Möksy

Möksy — CS2 Stats

FI76561198298969688[U:1:338703960]Steam profile ↗✓ No bans

623Tracked matches57%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPassive Rifler
Premier CS Rating16,673Purple band · top ~21.7% of ranked players (population est.)
CSDB Leaderboard#16243 of 28528 tracked
Ladder ranks via Leetify

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CSDB.GGMöksyPREMIER16,673 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning32
Utility20

0–100 skill scores via Leetify.

Recent form

HOT45496Last 10045%Win rateLWWWWWLWWW

Last 10 vs previous 10: +60pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression4.2
Utility2.0
Positioning3.2
Opening Duels0.3
Clutch0.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.2
Utility2.0
Mechanics7.2
Opening Duels0.3
Win Impact7.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time625ms−4ms
first ⅓ avg 629ms → last ⅓ avg 625ms
Headshot accuracy20.1%+4.5%
first ⅓ avg 15.6% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — inferno 6–9
132Biggest win — mirage
5Longest win streak
710In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 88% over 8nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA25151060%-0.04
mirageC2071335%-0.07
ancientD1751229%-0.05
nukeD112918%-0.06
anubisS87188%-0.05
infernoC83538%-0.02
dust2C73443%-0.05
overpass43175%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

71Matches
51%Win rate
0.60Avg K/D
53.9ADR
49%Headshot %

Clutches & streaks

23%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1362%0.6811.4
Ancient1233%0.509.3
Anubis1080%0.6911.4
Nuke850%0.438.5
Inferno729%0.518.0
Dust2617%0.5810.3
Overpass367%0.365.7
Vertigo1100%0.5716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
29.3%Accuracy (enemy spotted)
30.6%Spray accuracy
82.3%Counter-strafing
7.2°Preaim
624msReaction time
32.2%T opening success
30.0%CT opening success
0.43Enemies flashed / flash
0.0%Flash assists
5.13HE damage / grenade
0.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4253 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2134% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.1120%19 Aug
anubis13–10-0.1024%19 Aug
anubis13–11-0.0536%17 Aug
ancient13–5-0.0718%17 Aug
cache13–50.0522%17 Aug
nuke16–14-0.0828%17 Aug
inferno6–90.087%6 Aug
ancient13–8-0.0322%3 Aug
mirage13–3-0.0420%31 Jul
dust213–8-0.0420%29 Jul
nuke14–16-0.0418%27 Jul
mirage9–13-0.0719%27 Jul
cache11–13-0.0422%27 Jul
mirage8–13-0.1016%27 Jul
dust210–13-0.045%26 Jul
ancient10–13-0.0624%26 Jul
dust213–8-0.0418%23 Jul
inferno13–16-0.0716%23 Jul
ancient8–13-0.0915%22 Jul
cache13–10-0.0320%22 Jul
cache13–7-0.0320%22 Jul
inferno13–9-0.0419%22 Jul
mirage13–8-0.099%22 Jul
mirage7–13-0.0220%19 Jul
ancient13–11-0.0418%18 Jul
nuke3–13-0.0630%18 Jul
anubis13–10-0.0727%16 Jul
ancient11–13-0.099%16 Jul
mirage13–2-0.0324%16 Jul
cache13–10-0.0517%16 Jul
nuke8–13-0.0130%16 Jul
nuke7–13-0.0630%16 Jul
overpass13–100.0224%13 Jun
anubis13–60.0118%13 Jun
mirage11–13-0.0727%13 Jun
cache13–11-0.0210%13 Jun
ancient5–13-0.0116%4 Jun
cache13–9-0.0123%4 Jun
mirage9–13-0.0824%4 Jun
nuke8–13-0.0921%4 Jun
mirage5–13-0.0939%3 Jun
cache13–60.0017%3 Jun
inferno9–13-0.0715%3 Jun
mirage10–13-0.0524%3 Jun
nuke4–13-0.115%30 May
dust211–13-0.0920%30 May
inferno13–60.0621%30 May
ancient13–10-0.0729%30 May
cache13–11-0.0434%30 May
cache13–5-0.0421%25 May
ancient5–13-0.0125%25 May
cache12–12-0.0124%24 May
cache12–12-0.0615%22 May
mirage0–13-0.104%20 May
ancient12–12-0.0518%20 May
ancient6–13-0.036%18 May
mirage12–12-0.0715%18 May
cache13–6-0.0022%18 May
cache10–13-0.0615%18 May
cache12–12-0.0519%18 May
cache11–13-0.0527%18 May
anubis16–12-0.0615%15 May
nuke4–130.0131%15 May
overpass13–6-0.0215%15 May
anubis9–13-0.0417%15 May
dust23–13-0.0929%15 May
ancient5–13-0.0528%13 May
nuke4–13-0.0625%13 May
cache13–10-0.0517%4 May
cache13–10-0.0414%4 May
cache12–12-0.0715%30 Apr
inferno10–13-0.0214%30 Apr
mirage6–13-0.138%30 Apr
cache7–13-0.1012%30 Apr
cache11–13-0.069%30 Apr
cache13–4-0.0412%30 Apr
cache13–6-0.0323%30 Apr
cache13–8-0.0822%29 Apr
cache10–13-0.0614%29 Apr
inferno13–4-0.0219%27 Apr
mirage13–7-0.059%27 Apr
ancient11–13-0.0217%27 Apr
ancient4–13-0.100%23 Apr
mirage8–13-0.082%23 Apr
ancient2–13-0.0439%23 Apr
mirage11–13-0.0812%23 Apr
mirage16–14-0.0619%23 Apr
anubis16–12-0.0710%23 Apr
nuke13–11-0.0315%21 Apr
mirage8–13-0.0818%21 Apr
overpass10–13-0.0827%15 Apr
ancient11–13-0.0530%15 Apr
mirage13–60.0019%10 Apr
dust28–13-0.0812%10 Apr
anubis13–7-0.039%29 Mar
mirage16–13-0.0622%29 Mar
dust213–80.0324%29 Mar
inferno6–13-0.089%27 Mar
ancient13–7-0.0112%27 Mar
overpass13–10-0.068%27 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →