actimel

actimel — CS2 Stats

76561198325843780[U:1:365578052]Steam profile ↗✓ No bans

1,321Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidAll-Rounder
Premier CS Rating19,428Top 50% of 201,122 CSDB-tracked playersPurple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#89299 of 247972 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Apr 2026 (161 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,428 +2,346 24 Feb – 25 Apr · 20 days played
16,56319,652peak 19,65224 Feb25 Apr
19,652Peak Premier in tracked matches
30Days played since 2026-02-24

Premier CS Rating

  • 224 below peak (19,652)
  • +724 over 30 days · improving
  • Next: Pink band at 20,000 — 572 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGactimelFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,428 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning57
Utility44

0–100 skill scores via Leetify.

Recent form

COLD45–47–8Last 10045%Win rateLLLTLLWTWW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +2.8pp headshot accuracy · −63ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 595ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.6
Utility4.4
Positioning5.7
Opening Duels5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 97% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility4.4
Mechanics7.9
Opening Duels4.0
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time627ms−25ms
first ⅓ avg 651ms → last ⅓ avg 627ms
Headshot accuracy18.0%−2.7%
first ⅓ avg 20.7% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · inferno, 23 Apr →
39%Best headshot accuracy · 4–9 · vertigo, 1 Jun →
438msFastest reaction time · 4–9 · vertigo, 1 Jun →
13–1Biggest win · anubis, 1 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
10–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 73% over 11vertigoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%0.01
dust2A138–562%-0.00
ancientD133–1023%0.00
anubisA127–558%0.01
mirageS118–373%-0.01
vertigoD91–811%0.03
nukeC94–544%-0.02
overpassB84–450%0.02
cache—41–325%0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

159Matches
55%Win rate
1.05Avg K/D
—ADR
45%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo2357%1.1015.8
Ancient1953%0.9813.8
Anubis1662%1.0114.5
Overpass650%1.1315.5
Dust2250%1.0016.0
Inferno1100%0.8113.0
Nuke10%0.6815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
35.8%Accuracy (enemy spotted)
43.8%Spray accuracy
85.6%Counter-strafing
9.7°Preaim
621msReaction time
42.9%T opening success
49.0%CT opening success
0.44Enemies flashed / flash
3.3%Flash assists
7.05HE damage / grenade
13.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.442 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo5–13-0.025%24 Sept →
cache4–130.0126%8 Jun →
vertigo4–9-0.0239%1 Jun →
inferno8–80.0431%1 Jun →
nuke7–9-0.0312%1 Jun →
cache7–13-0.0112%25 May →
anubis13–80.1019%25 May →
vertigo12–120.0328%25 May →
cache13–80.1022%25 May →
nuke9–70.014%11 May →
nuke1–9-0.1916%11 May →
cache9–130.0216%11 May →
inferno16–13-0.0320%25 Apr →
inferno14–160.0114%25 Apr →
anubis16–14-0.0023%25 Apr →
inferno2–13-0.0914%23 Apr →
nuke8–80.0523%23 Apr →
inferno9–30.2314%23 Apr →
dust29–13-0.0515%22 Apr →
inferno13–10-0.0315%22 Apr →
ancient13–4-0.009%22 Apr →
dust210–13-0.0321%12 Apr →
inferno13–110.0717%12 Apr →
anubis13–10.0612%1 Apr →
overpass16–140.0727%31 Mar →
mirage13–100.0718%30 Mar →
dust213–4-0.0316%30 Mar →
anubis12–12-0.0216%30 Mar →
ancient3–130.0416%29 Mar →
inferno6–13-0.0616%29 Mar →
vertigo13–60.069%29 Mar →
inferno8–13-0.0716%26 Mar →
inferno4–130.0532%26 Mar →
anubis8–13-0.076%25 Mar →
overpass13–5-0.0822%25 Mar →
anubis13–11-0.0020%23 Mar →
vertigo9–130.0313%23 Mar →
vertigo7–130.0613%23 Mar →
nuke13–6-0.0318%23 Mar →
vertigo9–130.0414%19 Mar →
overpass1–130.0726%19 Mar →
anubis13–11-0.0012%19 Mar →
overpass12–120.0323%17 Mar →
ancient8–13-0.0716%17 Mar →
inferno13–40.0923%17 Mar →
dust213–20.0818%17 Mar →
ancient8–130.0415%17 Mar →
mirage13–7-0.0218%16 Mar →
anubis10–130.0423%13 Mar →
dust213–60.0711%13 Mar →
anubis4–13-0.0020%13 Mar →
mirage13–7-0.0511%13 Mar →
vertigo8–80.1222%12 Mar →
vertigo12–120.0231%12 Mar →
inferno10–13-0.0216%12 Mar →
mirage13–90.0013%12 Mar →
inferno10–13-0.0322%11 Mar →
overpass13–110.0414%11 Mar →
dust25–13-0.1120%10 Mar →
inferno13–5-0.0511%10 Mar →
ancient13–16-0.0018%10 Mar →
ancient13–60.0716%10 Mar →
inferno14–16-0.0320%9 Mar →
mirage4–13-0.0611%9 Mar →
mirage13–60.0415%8 Mar →
nuke7–130.0415%8 Mar →
ancient14–16-0.0316%8 Mar →
dust213–60.0720%8 Mar →
dust210–130.0422%8 Mar →
inferno13–100.0820%8 Mar →
nuke13–8-0.0721%7 Mar →
dust213–11-0.0421%7 Mar →
ancient8–130.0428%7 Mar →
dust213–30.0026%7 Mar →
mirage13–4-0.0413%7 Mar →
dust29–13-0.0218%7 Mar →
overpass13–80.0133%7 Mar →
anubis13–70.0416%7 Mar →
mirage5–13-0.0417%7 Mar →
ancient9–13-0.0211%7 Mar →
inferno14–16-0.0319%6 Mar →
mirage13–90.0226%27 Feb →
dust213–6-0.0124%27 Feb →
ancient13–110.0224%27 Feb →
mirage9–0-0.0327%27 Feb →
nuke13–30.0729%27 Feb →
nuke3–13-0.075%27 Feb →
anubis13–110.0831%25 Feb →
ancient3–13-0.0120%25 Feb →
overpass1–13-0.0211%25 Feb →
inferno13–8-0.0215%25 Feb →
overpass1–70.0617%25 Feb →
mirage8–13-0.0125%25 Feb →
dust213–90.0221%25 Feb →
anubis15–15-0.0326%25 Feb →
inferno13–80.1016%25 Feb →
inferno3–13-0.018%25 Feb →
ancient10–130.0016%24 Feb →
ancient3–13-0.0630%24 Feb →
inferno3–13-0.0628%24 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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