Silver Skink

Silver Skink — CS2 Stats

DJ76561198302280421[U:1:342014693]Steam profile ↗✓ No bans

1,548Tracked matches48%Win rate2020Tracked since
3,379Hours in CS9Hrs last 2 wks
CSDB Rating6.1 SolidOpening Duellist
Premier CS Rating18,015Purple band · top ~16.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 27 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,015 +1,884 27 Jul18 Sept · 22 days played
16,13118,133peak 18,13327 Jul18 Sept
18,133Peak Premier in tracked matches
44Days played since 2026-07-27

Premier CS Rating

  • 118 below peak (18,133)
  • +663 over 30 days · improving
  • Next: Pink band at 20,000 1,985 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches312−9
Win rate67%42%+25pp
K/D1.461.25+0.21
Headshot %39%38%+0pp

Measured 13 Sep 202621 Sep 2026; previous 7 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.6%43.8%44.8%6.2% short
Shot accuracy19.2%12.0%12.4%above
Kill/death ratio1.041.021.04meets
Match win rate42.2%44.7%45.2%3.1% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSilver SkinkFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,015 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning66
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY385012Last 10038%Win rateLWWWWWLLWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −1.4pp headshot accuracy · −59ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 12%
  • Avg reaction 564ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 13%
  • Avg reaction 554ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+3.4 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.6
Utility2.1
Positioning6.6
Opening Duels7.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.6
Utility2.1
Mechanics7.1
Opening Duels6.3
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time584ms−98ms
first ⅓ avg 682ms → last ⅓ avg 584ms
Headshot accuracy14.5%+1.8%
first ⅓ avg 12.8% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · dust2, 9 Sept
28%Best headshot accuracy · 13–5 · mirage, 17 Aug
414msFastest reaction time · 1–4 · nuke, 12 Sept
13–1Biggest win · dust2, 12 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
411In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB2091145%0.02
dust2B2091145%0.02
cacheD1961332%0.00
ancientB105550%0.00
infernoD102820%0.02
nukeD82625%0.01
anubisA53260%-0.01
overpass42250%0.04
vertigo2020%-0.05
train1010%-0.03
boulder1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,356Lifetime kills
1.04K/D · Top 50% of Level 5 players
4,813Matches
42.2%Match win rate
38.6%Headshot %
19.2%Shot accuracy · Top 5% of Level 5 players
12,695MVPs
1,992Hours (in match)
4,410Bombs planted
1,028Bombs defused

Most-used weapons

AK-4736,382
AWP18,609
SSG 083,619
Tec-92,445
P2502,232
MP72,157

Lifetime map wins

33,958dust2
2,137inferno
1,714vertigo
1,475nuke
1,383office
155lake
97train
96bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

161Matches
50%Win rate
0.94Avg K/D
62.2ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis3453%0.8615.3
Mirage2934%0.8414.9
Vertigo2055%1.1415.2
Inferno1644%1.0016.6
Overpass1369%1.1516.6
Ancient1050%0.8813.7
Nuke450%1.0215.0
Dust2250%0.7412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
39.0%Accuracy (enemy spotted)
41.9%Spray accuracy
81.8%Counter-strafing
9.5°Preaim
588msReaction time
51.8%T opening success
58.5%CT opening success
0.26Enemies flashed / flash
1.0%Flash assists
6.72HE damage / grenade
1.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3845% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2627 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–130.0313%20 Sept
dust213–100.0514%18 Sept
cache13–70.1212%15 Sept
anubis13–60.0315%13 Sept
cache13–50.045%12 Sept
dust213–10.1110%12 Sept
nuke1–4-0.0614%12 Sept
nuke11–13-0.0314%10 Sept
dust213–40.1518%9 Sept
ancient5–130.0918%9 Sept
inferno11–13-0.0213%9 Sept
cache11–130.0212%8 Sept
inferno13–110.0212%8 Sept
train1–13-0.0315%8 Sept
nuke12–12-0.0112%7 Sept
ancient13–60.0416%7 Sept
cache9–130.0519%7 Sept
boulder6–13-0.0120%7 Sept
mirage10–130.1013%6 Sept
overpass13–30.1515%6 Sept
nuke13–9-0.0111%6 Sept
mirage13–5-0.0623%5 Sept
dust29–130.0819%4 Sept
mirage5–13-0.0013%2 Sept
ancient4–40.0918%2 Sept
inferno6–130.0514%2 Sept
nuke13–40.0920%2 Sept
inferno10–130.1320%2 Sept
ancient16–13-0.0114%1 Sept
ancient13–10-0.065%31 Aug
dust213–5-0.0418%31 Aug
inferno12–120.0014%31 Aug
mirage5–13-0.0610%30 Aug
cache13–4-0.0213%30 Aug
ancient9–13-0.0211%29 Aug
mirage9–13-0.0510%29 Aug
overpass4–13-0.0113%29 Aug
inferno7–130.0411%29 Aug
overpass13–90.0314%29 Aug
mirage6–130.0320%28 Aug
cache10–13-0.1018%27 Aug
inferno13–11-0.0517%27 Aug
dust213–90.027%26 Aug
cache12–12-0.0014%26 Aug
cache2–130.0526%26 Aug
inferno3–13-0.0114%26 Aug
vertigo8–13-0.0022%25 Aug
cache12–12-0.019%24 Aug
dust28–13-0.0118%24 Aug
cache13–6-0.0113%23 Aug
dust23–130.0827%23 Aug
cache9–13-0.079%21 Aug
mirage13–2-0.0720%20 Aug
nuke5–130.1013%19 Aug
mirage12–120.0113%18 Aug
overpass10–13-0.0112%18 Aug
cache7–130.0016%17 Aug
dust213–10-0.0522%17 Aug
mirage13–50.1128%17 Aug
cache12–120.0317%16 Aug
mirage13–70.0417%16 Aug
mirage9–130.029%14 Aug
dust28–13-0.019%14 Aug
cache5–130.0311%14 Aug
inferno12–120.0618%13 Aug
mirage11–130.1119%13 Aug
vertigo2–13-0.106%13 Aug
dust212–12-0.068%12 Aug
anubis13–7-0.0112%11 Aug
nuke11–130.0215%8 Aug
cache7–13-0.0313%7 Aug
mirage13–90.039%7 Aug
dust28–13-0.0414%7 Aug
mirage12–110.1113%6 Aug
inferno11–13-0.0113%4 Aug
nuke5–13-0.0215%4 Aug
ancient13–20.0018%2 Aug
dust215–150.0226%2 Aug
mirage13–100.039%1 Aug
dust213–8-0.018%1 Aug
cache12–120.0413%1 Aug
dust212–120.0512%1 Aug
cache13–9-0.026%31 Jul
mirage13–80.0416%31 Jul
dust214–160.0115%31 Jul
cache6–13-0.048%30 Jul
mirage13–6-0.075%30 Jul
ancient6–13-0.0015%30 Jul
anubis13–5-0.0314%30 Jul
dust215–15-0.0712%29 Jul
dust213–3-0.093%29 Jul
anubis7–13-0.0217%29 Jul
mirage9–13-0.0322%29 Jul
cache16–140.0213%29 Jul
ancient13–6-0.0014%28 Jul
anubis6–13-0.046%27 Jul
ancient11–13-0.0910%27 Jul
dust213–110.0119%27 Jul
dust214–160.1119%27 Jul
mirage13–80.0611%27 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →