Holy

Holy — CS2 Stats

CA76561198316550671[U:1:356284943]Steam profile ↗✓ No bans

121Tracked matches43%Win rate2026Tracked since
222Hours in CS35Hrs last 2 wks
CSDB Rating2.8 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim15
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY36–58–6Last 10036%Win rateLTTWLWLWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 727ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 716ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim1.5
Utility3.9
Positioning5.7
Opening Duels3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 51% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 710ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 48% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.5
Positioning5.7
Utility3.9
Mechanics0.0
Opening Duels3.8
Win Impact2.6

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time714ms−49ms
first ⅓ avg 763ms → last ⅓ avg 714ms
Headshot accuracy12.6%−0.7%
first ⅓ avg 13.3% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · dust2, 15 Sept →
30%Best headshot accuracy · 6–1 · mirage, 3 Sept →
484msFastest reaction time · 1–13 · inferno, 2 Aug →
13–2Biggest win · mirage, 2 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–5In matches decided by ≤2 rounds

Map breakdown

officeBest map · 50% over 12anubisWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB2914–1548%-0.02
nukeD194–1521%-0.04
infernoC187–1139%-0.02
officeB126–650%-0.01
anubisD101–910%-0.02
dust2C94–544%-0.00
vertigo—20–20%-0.11
ancient—10–10%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,225Lifetime kills
1.14K/D · Top 25% of tracked players
323Matches
31.0%Match win rate
51.8%Headshot % · Top 25% of tracked players
0.1%Shot accuracy
431MVPs
114Hours (in match)
222Bombs planted
98Bombs defused

Most-used weapons

Lifetime map wins

332dust2
330inferno
299office
253nuke
24vertigo
12train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
34.0%Accuracy (enemy spotted)
32.9%Spray accuracy
47.5%Counter-strafing
13.0°Preaim
710msReaction time
30.1%T opening success
60.3%CT opening success
0.35Enemies flashed / flash
3.5%Flash assists
8.70HE damage / grenade
11.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0004° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8077% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 709.7229ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.070%1 Oct →
dust212–12-0.0311%1 Oct →
nuke12–12-0.0513%1 Oct →
mirage13–7-0.1016%30 Sept →
inferno3–13-0.078%30 Sept →
office13–70.0715%30 Sept →
nuke10–130.0314%30 Sept →
inferno13–11-0.0617%29 Sept →
mirage13–8-0.0016%29 Sept →
mirage13–60.0115%29 Sept →
mirage6–130.0414%29 Sept →
mirage8–130.029%27 Sept →
inferno13–50.088%26 Sept →
mirage13–30.0811%25 Sept →
office2–13-0.0419%24 Sept →
inferno13–9-0.0217%24 Sept →
nuke1–13-0.1010%24 Sept →
mirage10–13-0.044%24 Sept →
nuke10–13-0.072%23 Sept →
vertigo1–4-0.1025%23 Sept →
office13–5-0.078%23 Sept →
office13–60.0318%23 Sept →
office11–13-0.0413%23 Sept →
office9–130.0114%23 Sept →
nuke5–13-0.0317%22 Sept →
inferno4–13-0.027%22 Sept →
nuke9–13-0.027%22 Sept →
inferno6–13-0.088%21 Sept →
mirage13–110.0119%21 Sept →
nuke9–3-0.076%21 Sept →
nuke6–13-0.0418%18 Sept →
mirage1–130.0720%18 Sept →
mirage5–13-0.0418%18 Sept →
mirage8–13-0.0714%18 Sept →
anubis12–12-0.055%17 Sept →
anubis11–13-0.0124%17 Sept →
dust213–40.1921%15 Sept →
office13–70.0314%15 Sept →
inferno11–130.0513%15 Sept →
anubis3–13-0.028%14 Sept →
mirage13–6-0.057%11 Sept →
office13–100.028%3 Sept →
office13–10-0.024%3 Sept →
mirage6–10.0630%3 Sept →
nuke13–30.0619%2 Sept →
nuke2–13-0.075%2 Sept →
mirage13–60.0520%1 Sept →
inferno4–13-0.0620%31 Aug →
dust212–12-0.0714%31 Aug →
mirage6–13-0.0411%27 Aug →
inferno10–130.0216%26 Aug →
nuke1–13-0.0817%26 Aug →
anubis5–13-0.0212%26 Aug →
mirage4–13-0.039%26 Aug →
dust28–13-0.0412%25 Aug →
inferno13–110.0414%25 Aug →
nuke3–13-0.004%25 Aug →
mirage7–130.0317%24 Aug →
dust213–60.0017%23 Aug →
nuke13–70.0014%23 Aug →
nuke8–13-0.014%22 Aug →
inferno1–80.0315%22 Aug →
office4–130.0224%20 Aug →
anubis6–130.0513%18 Aug →
vertigo3–13-0.127%17 Aug →
mirage13–10-0.072%17 Aug →
inferno13–7-0.0420%17 Aug →
inferno5–130.0115%13 Aug →
mirage13–10-0.0911%13 Aug →
mirage4–13-0.129%13 Aug →
ancient9–13-0.058%13 Aug →
inferno5–13-0.0215%10 Aug →
anubis7–13-0.0211%9 Aug →
mirage13–4-0.048%9 Aug →
dust21–13-0.0318%9 Aug →
office1–13-0.078%6 Aug →
mirage12–12-0.0520%6 Aug →
dust26–130.0113%6 Aug →
mirage11–130.0416%6 Aug →
mirage7–13-0.106%6 Aug →
anubis4–13-0.039%6 Aug →
anubis12–12-0.0813%4 Aug →
inferno13–9-0.0615%3 Aug →
mirage8–13-0.0714%3 Aug →
mirage13–20.0413%2 Aug →
office6–13-0.059%2 Aug →
mirage8–130.0814%2 Aug →
inferno1–13-0.1218%2 Aug →
nuke7–13-0.0421%2 Aug →
mirage13–5-0.1010%28 Jul →
inferno13–3-0.0322%26 Jul →
dust213–3-0.0617%26 Jul →
dust26–30.0014%26 Jul →
anubis13–5-0.0411%26 Jul →
nuke13–6-0.0323%25 Jul →
nuke1–13-0.128%25 Jul →
nuke2–13-0.047%25 Jul →
anubis11–130.0315%23 Jul →
inferno7–13-0.119%22 Jul →
mirage13–5-0.0319%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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