Cha0s

Cha0s — CS2 Stats

GB76561198310277578[U:1:350011850]Steam profile ↗✓ No bans

2,429Tracked matches53%Win rate2020Tracked since
14,256Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,500Top 50% of 203,724 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#89376 of 250969 tracked
FaceitLevel 10 · 2,954 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Feb 2024 (957 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

19,500Peak Premier in tracked matches
2,954Highest Faceit ELO seen on CSDB
73Days played since 2023-11-26

Faceit ELO

  • At peak — 2,954
  • Next: 3,000 ELO at 3,000 — 46 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8

Premier CS Rating

  • At peak — 19,500
  • Next: Pink band at 20,000 — 500 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate51%——
K/D1.47——
Headshot %72%——

Measured 13 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate66.5%50.9%
Shot accuracy18.3%13.7%
Kill/death ratio1.201.09
Match win rate47.6%48.4%

Share this profile

CSDB.GGCha0sFACEITLevel 10 · 2,954 ELOSTANDINGTop 12.4% of rankedPREMIER19,500 · Purple bandPEAK ELO2,954csdb.gg/stats

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Performance scores

Aim86
Positioning63
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWLWLLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +7.6pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 481ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 517ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 511ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.6
Utility4.1
Positioning6.3
Opening Duels5.2
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility4.1
Mechanics7.5
Opening Duels4.3
Win Impact6.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time530ms−38ms
first ⅓ avg 568ms → last ⅓ avg 530ms
Headshot accuracy22.6%−1.4%
first ⅓ avg 24.0% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 12–12 · vertigo, 14 Apr →
44%Best headshot accuracy · 2–13 · ancient, 1 Mar →
344msFastest reaction time · 11–13 · anubis, 15 Feb →
13–2Biggest win · mirage, 27 Feb →

Across the last 100 tracked matches.

Highlights

17Longest win streak
12–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 100% over 5ancientWeakest map · 40% over 30
MapGradePlayedRecordWin rateAvg rating
ancientC3012–1840%-0.01
mirageA2415–963%0.01
anubisA1710–759%-0.01
nukeS86–275%0.01
overpassS75–271%0.01
dust2S55–0100%0.04
vertigo—31–233%0.06
cache—20–20%0.01
train—21–150%0.01
inferno—20–20%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 30). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

373,547Lifetime kills
1.20K/D · Top 50% of Level 10 players
8,384Matches
47.6%Match win rate
66.5%Headshot % · Top 10% of Level 10 players
18.3%Shot accuracy · Top 25% of Level 10 players
29,590MVPs
14,256Hours (in match)
8,937Bombs planted
4,132Bombs defused

Most-used weapons

AK-47189,078
AWP36,953
Knife7,228
SG 5534,993
P2504,824
MP94,050

Lifetime map wins

17,293inferno
11,435nuke
8,598dust2
7,799train
7,215vertigo
2,670cbble
223office
126lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,386Matches
52%Win rate
1.08Avg K/D
81.3ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage28653%1.1016.1
Ancient25151%1.0716.2
Anubis20058%1.1016.2
Nuke11049%1.0916.3
Overpass7156%1.1316.9
Dust26134%0.9215.0
Inferno3650%1.1715.9
Train3250%1.0116.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
40.7%Spray accuracy
83.8%Counter-strafing
9.1°Preaim
532msReaction time
39.4%T opening success
54.7%CT opening success
0.50Enemies flashed / flash
5.3%Flash assists
8.42HE damage / grenade
6.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4994 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3537% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–100.0430%15 Sept →
anubis9–13-0.0330%15 Aug →
mirage19–170.0123%9 Aug →
cache5–13-0.0136%31 Jul →
cache11–130.0235%15 Jul →
ancient16–130.0119%18 Jun →
ancient13–110.0125%3 Jun →
overpass9–13-0.0224%11 May →
nuke16–14-0.0115%14 Apr →
anubis13–110.0820%6 Apr →
dust213–11-0.0431%31 Mar →
mirage16–12-0.0418%27 Jan →
ancient10–130.0115%12 Jan →
mirage11–13-0.0216%5 Jan →
ancient18–220.0321%4 Jan →
mirage12–160.0118%4 Jan →
mirage7–13-0.1310%22 Dec →
mirage13–110.0523%15 Dec →
train13–80.0413%10 Dec →
ancient13–90.0217%1 Dec →
ancient8–13-0.0216%26 Nov →
ancient5–13-0.0123%26 Nov →
nuke13–40.0429%10 Nov →
train9–13-0.0229%23 Oct →
overpass13–110.0527%21 Oct →
overpass13–70.1316%2 Oct →
ancient4–13-0.0620%6 Sept →
mirage13–9-0.0120%3 Sept →
ancient13–80.0122%25 Jun →
nuke7–13-0.0129%25 Jun →
anubis13–6-0.0232%14 Jun →
ancient16–120.0718%11 Jun →
ancient13–100.1525%5 Jun →
nuke19–150.0623%28 May →
dust213–50.0631%3 May →
mirage13–110.0525%2 May →
dust213–40.0625%2 May →
mirage13–7-0.0121%17 Apr →
dust213–30.1029%2 Feb →
anubis13–10-0.0213%12 Nov →
mirage13–60.0216%29 Oct →
ancient13–6-0.0110%20 Sept →
anubis22–18-0.0111%9 Aug →
dust216–130.0238%30 Jul →
anubis13–60.0622%24 Jul →
anubis13–100.0337%1 Jun →
mirage13–40.0223%30 Apr →
ancient11–130.0024%28 Apr →
vertigo12–120.1717%14 Apr →
overpass13–9-0.0720%8 Apr →
ancient13–90.0329%8 Apr →
nuke4–13-0.0321%8 Apr →
anubis9–13-0.0120%10 Mar →
nuke13–60.0523%9 Mar →
mirage13–110.0224%9 Mar →
anubis2–10-0.1123%9 Mar →
ancient13–9-0.0516%9 Mar →
mirage13–70.0829%4 Mar →
mirage9–13-0.0610%4 Mar →
ancient1–13-0.0424%4 Mar →
anubis13–60.0718%4 Mar →
overpass13–9-0.0633%1 Mar →
ancient2–13-0.0744%1 Mar →
mirage13–3-0.0011%29 Feb →
mirage13–20.1117%27 Feb →
ancient2–13-0.0619%26 Feb →
anubis13–80.089%26 Feb →
mirage13–9-0.0133%26 Feb →
mirage7–130.0539%26 Feb →
overpass16–140.0117%25 Feb →
nuke13–11-0.0723%24 Feb →
ancient11–13-0.0329%22 Feb →
overpass10–130.0118%22 Feb →
ancient14–16-0.0511%19 Feb →
anubis5–13-0.0430%18 Feb →
anubis11–13-0.0518%15 Feb →
ancient7–13-0.0539%13 Feb →
nuke13–90.0233%11 Feb →
mirage7–130.0023%11 Feb →
inferno9–13-0.0220%11 Feb →
mirage9–130.0242%9 Feb →
ancient4–13-0.0017%9 Feb →
ancient10–13-0.0217%8 Feb →
ancient11–13-0.0116%6 Feb →
anubis8–13-0.0511%2 Feb →
ancient13–100.0315%1 Feb →
ancient2–13-0.0424%30 Jan →
mirage16–13-0.0120%29 Jan →
anubis13–10-0.0024%29 Jan →
ancient1–13-0.0814%28 Jan →
inferno10–13-0.0414%25 Jan →
vertigo7–11-0.0218%25 Jan →
ancient16–130.0323%26 Dec →
ancient3–13-0.0623%26 Dec →
vertigo13–80.0338%26 Dec →
anubis16–14-0.0129%25 Dec →
anubis4–13-0.0315%25 Dec →
mirage11–13-0.0129%25 Dec →
mirage9–130.0443%25 Dec →
ancient13–90.0228%26 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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