Flus

Flus — CS2 Stats

76561198310758988[U:1:350493260]Steam profile ↗✓ No bans

3,735Tracked matches50%Win rate2021Tracked since
2,964Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating15,311Purple band · top ~27.2% of ranked players (population est.)
FaceitLevel 8 · 1,837 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 16 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,311 -232 21 Sept – 22 Sept · 2 days played
15,31115,543peak 15,54321 Sept22 Sept
Faceit ELO: 1,837 +0 3 Sept – 10 Sept · 2 observations
1,8371,837peak 1,8373 Sept10 Sept
15,543Peak Premier in tracked matches
1,837Highest Faceit ELO seen on CSDB
46Days played since 2026-03-16

Faceit ELO

  • At peak — 1,837
  • Next: Level 10 at 2,001 — 164 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier CS Rating

  • 232 below peak (15,543)
  • Next: Pink band at 20,000 — 4,689 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.3%46.8%48.3%11.0% short
Shot accuracy9.0%13.0%13.2%4.2% short
Kill/death ratio0.831.061.070.24 short
Match win rate48.2%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFlusFACEITLevel 8 · 1,837 ELOSTANDINGTop 31.2% of rankedPREMIER15,311 · Purple bandPEAK ELO1,837csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateWWLLLWWWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +8.3pp headshot accuracy · −19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 535ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 566ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.4
Utility5.3
Positioning6.1
Opening Duels3.7
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.1
Utility5.3
Mechanics4.4
Opening Duels3.2
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time593ms−17ms
first ⅓ avg 610ms → last ⅓ avg 593ms
Headshot accuracy20.8%+1.5%
first ⅓ avg 19.4% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · dust2, 29 May →
43%Best headshot accuracy · 5–13 · cache, 14 May →
367msFastest reaction time · 13–3 · nuke, 24 Mar →
13–2Biggest win · dust2, 6 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 67% over 9ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C3112–1939%-0.01
mirageA1911–858%-0.02
ancientD113–827%-0.04
nukeB105–550%-0.02
cacheD93–633%-0.01
anubisS96–367%-0.02
infernoA74–357%0.02
overpass—32–167%-0.02
cache_b—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,052Lifetime kills
0.83K/D
5,777Matches
48.2%Match win rate · Top 50% of Level 8 players
37.3%Headshot %
9.0%Shot accuracy
12,925MVPs
2,964Hours (in match)
5,457Bombs planted
1,415Bombs defused

Most-used weapons

AK-4735,193
AWP8,944
Knife5,181
G3SG12,555
MP92,074
MAC-101,787

Lifetime map wins

10,478dust2
8,073inferno
5,286nuke
2,565vertigo
721train
397cbble
71office
42aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,908Matches
50%Win rate
0.85Avg K/D
71.0ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage47547%0.8413.5
Dust237349%0.8113.0
Ancient31653%0.8613.9
Anubis28553%0.8713.6
Nuke14949%0.8813.3
Inferno10458%0.9314.3
Vertigo6838%0.8514.7
Overpass3949%0.8913.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.6%Spray accuracy
69.6%Counter-strafing
8.6°Preaim
585msReaction time
44.0%T opening success
41.6%CT opening success
0.49Enemies flashed / flash
6.3%Flash assists
10.02HE damage / grenade
9.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.489 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0618%24 Sept →
nuke13–40.0229%24 Sept →
dust212–160.0227%22 Sept →
ancient6–130.0930%22 Sept →
mirage10–13-0.0631%22 Sept →
dust213–5-0.0028%21 Sept →
mirage16–120.0015%21 Sept →
inferno13–8-0.0038%17 Sept →
dust29–130.0928%17 Sept →
nuke3–13-0.0526%17 Sept →
dust213–80.0416%15 Sept →
dust210–13-0.0218%14 Sept →
nuke5–13-0.0122%14 Sept →
mirage13–8-0.0027%14 Sept →
ancient16–14-0.0222%10 Sept →
inferno13–110.1022%9 Sept →
mirage13–80.0610%2 Sept →
cache5–13-0.0714%13 Aug →
cache14–160.0424%11 Aug →
nuke7–13-0.0114%5 Aug →
dust211–13-0.0314%4 Aug →
inferno13–50.0430%4 Aug →
dust28–130.0113%4 Aug →
dust213–70.0213%4 Aug →
mirage13–50.0112%22 Jul →
mirage13–8-0.0228%26 Jun →
dust26–13-0.0311%10 Jun →
ancient10–13-0.0511%3 Jun →
ancient13–8-0.078%31 May →
cache8–13-0.0417%29 May →
mirage8–13-0.0524%29 May →
dust213–30.1331%29 May →
mirage14–16-0.0116%26 May →
cache13–80.0222%26 May →
dust25–13-0.0333%21 May →
dust211–13-0.0515%20 May →
ancient4–13-0.0715%15 May →
anubis6–13-0.0524%15 May →
mirage3–13-0.070%14 May →
anubis13–80.079%14 May →
dust213–9-0.0021%14 May →
cache5–13-0.0243%14 May →
anubis13–40.0118%13 May →
dust212–16-0.0817%13 May →
cache13–60.0315%11 May →
cache12–120.0022%10 May →
anubis13–11-0.049%8 May →
mirage13–6-0.0315%8 May →
ancient13–6-0.0114%8 May →
nuke13–11-0.0318%8 May →
cache13–7-0.0517%8 May →
cache10–13-0.0115%7 May →
dust211–130.0220%7 May →
mirage13–160.063%7 May →
dust213–20.1325%6 May →
dust213–16-0.0910%4 May →
dust213–10-0.046%26 Apr →
dust213–80.0315%24 Apr →
mirage7–13-0.0727%24 Apr →
dust28–13-0.0212%23 Apr →
dust213–9-0.0323%21 Apr →
dust216–19-0.076%21 Apr →
inferno13–30.0616%21 Apr →
ancient11–13-0.0321%21 Apr →
dust213–80.0115%20 Apr →
inferno11–13-0.028%20 Apr →
mirage15–19-0.0319%20 Apr →
mirage13–10-0.0323%20 Apr →
dust217–19-0.0519%14 Apr →
mirage13–8-0.0132%9 Apr →
dust27–13-0.0129%9 Apr →
dust211–13-0.0327%8 Apr →
dust213–80.0514%8 Apr →
anubis10–13-0.0526%30 Mar →
nuke19–16-0.0322%30 Mar →
cache_b13–70.0122%30 Mar →
ancient11–13-0.069%29 Mar →
dust210–13-0.0521%29 Mar →
dust29–13-0.0434%29 Mar →
nuke8–13-0.0413%29 Mar →
mirage10–2-0.0717%29 Mar →
mirage13–70.0032%29 Mar →
mirage7–13-0.0336%27 Mar →
anubis16–14-0.0211%27 Mar →
overpass13–16-0.088%27 Mar →
ancient4–13-0.0925%24 Mar →
anubis13–90.0318%24 Mar →
nuke13–30.0224%24 Mar →
ancient9–13-0.0510%24 Mar →
mirage13–60.0328%24 Mar →
inferno5–13-0.044%24 Mar →
overpass16–130.0516%21 Mar →
nuke13–16-0.0214%21 Mar →
inferno11–130.0317%21 Mar →
anubis5–13-0.119%17 Mar →
anubis13–11-0.0412%16 Mar →
overpass13–8-0.0222%16 Mar →
nuke13–10-0.0319%16 Mar →
ancient10–13-0.0313%16 Mar →
dust26–13-0.0717%16 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →