jay

jay — CS2 Stats

76561198313677122[U:1:353411394]Steam profile ↗✓ No bans

2,111Tracked matches46%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating22,463Top 25% of 205,416 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#48890 of 252588 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−280Premier CS Rating · 22,743 → 22,463

Rating over time

Premier CS Rating: 22,463 -3,185 26 Jun – 17 Oct · 25 days played
19,66226,108peak 26,10826 Jun17 Oct
26,108Peak Premier in tracked matches
50Days played since 2026-06-14

Premier CS Rating

  • 3,645 below peak (26,108)
  • +2,143 over 30 days · improving
  • Next: Red band at 25,000 — 2,537 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-10-01
  • Purple band first seen 2026-10-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGjayPREMIER22,463 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning70
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateLWLWWWLLTL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +4.4pp headshot accuracy · −27ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 483ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 499ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.1
Utility4.7
Positioning7.0
Opening Duels5.2
Clutch2.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 74% on T to 43% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.0
Utility4.7
Mechanics6.2
Opening Duels6.6
Win Impact3.8

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time503ms−64ms
first ⅓ avg 566ms → last ⅓ avg 503ms
Headshot accuracy23.7%+1.5%
first ⅓ avg 22.3% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · inferno, 4 Oct →
40%Best headshot accuracy · 3–8 · inferno, 15 Oct →
359msFastest reaction time · 5–13 · dust2, 6 Sept →
13–0Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 63% over 8ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A3520–1557%0.04
mirageC219–1243%0.03
infernoA138–562%0.04
cacheB105–550%0.03
nukeA85–363%0.01
ancientC83–538%-0.00
anubis—41–325%0.03
vertigo—10–10%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

130Matches
57%Win rate
1.21Avg K/D
85.1ADR
48%Headshot %

Clutches & streaks

30%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2348%1.2516.6
Dust21856%1.2216.2
Inferno1060%1.3617.2
Nuke757%1.1614.1
Ancient650%1.1814.3
Anubis667%1.0617.7
Vertigo475%1.2220.8
Train30%0.7516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.6%Spray accuracy
77.7%Counter-strafing
7.4°Preaim
509msReaction time
73.9%T opening success
42.7%CT opening success
0.49Enemies flashed / flash
4.0%Flash assists
8.66HE damage / grenade
10.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4913 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–130.0324%17 Oct →
dust213–70.0320%15 Oct →
inferno3–80.0140%15 Oct →
inferno13–7-0.0224%13 Oct →
nuke13–110.0118%12 Oct →
mirage13–10.1218%12 Oct →
dust211–130.1333%11 Oct →
cache5–130.0723%11 Oct →
vertigo12–120.0618%11 Oct →
dust24–130.0525%11 Oct →
dust26–130.0421%11 Oct →
mirage7–130.0822%11 Oct →
mirage9–13-0.0228%11 Oct →
mirage7–13-0.0621%11 Oct →
nuke10–130.0025%6 Oct →
cache13–40.0917%6 Oct →
dust211–130.0914%5 Oct →
inferno4–130.0512%5 Oct →
dust210–13-0.0313%4 Oct →
inferno9–70.0426%4 Oct →
inferno9–50.0338%4 Oct →
inferno9–20.2537%4 Oct →
dust215–150.0220%4 Oct →
dust213–10.0521%4 Oct →
mirage7–13-0.0021%3 Oct →
ancient13–11-0.0417%3 Oct →
cache11–13-0.0623%2 Oct →
dust213–50.0429%1 Oct →
dust213–90.0736%29 Sept →
dust213–8-0.0118%29 Sept →
anubis13–10.1619%28 Sept →
dust213–00.1127%27 Sept →
nuke13–90.0535%27 Sept →
mirage7–130.0124%27 Sept →
ancient10–13-0.0319%27 Sept →
cache9–13-0.0434%27 Sept →
mirage13–5-0.0113%25 Sept →
dust213–50.0435%25 Sept →
dust216–120.0624%22 Sept →
inferno10–13-0.0516%21 Sept →
dust213–110.0727%21 Sept →
dust213–4-0.0227%21 Sept →
ancient5–13-0.0629%21 Sept →
inferno13–90.0919%21 Sept →
mirage6–13-0.0224%15 Sept →
nuke13–10-0.0211%14 Sept →
mirage14–160.0314%14 Sept →
mirage13–7-0.0123%14 Sept →
dust213–80.0519%14 Sept →
dust213–40.0631%13 Sept →
mirage10–130.0512%13 Sept →
nuke13–90.0723%12 Sept →
anubis5–13-0.0423%12 Sept →
cache13–4-0.0128%8 Sept →
dust23–13-0.0018%7 Sept →
dust28–130.0213%6 Sept →
dust27–130.0223%6 Sept →
nuke13–100.0416%6 Sept →
dust25–130.0437%6 Sept →
ancient13–50.0225%4 Sept →
cache16–120.0529%31 Aug →
dust25–130.0329%22 Aug →
cache11–13-0.0227%21 Aug →
mirage6–13-0.026%20 Aug →
dust213–40.1027%20 Aug →
mirage8–00.1021%20 Aug →
ancient8–130.0619%20 Aug →
mirage13–50.0826%20 Aug →
dust213–60.0532%20 Aug →
dust23–13-0.059%18 Aug →
inferno13–11-0.0719%12 Aug →
nuke6–13-0.0519%12 Aug →
ancient16–12-0.0519%11 Aug →
mirage13–90.0422%9 Aug →
dust29–130.0423%8 Aug →
mirage8–130.0125%8 Aug →
dust213–50.1025%7 Aug →
dust25–13-0.0021%7 Aug →
ancient9–130.0423%6 Aug →
dust213–11-0.0139%6 Aug →
mirage0–8-0.0231%5 Aug →
mirage13–50.0819%5 Aug →
inferno13–10.1524%5 Aug →
ancient7–130.0616%5 Aug →
dust213–10-0.0019%4 Aug →
inferno8–8-0.0222%4 Aug →
anubis8–130.0621%27 Jul →
dust213–70.0925%27 Jul →
dust29–130.0225%25 Jul →
inferno5–13-0.0419%25 Jul →
cache13–50.1222%19 Jul →
mirage6–130.0426%16 Jul →
mirage13–60.1817%14 Jul →
cache13–70.0316%6 Jul →
mirage16–14-0.0124%29 Jun →
dust213–11-0.0232%26 Jun →
inferno13–20.0335%21 Jun →
nuke10–13-0.0019%17 Jun →
dust213–9-0.0318%16 Jun →
anubis9–13-0.060%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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