Joshua Graham

Joshua Graham — CS2 Stats

FI76561198316864820[U:1:356599092]Steam profile ↗✓ No bans

305Tracked matches50%Win rate2021Tracked since
553Hours in CS
CSDB Rating4.0 DevelopingAll-Rounder
Premier CS Rating16,774Purple band · top ~21.3% of ranked players (population est.)
FaceitLevel 4 · 1,038 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Mar 2026 (236 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,774 +6,231 30 Dec – 13 Mar · 14 days played
10,54317,659peak 17,65930 Dec13 Mar
18,019Peak Premier in tracked matches
1,038Highest Faceit ELO seen on CSDB
46Days played since 2024-12-29

Faceit ELO

  • At peak — 1,038
  • Next: Level 5 at 1,051 — 13 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 885 below peak (17,659)
  • -62 over 30 days · steady
  • Next: Pink band at 20,000 — 3,226 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.2%42.7%43.8%3.5% short
Shot accuracy13.5%11.2%12.0%above
Kill/death ratio0.900.991.020.12 short
Match win rate40.7%43.9%44.7%4.0% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJoshua GrahamFACEITLevel 4 · 1,038 ELOSTANDINGTop 81.0% of rankedPREMIER16,774 · Purple bandPEAK ELO1,038csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY42–52–6Last 10042%Win rateLWWLLWLWTL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +3.2pp headshot accuracy · +7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 628ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 634ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim3.4
Utility5.1
Positioning5.2
Opening Duels2.7
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.2
Utility5.1
Mechanics3.3
Opening Duels1.8
Win Impact5.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time650ms+27ms
first ⅓ avg 624ms → last ⅓ avg 650ms
Headshot accuracy13.6%−1.2%
first ⅓ avg 14.7% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · train, 2 Jan →
48%Best headshot accuracy · 13–7 · inferno, 15 Jan →
453msFastest reaction time · 13–6 · anubis, 29 May →
13–1Biggest win · nuke, 22 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 58% over 19overpassWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC198–1142%-0.01
ancientA1911–858%-0.02
anubisC156–940%-0.03
mirageC146–843%-0.00
overpassD124–833%-0.02
infernoC83–538%-0.02
train—42–250%0.01
poseidon—31–233%-0.08
dust2—31–233%0.00
sanctum—10–10%-0.02
office—10–10%0.01
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,146Lifetime kills
0.90K/D
1,647Matches
40.7%Match win rate
40.2%Headshot %
13.5%Shot accuracy · Top 50% of Level 4 players
3,348MVPs
553Hours (in match)
1,961Bombs planted
445Bombs defused

Most-used weapons

Lifetime map wins

3,630nuke
1,807inferno
753dust2
731train
647vertigo
132cbble
79lake
25office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

187Matches
50%Win rate
0.91Avg K/D
62.3ADR
35%Headshot %

Clutches & streaks

45%1v1 clutch win
10%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke2854%0.8211.9
Ancient2560%0.9013.6
Anubis2361%0.8412.0
Mirage1547%0.599.3
Dust21331%0.7111.8
Inferno540%0.7711.8
Train450%0.6411.8
Overpass4100%0.8312.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
29.4%Accuracy (enemy spotted)
32.2%Spray accuracy
64.8%Counter-strafing
10.2°Preaim
635msReaction time
30.5%T opening success
43.8%CT opening success
0.52Enemies flashed / flash
12.3%Flash assists
7.20HE damage / grenade
6.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1947% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.533% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
train2–13-0.0717%16 Sept →
nuke13–60.0121%14 Aug →
anubis13–6-0.0717%29 May →
anubis10–130.0411%13 Mar →
ancient1–13-0.0815%9 Mar →
mirage13–40.0722%8 Mar →
anubis7–13-0.068%28 Feb →
ancient13–50.026%28 Feb →
mirage15–15-0.0412%28 Feb →
anubis10–13-0.0117%26 Feb →
ancient13–6-0.0619%26 Feb →
mirage5–130.0315%26 Feb →
ancient5–13-0.028%25 Feb →
overpass4–13-0.0120%24 Feb →
mirage13–8-0.0211%24 Feb →
ancient13–70.015%24 Feb →
anubis13–11-0.0111%23 Feb →
nuke9–13-0.0210%23 Feb →
overpass10–13-0.106%19 Feb →
ancient13–5-0.0510%19 Feb →
nuke6–13-0.0710%16 Feb →
overpass16–14-0.016%12 Feb →
mirage6–13-0.079%10 Feb →
nuke13–8-0.0416%10 Feb →
mirage16–13-0.0010%9 Feb →
ancient13–50.0115%9 Feb →
ancient0–13-0.0623%9 Feb →
nuke13–60.0513%8 Feb →
overpass4–9-0.1315%8 Feb →
nuke7–9-0.0723%8 Feb →
ancient7–13-0.0017%4 Feb →
overpass15–15-0.0322%4 Feb →
mirage13–90.025%4 Feb →
inferno6–9-0.0717%3 Feb →
poseidon3–9-0.0131%3 Feb →
poseidon2–9-0.2029%3 Feb →
sanctum7–9-0.029%3 Feb →
overpass6–13-0.0215%2 Feb →
anubis9–130.0112%2 Feb →
ancient13–30.099%2 Feb →
nuke13–8-0.017%2 Feb →
mirage4–13-0.075%1 Feb →
overpass15–15-0.0310%1 Feb →
inferno1–13-0.0521%1 Feb →
overpass7–30.0213%1 Feb →
poseidon9–7-0.0226%1 Feb →
nuke9–13-0.024%28 Jan →
ancient13–7-0.015%28 Jan →
mirage13–70.0213%28 Jan →
ancient10–13-0.0421%28 Jan →
ancient5–13-0.0915%24 Jan →
nuke11–13-0.0619%23 Jan →
anubis9–13-0.0129%23 Jan →
ancient8–13-0.107%23 Jan →
nuke13–60.0210%23 Jan →
anubis11–13-0.0315%23 Jan →
overpass13–60.0519%23 Jan →
nuke13–10.0722%22 Jan →
ancient10–130.017%22 Jan →
nuke9–13-0.0413%22 Jan →
dust29–130.0114%21 Jan →
office5–130.0127%21 Jan →
mirage7–130.0215%21 Jan →
ancient13–70.0519%21 Jan →
ancient16–140.0010%20 Jan →
train13–70.0416%20 Jan →
ancient13–100.0112%19 Jan →
dust213–4-0.0238%19 Jan →
inferno3–13-0.0622%19 Jan →
ancient13–9-0.018%19 Jan →
anubis13–16-0.025%19 Jan →
nuke13–9-0.0011%17 Jan →
inferno13–70.0448%15 Jan →
anubis13–3-0.070%15 Jan →
overpass13–50.0522%14 Jan →
overpass10–130.0312%14 Jan →
nuke5–90.085%2 Jan →
train10–130.1019%2 Jan →
nuke12–12-0.0111%26 Dec →
overpass7–13-0.017%26 Dec →
anubis7–4-0.0119%26 Dec →
mirage10–13-0.0015%26 Dec →
mirage11–13-0.057%15 Dec →
nuke11–13-0.0715%11 Dec →
mirage13–8-0.0415%11 Dec →
inferno12–60.0114%9 Dec →
inferno9–30.0814%9 Dec →
nuke12–120.0110%27 Nov →
anubis13–4-0.0513%3 Nov →
train13–9-0.0210%3 Nov →
anubis6–13-0.0516%2 Nov →
nuke10–13-0.0024%2 Nov →
mirage11–130.0719%29 Oct →
anubis13–9-0.017%28 Oct →
vertigo10–13-0.0319%30 Aug →
dust210–130.0121%30 Aug →
inferno7–9-0.128%20 Aug →
nuke8–8-0.1011%6 Jan →
inferno13–50.0211%30 Dec →
anubis3–13-0.0511%29 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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