skibidi sammakko

skibidi sammakko — CS2 Stats

FI76561198300854237[U:1:340588509]Steam profile ↗VAC banned

427Tracked matches35%Win rate2021Tracked since
CSDB Rating2.8 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,914 -1,530 11 Mar – 22 Apr · 15 days played
12,91414,999peak 14,99911 Mar22 Apr
14,999Peak Premier in tracked matches
53Days played since 2025-02-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGskibidi sammakkoFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim33
Positioning33
Utility24

0–100 skill scores via Leetify.

Recent form

COLD37–55–8Last 10037%Win rateLLWLLLLLTL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −0.2pp headshot accuracy · −95ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 555ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 554ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim3.3
Utility2.4
Positioning3.3
Opening Duels0.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.3
Utility2.4
Mechanics4.7
Opening Duels0.8
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time631ms−21ms
first ⅓ avg 652ms → last ⅓ avg 631ms
Headshot accuracy12.7%−2.1%
first ⅓ avg 14.8% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–0 · basalt, 3 Mar →
40%Best headshot accuracy · 13–4 · anubis, 28 Dec →
430msFastest reaction time · 4–13 · overpass, 31 Aug →
13–0Biggest win · basalt, 3 Mar →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
1–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 60% over 10overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageD214–1719%-0.03
nukeC125–742%-0.02
anubisA116–555%-0.03
ancientD102–820%-0.04
infernoA106–460%-0.02
dust2B84–450%-0.03
trainB63–350%-0.03
overpassD61–517%-0.03
vertigoA53–260%-0.02
cache—31–233%-0.06
basalt—32–167%0.06
edin—20–20%-0.03
warden—10–10%-0.08
italy—10–10%-0.02
palacio—10–10%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

64Matches
45%Win rate
0.64Avg K/D
—ADR
43%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2536%0.6610.1
Anubis1443%0.568.4
Nuke944%0.6710.0
Ancient5100%0.8111.6
Overpass450%0.659.5
Inferno450%0.5811.0
Vertigo333%0.477.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
29.9%Accuracy (enemy spotted)
33.6%Spray accuracy
71.3%Counter-strafing
12.1°Preaim
628msReaction time
23.7%T opening success
36.6%CT opening success
0.42Enemies flashed / flash
0.0%Flash assists
4.55HE damage / grenade
2.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1461° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3044% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4186 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.065%9 Oct →
cache7–13-0.088%9 Oct →
dust27–1-0.048%9 Oct →
train9–13-0.0712%13 Sept →
ancient3–13-0.097%3 Sept →
anubis0–13-0.0912%3 Sept →
overpass4–130.039%31 Aug →
ancient7–13-0.0036%23 Aug →
mirage12–12-0.059%23 Aug →
nuke9–13-0.059%23 Aug →
nuke13–9-0.0726%15 Aug →
vertigo5–13-0.0312%14 Aug →
anubis13–70.0211%7 Aug →
cache13–8-0.036%29 Apr →
cache4–13-0.0710%29 Apr →
nuke10–13-0.0212%28 Apr →
mirage13–70.0423%28 Apr →
anubis4–13-0.098%16 Feb →
inferno13–70.015%16 Feb →
mirage12–12-0.063%30 Jan →
mirage0–10-0.0614%30 Jan →
warden8–13-0.0816%29 Jan →
mirage10–13-0.039%7 Jan →
ancient10–13-0.105%5 Jan →
inferno5–13-0.0515%5 Jan →
anubis13–70.0610%4 Jan →
vertigo13–50.0121%4 Jan →
mirage12–120.059%4 Jan →
ancient12–12-0.0611%29 Dec →
nuke13–9-0.057%28 Dec →
anubis13–40.0240%28 Dec →
vertigo5–13-0.0619%12 Dec →
italy2–13-0.0214%12 Dec →
nuke13–8-0.037%10 Dec →
overpass5–13-0.0610%10 Dec →
palacio12–12-0.0412%10 Oct →
overpass11–13-0.048%18 Sept →
dust213–5-0.038%19 Jul →
mirage6–13-0.0612%22 Apr →
mirage13–4-0.0512%10 Apr →
mirage8–13-0.0110%9 Apr →
nuke13–60.026%9 Apr →
inferno13–5-0.066%4 Apr →
mirage15–15-0.0322%4 Apr →
nuke7–13-0.040%4 Apr →
mirage9–13-0.0711%31 Mar →
nuke10–13-0.064%30 Mar →
mirage11–13-0.0312%26 Mar →
anubis11–13-0.0612%26 Mar →
inferno6–13-0.0213%25 Mar →
ancient11–13-0.058%20 Mar →
nuke13–40.0616%20 Mar →
dust21–5-0.078%19 Mar →
nuke15–150.0315%19 Mar →
inferno13–60.0315%18 Mar →
anubis13–11-0.054%18 Mar →
ancient11–130.018%17 Mar →
mirage8–13-0.019%13 Mar →
anubis13–10-0.0215%13 Mar →
inferno13–80.0414%13 Mar →
nuke13–16-0.0316%12 Mar →
nuke14–16-0.0115%12 Mar →
inferno13–70.035%12 Mar →
train7–13-0.007%12 Mar →
mirage12–16-0.0314%11 Mar →
dust213–8-0.0710%11 Mar →
mirage9–13-0.0813%10 Mar →
ancient15–15-0.067%9 Mar →
train13–100.0019%9 Mar →
basalt2–13-0.0619%7 Mar →
edin10–13-0.0323%7 Mar →
overpass13–10-0.0313%7 Mar →
anubis13–10-0.0417%7 Mar →
train7–13-0.0211%7 Mar →
anubis7–13-0.0313%6 Mar →
edin3–13-0.0315%6 Mar →
mirage13–10-0.0026%6 Mar →
ancient5–13-0.0413%6 Mar →
mirage9–13-0.0712%5 Mar →
dust23–13-0.0324%5 Mar →
overpass6–13-0.0513%4 Mar →
inferno9–13-0.0616%3 Mar →
basalt13–00.2221%3 Mar →
dust213–00.0836%3 Mar →
ancient13–7-0.008%3 Mar →
mirage8–13-0.0321%26 Feb →
inferno13–9-0.0713%26 Feb →
train13–9-0.0611%26 Feb →
inferno6–13-0.089%20 Feb →
mirage11–13-0.028%17 Feb →
basalt13–60.0120%17 Feb →
mirage13–7-0.0421%16 Feb →
vertigo13–4-0.029%16 Feb →
dust24–13-0.0713%16 Feb →
vertigo13–8-0.006%14 Feb →
overpass4–13-0.026%13 Feb →
dust210–13-0.048%13 Feb →
train13–7-0.049%13 Feb →
ancient13–10-0.0412%12 Feb →
anubis7–13-0.0816%11 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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