KH-Rakki

KH-Rakki — CS2 Stats

76561198315559343[U:1:355293615]Steam profile ↗✓ No bans

990Tracked matches53%Win rate2020Tracked since
2,456Hours in CS1Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating14,894Blue band · top ~29% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 25 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,894 -2,620 25 Jun12 Sept · 39 days played
14,78018,232peak 18,23225 Jun12 Sept
18,524Peak Premier in tracked matches
44Days played since 2026-06-25

Premier CS Rating

  • 3,338 below peak (18,232)
  • -1,978 over 30 days · declining
  • -2,620 over 90 days
  • Next: Purple band at 15,000 106 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate59.9%44.8%45.7%above
Shot accuracy11.9%12.4%12.7%0.8% short
Kill/death ratio0.971.041.050.09 short
Match win rate44.1%45.2%45.7%1.6% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKH-RakkiFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,894 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning37
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLLWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 642ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 670ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim6.2
Utility1.7
Positioning3.7
Opening Duels1.9
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.7
Utility1.7
Mechanics8.2
Opening Duels1.4
Win Impact6.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time678ms−19ms
first ⅓ avg 697ms → last ⅓ avg 678ms
Headshot accuracy26.0%+0.8%
first ⅓ avg 25.1% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · nuke, 14 Jul
56%Best headshot accuracy · 13–16 · anubis, 30 Aug
531msFastest reaction time · 13–3 · ancient, 5 Sept
13–1Biggest win · dust2, 21 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
69In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 19mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB21111052%-0.01
ancientB21111052%-0.01
nukeA1911858%-0.01
anubisB115645%-0.01
dust2A116555%0.01
infernoD103730%-0.01
mirageD71614%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,746Lifetime kills
0.97K/D
3,393Matches
44.1%Match win rate
59.9%Headshot % · Top 10% of Level 6 players
11.9%Shot accuracy
8,610MVPs
1,558Hours (in match)
1,621Bombs planted
723Bombs defused

Most-used weapons

Lifetime map wins

2,734dust2
2,649nuke
2,496inferno
1,155train
564aztec
307vertigo
287cbble
155office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

206Matches
51%Win rate
1.10Avg K/D
78.9ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
7%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%0.8915.4
Cache683%1.0816.3
Nuke560%0.8817.2
Inferno425%0.6611.3
Dust2333%0.8713.3
Ancient333%0.9717.0
Anubis10%0.7213.0
Train1100%1.3312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
28.0%Accuracy (enemy spotted)
30.4%Spray accuracy
86.9%Counter-strafing
8.8°Preaim
680msReaction time
30.3%T opening success
41.1%CT opening success
0.24Enemies flashed / flash
2.5%Flash assists
7.26HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2392 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3097% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–130.0328%12 Sept
anubis5–13-0.0630%12 Sept
dust24–130.0124%5 Sept
nuke13–9-0.0623%5 Sept
ancient13–30.0524%5 Sept
ancient6–130.0324%2 Sept
mirage13–8-0.0617%31 Aug
nuke13–6-0.0124%30 Aug
anubis13–160.1356%30 Aug
anubis13–9-0.0615%29 Aug
cache10–13-0.0311%29 Aug
nuke7–13-0.0719%28 Aug
ancient13–30.0331%28 Aug
dust213–20.0240%27 Aug
nuke5–13-0.1214%27 Aug
dust213–10.0222%21 Aug
nuke5–13-0.0025%20 Aug
anubis13–40.0228%20 Aug
nuke11–130.0632%20 Aug
cache13–16-0.0624%16 Aug
ancient8–13-0.0514%16 Aug
mirage5–13-0.0521%14 Aug
dust23–13-0.0326%13 Aug
cache13–60.0415%13 Aug
nuke13–8-0.0714%13 Aug
inferno13–9-0.0127%12 Aug
ancient13–8-0.0430%12 Aug
cache13–9-0.0226%12 Aug
ancient13–5-0.0831%12 Aug
cache13–100.0429%12 Aug
anubis11–13-0.0340%11 Aug
nuke4–13-0.0526%11 Aug
inferno2–13-0.0250%11 Aug
dust211–130.0221%11 Aug
ancient11–13-0.0620%11 Aug
ancient7–130.0741%11 Aug
ancient8–13-0.0728%10 Aug
inferno13–9-0.0125%9 Aug
ancient10–130.0129%9 Aug
anubis7–13-0.0810%8 Aug
cache13–50.0212%7 Aug
inferno4–13-0.0617%7 Aug
ancient13–16-0.0639%5 Aug
cache13–80.0228%5 Aug
anubis13–10-0.0724%4 Aug
nuke13–10-0.0924%4 Aug
cache1–12-0.0836%31 Jul
ancient11–13-0.0512%31 Jul
nuke13–40.0236%29 Jul
nuke13–90.0229%29 Jul
ancient13–6-0.0225%29 Jul
mirage5–13-0.0620%28 Jul
ancient14–16-0.0316%28 Jul
dust213–110.0220%28 Jul
cache13–2-0.0228%28 Jul
cache15–15-0.0120%27 Jul
nuke13–100.0436%27 Jul
inferno6–13-0.0128%24 Jul
nuke11–13-0.0045%24 Jul
cache9–13-0.0529%23 Jul
nuke13–11-0.0230%23 Jul
cache6–13-0.0318%20 Jul
dust28–130.0243%19 Jul
inferno6–13-0.0526%18 Jul
mirage8–130.0744%18 Jul
ancient13–80.0653%18 Jul
dust213–160.0233%17 Jul
ancient13–9-0.0325%17 Jul
cache13–80.0025%16 Jul
nuke6–13-0.0417%16 Jul
anubis15–150.0121%15 Jul
cache16–140.0125%15 Jul
ancient13–70.0427%15 Jul
dust213–80.0123%14 Jul
nuke13–40.1428%14 Jul
mirage9–13-0.0713%14 Jul
nuke9–13-0.0236%14 Jul
cache13–4-0.0832%12 Jul
cache13–8-0.0032%12 Jul
dust213–50.0213%12 Jul
cache13–50.0123%12 Jul
cache10–130.0325%12 Jul
inferno6–13-0.0055%10 Jul
cache7–13-0.0524%10 Jul
inferno10–130.0328%9 Jul
nuke13–90.0725%9 Jul
cache15–15-0.0221%9 Jul
anubis11–130.0125%9 Jul
mirage7–13-0.0227%3 Jul
ancient13–110.0117%3 Jul
inferno13–50.0521%3 Jul
anubis13–70.0728%1 Jul
ancient16–140.0626%1 Jul
ancient13–40.0125%30 Jun
anubis13–11-0.0432%30 Jun
dust213–10-0.0311%29 Jun
inferno11–130.0221%29 Jun
ancient5–13-0.0427%28 Jun
mirage6–13-0.0529%27 Jun
nuke13–5-0.0024%25 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →