NICK #PLURT

NICK #PLURT — CS2 Stats

VN76561198320345076[U:1:360079348]Steam profile ↗✓ No bans

676Tracked matches62%Win rate2020Tracked since
3,829Hours in CS
CSDB Rating7.6 StrongPositional Player
Premier CS Rating25,734Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#13388 of 220307 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 676 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 2 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,734 +1,107 2 May7 Sept · 17 days played
23,80426,239peak 26,2392 May7 Sept
26,401Peak Premier in tracked matches
23Days played since 2026-05-02

Premier CS Rating

  • 505 below peak (26,239)
  • 0 over 90 days
  • Next: Gold band at 30,000 4,266 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate41.2%46.8%48.3%7.1% short
Shot accuracy17.9%13.0%13.2%above
Kill/death ratio1.011.061.070.06 short
Match win rate45.6%46.3%46.9%1.3% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNICK #PLURTFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,734 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning65
Utility63

0–100 skill scores via Leetify.

Recent form

HOT55423Last 10055%Win rateWWWWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +3.8pp headshot accuracy · +50ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 26%
  • Avg reaction 656ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 638ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.5
Utility6.3
Positioning6.5
Opening Duels4.8
Clutch2.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.5
Utility6.3
Mechanics8.0
Opening Duels3.7
Win Impact9.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time602ms−20ms
first ⅓ avg 622ms → last ⅓ avg 602ms
Headshot accuracy23.3%−2.2%
first ⅓ avg 25.5% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 18 May
60%Best headshot accuracy · 9–5 · inferno, 11 May
453msFastest reaction time · 13–2 · inferno, 23 May
13–1Biggest win · mirage, 17 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
W5Current streak
96In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 73% over 11mirageWeakest map · 38% over 32
MapGradePlayedRecordWin rateAvg rating
mirageC32122038%0.03
dust2B1910953%0.02
infernoS1712571%0.04
cacheS118373%0.08
ancientS96367%-0.01
nukeC52340%0.03
anubis330100%0.01
fachwerk110100%0.11
vertigo1010%0.04
train1010%0.10
overpass110100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 32). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

130,460Lifetime kills
1.01K/D
4,624Matches
45.6%Match win rate
41.2%Headshot %
17.9%Shot accuracy · Top 25% of Level 8 players
17,074MVPs
3,829Hours (in match)
6,234Bombs planted
3,433Bombs defused

Most-used weapons

AK-4736,856
AWP24,862
SSG 082,624
P2501,964
UMP-451,792

Lifetime map wins

10,527inferno
7,693dust2
1,964nuke
1,781vertigo
1,655train
1,187cbble
173lake
60safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

484Matches
57%Win rate
1.11Avg K/D
76.0ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
9%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2838%1.1314.0
Mirage812%0.8614.1
Ancient475%0.9511.0
Anubis2100%1.1012.5
Inferno250%1.5216.0
Nuke250%0.9615.0
Cache1100%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
39.4%Spray accuracy
85.8%Counter-strafing
9.4°Preaim
595msReaction time
34.9%T opening success
55.0%CT opening success
0.67Enemies flashed / flash
9.4%Flash assists
8.05HE damage / grenade
10.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.911% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
fachwerk13–40.1122%19 Jul
mirage13–60.1723%19 Jul
dust213–50.0327%19 Jul
dust213–70.0628%19 Jul
dust213–70.0632%12 Jun
mirage10–130.0226%28 May
cache13–80.0935%27 May
vertigo7–130.0421%27 May
dust213–110.0129%27 May
ancient4–13-0.0117%27 May
inferno13–60.0433%26 May
train11–130.1028%26 May
mirage12–120.1128%26 May
cache13–90.1629%25 May
mirage14–16-0.0311%23 May
ancient3–13-0.0932%23 May
mirage7–130.0312%23 May
mirage13–70.0333%23 May
inferno13–30.079%23 May
inferno13–20.046%23 May
dust213–110.0619%23 May
inferno13–8-0.0621%23 May
dust27–130.0220%20 May
mirage6–13-0.0128%19 May
dust210–13-0.0318%19 May
inferno9–20.2327%18 May
inferno6–9-0.0434%18 May
dust213–8-0.0013%18 May
inferno10–130.0139%18 May
mirage13–10.0414%17 May
mirage16–140.0018%17 May
inferno13–40.0524%17 May
mirage3–130.0014%17 May
anubis13–100.0024%17 May
cache13–70.0426%17 May
mirage9–130.1333%16 May
nuke13–60.0334%16 May
mirage11–130.0330%16 May
dust26–13-0.0324%16 May
mirage10–130.0317%16 May
mirage4–130.0329%16 May
dust25–13-0.0430%16 May
nuke6–130.0821%16 May
dust29–130.1021%16 May
mirage5–13-0.0430%16 May
ancient13–4-0.0022%14 May
mirage11–13-0.0721%13 May
dust213–110.0021%13 May
ancient13–9-0.0026%13 May
mirage7–130.0721%13 May
cache13–50.1130%13 May
overpass16–120.0720%13 May
inferno13–70.0217%12 May
ancient15–15-0.0421%12 May
cache7–130.0530%12 May
mirage13–70.0223%12 May
inferno2–9-0.0824%12 May
inferno9–50.1460%11 May
mirage13–110.0120%11 May
ancient13–10-0.0413%11 May
cache13–4-0.0219%10 May
cache13–100.175%10 May
ancient13–100.1218%10 May
mirage5–130.1123%10 May
ancient13–80.0225%8 May
dust25–130.0522%8 May
inferno5–90.0617%7 May
inferno13–90.0114%6 May
mirage13–9-0.0310%6 May
mirage16–140.0315%6 May
dust213–8-0.0023%4 May
mirage10–130.0624%4 May
anubis13–11-0.0227%4 May
mirage13–110.0825%4 May
mirage3–5-0.0133%4 May
dust28–130.0134%4 May
nuke1–13-0.0441%4 May
inferno11–13-0.0123%3 May
ancient13–10-0.0132%3 May
mirage10–130.0317%3 May
mirage13–16-0.0330%3 May
mirage13–110.0229%3 May
dust24–130.0329%3 May
dust22–13-0.0227%3 May
inferno10–30.0642%3 May
cache7–130.0133%3 May
nuke12–120.0229%3 May
cache8–130.0625%3 May
mirage6–130.0422%3 May
dust213–30.0121%3 May
mirage13–50.0222%3 May
dust213–10.0826%3 May
mirage9–13-0.0123%3 May
nuke13–50.0821%3 May
cache13–90.0423%2 May
cache13–90.1320%2 May
inferno13–70.0216%2 May
mirage13–30.0728%2 May
anubis13–30.0424%2 May
inferno13–40.0932%2 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →