not e — CS2 Stats

76561198328199214[U:1:367933486]✓ No bans

2,516Tracked matches64%Win rate2020Tracked since
5,292Hours in CS28Hrs last 2 wks
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating22,791Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#6452 of 24836 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.1%49.0%52.0%6.9% short
Shot accuracy14.1%13.1%13.7%above
Kill/death ratio0.881.081.080.20 short
Match win rate46.6%46.9%48.8%2.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnot eFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,791 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning42
Utility62

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression4.5
Utility6.2
Positioning4.2
Opening Duels0.6
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.2
Utility6.2
Mechanics5.8
Opening Duels0.6
Win Impact9.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

123,612Lifetime kills
0.88K/D
7,611Matches
46.6%Match win rate
45.1%Headshot %
14.1%Shot accuracy · Top 50% of Level 9 players
18,268MVPs
3,184Hours (in match)
7,356Bombs planted
1,732Bombs defused

Most-used weapons

AK-4740,407
MP95,208
AWP4,701
P903,452
MAC-103,190
MP73,015

Lifetime map wins

14,586inferno
5,260dust2
2,246vertigo
2,095office
1,806train
1,626nuke
631cbble
282lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,226Matches
52%Win rate
0.94Avg K/D
69.9ADR
46%Headshot %

Clutches & streaks

31%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage18352%0.9313.6
Ancient6453%0.9213.6
Inferno6461%0.9014.6
Dust25841%0.7712.6
Overpass2568%1.0315.4
Anubis2560%0.8914.8
Nuke1450%0.8714.1
Cache650%0.8613.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.6%Accuracy (enemy spotted)
41.7%Spray accuracy
75.9%Counter-strafing
7.6°Preaim
573msReaction time
32.4%T opening success
32.7%CT opening success
0.70Enemies flashed / flash
7.7%Flash assists
6.76HE damage / grenade
9.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3787% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →