Grimoire

Grimoire — CS2 Stats

FR76561198321879798[U:1:361614070]Steam profile ↗✓ No bans

690Tracked matches44%Win rate2023Tracked since
732Hours in CS25Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+46Tracked matches · now 690
−9.1ppWin rate · 53.6% → 44.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 13 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 4,250 +787 13 Apr21 Apr · 5 days played
3,4634,250peak 4,25013 Apr21 Apr
4,250Peak Premier in tracked matches
24Days played since 2026-04-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim51
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY414514Last 10041%Win rateLWWLLWLLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −7.0pp headshot accuracy · +9ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 747ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 664ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim5.1
Utility4.6
Positioning5.2
Opening Duels1.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.2
Utility4.6
Mechanics6.9
Opening Duels2.9
Win Impact3.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time660ms−43ms
first ⅓ avg 703ms → last ⅓ avg 660ms
Headshot accuracy12.4%−2.6%
first ⅓ avg 15.0% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · vertigo, 27 May
40%Best headshot accuracy · 1–9 · nuke, 4 Sept
438msFastest reaction time · 13–1 · vertigo, 16 Sept
13–1Biggest win · mirage, 17 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
56In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 82% over 11overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC29121741%-0.02
infernoC156940%-0.02
mirageB137654%-0.01
dust2S119282%0.01
cacheD91811%-0.02
anubisD72529%-0.01
vertigoA53260%0.06
overpassD5050%0.00
train31233%-0.04
ancient2020%-0.01
poseidon1010%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,158Lifetime kills
0.57K/D
1,630Matches
31.0%Match win rate
42.4%Headshot %
0.2%Shot accuracy
2,055MVPs
457Hours (in match)
1,396Bombs planted
174Bombs defused

Most-used weapons

Lifetime map wins

2,076nuke
1,995inferno
1,575dust2
1,260vertigo
599train
12office
10italy
10ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
33%Win rate
0.57Avg K/D
62.9ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno333%0.7011.3
Mirage20%0.448.0
Overpass1100%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
37.4%Spray accuracy
80.9%Counter-strafing
10.8°Preaim
661msReaction time
53.4%T opening success
29.4%CT opening success
0.49Enemies flashed / flash
7.3%Flash assists
8.86HE damage / grenade
6.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8388% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4946 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.4179% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.064%17 Sept
mirage13–1-0.006%17 Sept
dust213–7-0.0115%16 Sept
nuke6–13-0.038%16 Sept
train6–13-0.0410%16 Sept
vertigo13–1-0.0010%16 Sept
anubis10–13-0.062%16 Sept
anubis9–13-0.027%16 Sept
dust213–110.068%15 Sept
dust212–1-0.0515%15 Sept
cache12–120.029%15 Sept
mirage7–13-0.0317%15 Sept
cache6–13-0.1314%15 Sept
dust213–4-0.0220%15 Sept
nuke6–13-0.0314%15 Sept
cache4–13-0.0211%15 Sept
dust213–100.016%12 Sept
dust212–120.0214%12 Sept
train9–13-0.0437%12 Sept
nuke13–30.0714%12 Sept
train13–9-0.0312%11 Sept
vertigo13–20.0414%11 Sept
nuke8–130.0215%11 Sept
dust213–90.0212%11 Sept
anubis8–13-0.079%11 Sept
nuke4–13-0.067%11 Sept
anubis13–6-0.0517%11 Sept
cache5–13-0.009%11 Sept
cache12–120.018%11 Sept
nuke5–13-0.0713%11 Sept
nuke13–30.1220%11 Sept
nuke12–120.0011%10 Sept
vertigo6–13-0.0424%10 Sept
inferno2–13-0.1011%10 Sept
cache11–130.0130%10 Sept
mirage6–13-0.059%10 Sept
dust29–10.0327%10 Sept
nuke13–5-0.029%9 Sept
inferno12–12-0.019%9 Sept
ancient12–120.0517%5 Sept
cache13–50.0515%5 Sept
nuke0–9-0.2618%4 Sept
inferno6–9-0.108%4 Sept
inferno9–50.057%4 Sept
nuke1–9-0.1340%4 Sept
dust213–50.0513%4 Sept
inferno13–110.0013%9 Jun
mirage12–120.0123%9 Jun
inferno3–9-0.1415%30 May
overpass6–9-0.0313%30 May
nuke8–8-0.1112%30 May
inferno8–80.0013%30 May
nuke9–4-0.0615%30 May
nuke13–8-0.0116%29 May
overpass4–13-0.043%29 May
nuke11–130.0313%28 May
nuke12–12-0.0420%28 May
nuke13–7-0.0515%28 May
mirage4–13-0.0424%28 May
mirage13–1-0.0313%28 May
anubis13–60.1114%28 May
inferno8–8-0.0114%27 May
vertigo7–90.0512%27 May
overpass7–90.0913%27 May
nuke8–8-0.1121%27 May
nuke7–9-0.0815%27 May
vertigo9–10.2420%27 May
nuke5–90.002%26 May
nuke9–60.1519%26 May
nuke9–40.0117%26 May
inferno9–7-0.0914%26 May
inferno9–60.0920%26 May
inferno8–80.0512%26 May
mirage13–40.0714%12 May
mirage13–6-0.0018%12 May
cache9–13-0.0711%4 May
cache6–13-0.0410%2 May
poseidon3–9-0.0516%2 May
nuke9–5-0.007%2 May
inferno7–90.0822%2 May
mirage13–8-0.0215%23 Apr
mirage10–13-0.0515%23 Apr
nuke13–5-0.0115%23 Apr
inferno16–14-0.0112%21 Apr
mirage1–13-0.0613%21 Apr
overpass5–130.0517%21 Apr
overpass2–13-0.075%20 Apr
mirage13–110.0125%20 Apr
mirage13–50.0326%20 Apr
inferno16–13-0.0114%19 Apr
nuke13–5-0.0716%19 Apr
nuke10–130.038%19 Apr
dust27–130.0214%19 Apr
inferno7–13-0.0317%19 Apr
anubis7–13-0.0221%19 Apr
dust213–5-0.0023%16 Apr
nuke9–13-0.027%16 Apr
nuke13–20.1425%16 Apr
anubis7–130.0219%13 Apr
nuke15–150.0410%13 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →