-0.0310%27 Apr
inferno13–90.029%27 Apr
inferno5–10.0017%27 Apr
nuke8–13-0.0710%25 Apr
anubis3–13-0.0411%21 Apr
mirage6–13-0.0418%21 Apr
anubis13–1-0.0120%21 Apr
train10–13-0.0411%20 Apr
nuke13–3-0.036%20 Apr
inferno13–16-0.046%20 Apr
mirage13–8-0.0113%20 Apr
inferno10–13-0.033%19 Apr
mirage13–11-0.0717%19 Apr
inferno13–16-0.0625%19 Apr
inferno13–7-0.1315%19 Apr
inferno13–11-0.0413%18 Apr
inferno13–70.0210%18 Apr
train5–13-0.0714%17 Apr
inferno9–13-0.114%17 Apr
mirage13–3-0.046%17 Apr
inferno9–13-0.0316%15 Apr
train8–13-0.0410%15 Apr
dust210–13-0.0418%15 Apr
nuke11–13-0.0416%13 Apr
mirage11–13-0.0316%13 Apr
anubis0–9-0.028%13 Apr
inferno10–13-0.0916%11 Apr
mirage13–5-0.0120%11 Apr
inferno13–100.0315%10 Apr
mirage8–130.0327%7 Apr
anubis13–9-0.0312%7 Apr
dust213–10-0.0112%7 Apr
mirage15–15-0.0417%7 Apr
anubis7–00.0512%7 Apr
inferno13–10-0.0312%6 Apr
mirage13–9-0.0114%6 Apr
train10–13-0.0218%6 Apr
anubis10–13-0.0513%6 Apr
overpass2–13-0.0513%5 Apr
anubis6–13-0.0514%5 Apr
inferno13–9-0.0416%5 Apr
inferno8–13-0.0623%5 Apr
nuke5–13-0.044%5 Apr
ancient2–13-0.076%5 Apr
train7–13-0.0717%5 Apr
dust212–12-0.0416%5 Apr
mirage9–13-0.027%4 Apr
mirage13–11-0.039%4 Apr
inferno15–15-0.0311%4 Apr
train8–13-0.066%2 Apr
train13–60.0113%2 Apr
inferno5–13-0.0516%2 Apr
nuke6–13-0.0811%2 Apr
mirage11–130.0111%2 Apr
inferno5–13-0.0210%1 Apr
mirage13–3-0.009%1 Apr
train15–15-0.0612%1 Apr
anubis7–13-0.0512%1 Apr
train13–10-0.0710%31 Mar
anubis13–80.0314%30 Mar
anubis8–13-0.027%30 Mar
train11–13-0.0318%30 Mar
mirage6–13-0.0210%30 Mar
mirage13–100.0113%27 Mar
inferno13–6-0.0115%27 Mar
dust22–13-0.0611%27 Mar
inferno9–13-0.039%26 Mar
inferno13–9-0.0414%25 Mar
mirage4–13-0.0718%25 Mar
mirage13–110.0323%24 Mar
anubis7–13-0.039%24 Mar
inferno10–13-0.0611%23 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →