batman

batman — CS2 Stats

PN76561198297074065[U:1:336808337]Steam profile ↗✓ No bans

707Tracked matches41%Win rate2020Tracked since
2,234Hours in CS
CSDB Rating6.9 SolidSupport
Premier CS Rating22,191Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#54610 of 261514 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 707 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,191 +2,073 5 Jul – 4 Nov · 22 days played
20,11825,662peak 25,6625 Jul4 Nov
26,091Peak Premier in tracked matches
2,002Highest Faceit ELO seen on CSDB
24Days played since 2026-05-06

Premier CS Rating

  • 3,471 below peak (25,662)
  • -1,612 over 90 days
  • Next: Red band at 25,000 — 2,809 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.3%48.2%50.9%1.6% short
Shot accuracy15.3%13.2%13.7%above
Kill/death ratio1.491.071.09above
Match win rate50.4%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbatmanFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,191 · Pink bandPEAK ELO2,002csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning60
Utility74

0–100 skill scores via Leetify.

Recent form

COLD52–45–3Last 10052%Win rateLWTLLLLLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −4.1pp headshot accuracy · +1ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 537ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 527ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim9.1
Utility7.4
Positioning6.0
Opening Duels4.4
Clutch4.2

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.0
Utility7.4
Mechanics8.2
Opening Duels2.4
Win Impact2.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time542ms−46ms
first ⅓ avg 588ms → last ⅓ avg 542ms
Headshot accuracy21.1%−3.1%
first ⅓ avg 24.2% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–3 · overpass, 8 Jul →
55%Best headshot accuracy · 9–3 · poseidon, 15 Jul →
375msFastest reaction time · 10–13 · cache, 9 Jul →
13–1Biggest win · cache, 9 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 12mirageWeakest map · 38% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC2610–1638%0.04
ancientA2414–1058%0.03
cacheB2412–1250%0.04
anubisS128–467%0.04
inferno—31–233%0.07
poseidon—33–0100%0.03
dust2—20–20%0.06
nuke—21–150%0.04
eldorado—11–0100%0.11
debris—11–0100%0.06
vertigo—10–10%0.01
overpass—11–0100%0.22

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,356Lifetime kills
1.49K/D · Top 10% of Level 9 players
4,337Matches
50.4%Match win rate · Top 25% of Level 9 players
49.3%Headshot % · Top 50% of Level 9 players
15.3%Shot accuracy · Top 50% of Level 9 players
17,921MVPs
2,234Hours (in match)
5,123Bombs planted
1,385Bombs defused

Most-used weapons

AK-4755,910
AWP15,738
SSG 082,107
P2501,525
HE Grenade1,102

Lifetime map wins

2,060dust2
2,027inferno
1,622cbble
1,458vertigo
748nuke
709train
44office
44lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

445Matches
57%Win rate
1.57Avg K/D
95.9ADR
47%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage13064%1.7222.0
Ancient7356%1.4720.1
Anubis6255%1.4319.4
Vertigo5753%1.5420.4
Inferno862%1.3816.3
Nuke825%1.2321.1
Overpass333%1.7317.3
Dust230%1.4022.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
41.2%Accuracy (enemy spotted)
44.9%Spray accuracy
86.7%Counter-strafing
9.5°Preaim
544msReaction time
30.8%T opening success
48.2%CT opening success
0.77Enemies flashed / flash
7.6%Flash assists
9.49HE damage / grenade
18.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8394% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–160.0327%25 Aug →
ancient13–9-0.0112%25 Aug →
cache15–15-0.0121%20 Aug →
mirage7–130.0620%20 Aug →
mirage10–130.0025%20 Aug →
ancient10–13-0.0015%19 Aug →
ancient11–13-0.0212%19 Aug →
ancient13–160.0314%19 Aug →
mirage5–130.0832%19 Aug →
mirage6–130.0716%19 Aug →
cache13–80.1030%18 Aug →
ancient6–130.0220%18 Aug →
anubis13–70.0321%18 Aug →
ancient13–90.1422%18 Aug →
mirage13–100.0223%17 Aug →
mirage13–80.0724%17 Aug →
mirage10–130.0624%17 Aug →
mirage0–13-0.0321%15 Aug →
ancient10–130.0229%15 Aug →
ancient13–110.0224%10 Aug →
cache14–16-0.0418%10 Aug →
cache7–130.0523%9 Aug →
mirage13–30.0539%9 Aug →
cache13–10.0110%9 Aug →
ancient13–3-0.0314%9 Aug →
ancient14–160.0115%6 Aug →
inferno13–100.0316%6 Aug →
cache9–13-0.0131%6 Aug →
mirage10–130.0620%6 Aug →
cache13–90.1317%3 Aug →
cache9–130.1326%3 Aug →
ancient13–9-0.0116%28 Jul →
cache6–130.0919%28 Jul →
anubis13–60.0528%27 Jul →
ancient13–60.1416%27 Jul →
anubis13–70.1614%27 Jul →
mirage16–120.0718%27 Jul →
mirage7–13-0.0316%23 Jul →
mirage10–130.0823%23 Jul →
cache13–8-0.0121%23 Jul →
anubis13–5-0.0016%23 Jul →
poseidon9–7-0.1126%23 Jul →
mirage8–130.0128%23 Jul →
mirage8–13-0.0621%23 Jul →
mirage15–150.0622%22 Jul →
dust212–160.0526%22 Jul →
mirage10–13-0.0218%21 Jul →
anubis10–130.0224%21 Jul →
cache13–5-0.0511%21 Jul →
mirage8–13-0.0119%21 Jul →
ancient13–20.0839%21 Jul →
ancient11–130.0513%16 Jul →
cache6–130.0724%16 Jul →
cache6–30.0450%16 Jul →
ancient13–11-0.0225%16 Jul →
poseidon9–30.0855%15 Jul →
eldorado9–60.1113%15 Jul →
mirage16–130.0923%13 Jul →
ancient13–40.0312%13 Jul →
mirage13–11-0.0322%13 Jul →
inferno11–130.1029%13 Jul →
anubis10–130.0124%13 Jul →
cache15–150.0719%13 Jul →
anubis7–13-0.0024%13 Jul →
anubis13–80.0639%11 Jul →
cache13–100.0615%11 Jul →
mirage10–130.0219%11 Jul →
ancient6–13-0.068%11 Jul →
mirage13–10.0727%11 Jul →
ancient13–100.0821%11 Jul →
ancient10–130.0014%11 Jul →
ancient13–70.0117%11 Jul →
cache13–6-0.0311%11 Jul →
cache13–20.1229%11 Jul →
debris9–30.0633%11 Jul →
anubis13–90.0320%11 Jul →
ancient11–130.0917%9 Jul →
cache10–130.0814%9 Jul →
mirage13–9-0.068%9 Jul →
ancient13–30.0818%9 Jul →
vertigo3–90.0129%8 Jul →
poseidon9–70.1230%8 Jul →
cache13–60.0432%8 Jul →
overpass9–30.2244%8 Jul →
ancient13–20.0115%7 Jul →
dust211–130.0723%7 Jul →
anubis13–8-0.0121%7 Jul →
inferno7–130.0642%7 Jul →
nuke13–70.0832%7 Jul →
mirage13–70.1919%7 Jul →
cache13–6-0.0332%7 Jul →
cache10–13-0.0517%7 Jul →
cache9–13-0.0026%7 Jul →
cache6–130.0452%6 Jul →
cache13–50.0532%6 Jul →
mirage13–30.0516%5 Jul →
anubis16–140.0321%5 Jul →
nuke1–13-0.0035%5 Jul →
anubis10–130.1019%5 Jul →
ancient13–110.0421%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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