edi

edi — CS2 Stats

FI76561198303619993[U:1:343354265]Steam profile ↗✓ No bans

1,886Tracked matches60%Win rate2022Tracked since
CSDB Rating5.7 SolidPositional Player
Premier CS Rating22,243Top 50% of 213,399 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53390 of 259999 tracked
FaceitLevel 8 · 1,504 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,243 +733 20 Apr – 25 Oct · 13 days played
19,80522,289peak 22,28920 Apr25 Oct
Faceit ELO: 1,504 +0 6 Sept – 12 Sept · 2 observations
1,5041,504peak 1,5046 Sept12 Sept
22,565Peak Premier in tracked matches
1,504Highest Faceit ELO seen on CSDB
49Days played since 2026-04-20

Faceit ELO

  • At peak — 1,504
  • Next: Level 8 at 1,531 — 27 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-06
  • Level 6 first seen 2026-09-06

Premier CS Rating

  • 46 below peak (22,289)
  • Next: Red band at 25,000 — 2,757 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGediFACEITLevel 8 · 1,504 ELOSTANDINGTop 31.2% of rankedPREMIER22,243 · Pink bandPEAK ELO1,504csdb.gg/stats

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Performance scores

Aim58
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLLLWLWWWWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.8pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 633ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 636ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.8
Utility4.6
Positioning5.6
Opening Duels3.3
Clutch3.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.6
Utility4.6
Mechanics5.8
Opening Duels2.9
Win Impact8.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time631ms−68ms
first ⅓ avg 698ms → last ⅓ avg 631ms
Headshot accuracy21.9%−0.7%
first ⅓ avg 22.6% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · inferno, 5 Jun →
38%Best headshot accuracy · 7–13 · cache, 29 Apr →
438msFastest reaction time · 13–16 · inferno, 15 Aug →
13–1Biggest win · ancient, 11 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
8–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 85% over 13ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA2817–1161%0.01
ancientD144–1029%-0.02
dust2C146–843%-0.00
anubisD134–931%0.01
mirageS1311–285%0.02
infernoB84–450%-0.01
cacheA53–260%-0.00
overpass—31–233%-0.03
train—11–0100%0.02
shelter—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,356Matches
50%Win rate
1.10Avg K/D
77.9ADR
50%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage33651%1.0615.9
Ancient22947%1.0715.5
Nuke20960%1.2116.6
Dust214848%1.0214.9
Inferno11642%0.9715.5
Anubis9946%1.0614.7
Train4151%1.1617.3
Overpass3842%1.0015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
33.4%Accuracy (enemy spotted)
34.7%Spray accuracy
75.9%Counter-strafing
12.1°Preaim
629msReaction time
50.2%T opening success
33.2%CT opening success
0.46Enemies flashed / flash
10.4%Flash assists
6.10HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1213° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4628 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0414%2 Nov →
nuke10–130.0328%25 Oct →
anubis5–13-0.0222%25 Oct →
inferno13–11-0.0630%25 Oct →
anubis9–130.0129%9 Oct →
nuke13–70.0117%9 Oct →
nuke13–60.0619%9 Oct →
nuke13–100.0330%9 Oct →
nuke13–100.0525%7 Oct →
nuke11–130.0122%5 Oct →
cache13–40.0213%5 Oct →
ancient13–30.0120%5 Oct →
cache13–40.0523%5 Oct →
nuke13–70.0423%5 Oct →
dust213–50.0030%5 Oct →
train13–80.0230%2 Oct →
nuke10–130.0716%2 Oct →
nuke4–130.0327%2 Oct →
inferno10–130.0320%2 Oct →
ancient11–130.0121%5 Sept →
nuke13–9-0.0419%4 Sept →
anubis13–10-0.0222%4 Sept →
inferno7–13-0.0410%2 Sept →
nuke13–70.0230%29 Aug →
cache19–16-0.0020%27 Aug →
inferno13–110.0116%27 Aug →
mirage13–11-0.0122%26 Aug →
nuke5–130.0017%24 Aug →
dust213–2-0.069%23 Aug →
cache8–13-0.0734%22 Aug →
nuke6–13-0.0936%22 Aug →
nuke8–50.0714%22 Aug →
anubis11–130.0414%21 Aug →
inferno13–16-0.0414%15 Aug →
dust28–13-0.0513%12 Aug →
mirage16–140.0320%11 Aug →
ancient13–10.0616%11 Aug →
anubis13–90.0210%10 Aug →
mirage13–5-0.0418%9 Aug →
ancient12–16-0.0613%8 Aug →
nuke13–8-0.0111%8 Aug →
nuke13–10-0.0236%6 Aug →
nuke13–9-0.0216%6 Aug →
anubis2–13-0.0012%5 Aug →
nuke16–140.0315%5 Aug →
ancient12–16-0.0118%4 Aug →
nuke16–140.0421%3 Aug →
anubis5–130.0315%3 Aug →
mirage13–60.0521%3 Aug →
inferno9–130.0319%31 Jul →
inferno13–7-0.0719%31 Jul →
mirage13–30.0633%30 Jul →
mirage13–100.0118%30 Jul →
anubis6–130.0226%29 Jul →
ancient2–13-0.1120%27 Jul →
mirage13–50.0323%27 Jul →
nuke9–13-0.0319%12 Jul →
shelter13–30.0110%9 Jul →
anubis11–13-0.0410%8 Jul →
nuke10–20.0212%8 Jul →
mirage8–13-0.0121%7 Jul →
ancient13–10-0.0214%7 Jul →
ancient13–9-0.055%6 Jul →
dust214–160.0217%5 Jul →
anubis7–130.0218%5 Jul →
dust210–130.0516%5 Jul →
mirage13–110.0831%3 Jul →
mirage13–6-0.0118%3 Jul →
nuke13–50.0327%21 Jun →
dust213–100.0128%5 Jun →
dust211–130.0225%5 Jun →
inferno13–70.1032%5 Jun →
dust210–130.0327%17 May →
nuke9–130.0527%17 May →
dust23–13-0.0722%13 May →
anubis13–20.0630%13 May →
nuke16–130.0137%7 May →
mirage13–80.0820%7 May →
nuke4–13-0.056%7 May →
overpass13–10-0.0223%5 May →
dust213–60.0422%5 May →
dust25–13-0.0319%1 May →
mirage7–13-0.0027%1 May →
ancient5–13-0.0426%29 Apr →
dust216–130.0034%29 Apr →
cache7–13-0.0238%29 Apr →
dust215–150.0221%25 Apr →
anubis16–14-0.0016%25 Apr →
overpass9–13-0.0711%24 Apr →
nuke8–13-0.0724%24 Apr →
ancient9–13-0.0711%24 Apr →
mirage13–6-0.0225%24 Apr →
overpass11–13-0.0123%21 Apr →
nuke13–60.0018%21 Apr →
ancient9–13-0.0313%21 Apr →
dust213–8-0.0313%21 Apr →
anubis6–13-0.0232%21 Apr →
ancient4–13-0.0619%20 Apr →
ancient15–150.0719%20 Apr →
nuke13–8-0.0316%20 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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