Tonn1rane

Tonn1rane — CS2 Stats

76561199023359444[U:1:1063093716]Steam profile ↗✓ No bans

1,593Tracked matches57%Win rate2021Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating20,813Top 50% of 213,399 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#72382 of 260000 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,813 +2,958 13 Sept – 4 Nov · 25 days played
17,85522,546peak 22,54613 Sept4 Nov
22,661Peak Premier in tracked matches
26Days played since 2026-09-13

Premier CS Rating

  • 1,733 below peak (22,546)
  • +2,353 over 30 days · improving
  • Next: Red band at 25,000 — 4,187 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTonn1raneFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,813 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning57
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLWWLLWWWWL

Last 10 vs previous 10: −20pp win rate · +0.05 avg rating · −6.8pp headshot accuracy · −34ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 21%
  • Avg reaction 526ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 19%
  • Avg reaction 546ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.9
Utility4.4
Positioning5.7
Opening Duels3.3
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 55% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility4.4
Mechanics9.0
Opening Duels4.1
Win Impact7.2

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time563ms−14ms
first ⅓ avg 577ms → last ⅓ avg 563ms
Headshot accuracy20.5%+4.3%
first ⅓ avg 16.2% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 4–0 · anubis, 2 Nov →
43%Best headshot accuracy · 13–5 · mirage, 1 Nov →
383msFastest reaction time · 4–0 · anubis, 2 Nov →
13–0Biggest win · nuke, 1 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 74% over 19dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeS1914–574%0.07
mirageA1610–663%0.02
anubisB168–850%0.05
dust2D155–1033%0.03
infernoA149–564%0.05
ancientC94–544%0.01
cacheC52–340%-0.02
vertigo—31–233%0.09
office—32–167%0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

121Matches
54%Win rate
1.11Avg K/D
75.1ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
10%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke2752%1.2715.6
Ancient2250%1.0314.4
Mirage2060%1.0513.4
Anubis1662%1.1814.9
Dust21443%1.0312.4
Inferno1250%1.1614.0
Cache560%1.0514.0
Vertigo475%0.8413.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
40.0%Accuracy (enemy spotted)
41.0%Spray accuracy
90.4%Counter-strafing
8.7°Preaim
578msReaction time
55.1%T opening success
37.5%CT opening success
0.52Enemies flashed / flash
10.5%Flash assists
8.42HE damage / grenade
5.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.5216% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–160.0627%4 Nov →
nuke13–30.0921%4 Nov →
vertigo9–60.1816%4 Nov →
mirage9–130.0521%4 Nov →
office10–130.1021%4 Nov →
anubis13–6-0.018%4 Nov →
inferno13–40.0916%4 Nov →
nuke13–70.0815%4 Nov →
anubis13–100.0620%4 Nov →
inferno10–130.0823%3 Nov →
mirage13–10-0.0220%3 Nov →
dust29–130.0127%3 Nov →
dust213–11-0.0618%2 Nov →
nuke13–60.0722%2 Nov →
dust211–13-0.0510%2 Nov →
dust26–5-0.0130%2 Nov →
anubis4–10.0129%2 Nov →
anubis4–00.2438%2 Nov →
nuke13–00.1517%1 Nov →
mirage13–5-0.0543%1 Nov →
mirage7–13-0.0619%1 Nov →
mirage7–13-0.0624%31 Oct →
dust211–130.0019%31 Oct →
inferno5–130.0129%29 Oct →
mirage14–160.0822%29 Oct →
dust25–13-0.0318%29 Oct →
anubis13–60.0512%29 Oct →
mirage13–110.0311%28 Oct →
anubis2–13-0.048%28 Oct →
office13–100.0621%28 Oct →
office13–60.1730%28 Oct →
inferno7–130.039%27 Oct →
cache5–13-0.0215%27 Oct →
dust29–130.1221%27 Oct →
dust213–100.0410%26 Oct →
nuke1–60.028%26 Oct →
ancient11–13-0.0013%26 Oct →
mirage13–5-0.0014%26 Oct →
anubis0–13-0.0613%25 Oct →
nuke13–80.1312%25 Oct →
cache13–4-0.058%25 Oct →
inferno13–7-0.0219%25 Oct →
ancient13–8-0.0318%22 Oct →
anubis3–13-0.0314%22 Oct →
nuke7–130.0216%22 Oct →
cache4–13-0.084%21 Oct →
ancient13–40.0720%21 Oct →
nuke13–80.0521%21 Oct →
dust24–13-0.0428%21 Oct →
ancient10–130.0218%21 Oct →
mirage13–40.1316%21 Oct →
vertigo12–120.0715%21 Oct →
inferno10–130.0611%20 Oct →
inferno13–30.1022%20 Oct →
mirage7–130.0617%20 Oct →
mirage4–1-0.0710%20 Oct →
nuke7–130.1517%20 Oct →
dust28–130.0618%19 Oct →
nuke13–70.0723%19 Oct →
cache11–130.0220%19 Oct →
anubis13–40.1113%18 Oct →
mirage3–13-0.049%17 Oct →
nuke6–130.009%17 Oct →
inferno6–13-0.0015%16 Oct →
mirage13–50.0114%16 Oct →
anubis13–60.2115%16 Oct →
dust22–130.0320%16 Oct →
ancient6–130.0214%15 Oct →
nuke13–110.0925%15 Oct →
nuke13–20.1025%15 Oct →
mirage13–70.0417%14 Oct →
anubis6–130.0829%14 Oct →
anubis9–130.0419%14 Oct →
inferno13–40.1024%14 Oct →
dust213–90.0616%14 Oct →
cache13–110.0523%13 Oct →
anubis14–160.0313%13 Oct →
nuke13–100.0614%13 Oct →
inferno13–10-0.0911%13 Oct →
inferno16–140.0918%13 Oct →
dust25–130.1417%13 Oct →
ancient13–50.0715%13 Oct →
nuke16–130.0012%10 Oct →
nuke13–4-0.0215%10 Oct →
inferno13–5-0.048%9 Oct →
ancient14–16-0.049%9 Oct →
ancient13–8-0.0014%9 Oct →
inferno13–50.0928%8 Oct →
nuke13–30.1216%8 Oct →
dust27–130.0310%8 Oct →
anubis3–13-0.0011%8 Oct →
dust213–60.1912%8 Oct →
mirage13–110.0617%7 Oct →
nuke16–140.0113%7 Oct →
inferno13–60.1518%7 Oct →
ancient4–13-0.0213%5 Oct →
mirage13–90.0817%5 Oct →
anubis7–130.0718%5 Oct →
anubis13–6-0.0110%5 Oct →
vertigo3–130.029%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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