Oheim

Oheim — CS2 Stats

KI76561198296004560[U:1:335738832]Steam profile ↗✓ No bans

850Tracked matches58%Win rate2021Tracked since
1,606Hours in CS12Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating10,296Blue band · top ~53.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,296 -265 16 Jul – 8 Oct · 27 days played
8,61713,780peak 13,78016 Jul8 Oct
14,144Peak Premier in tracked matches
28Days played since 2026-07-16

Premier CS Rating

  • 3,484 below peak (13,780)
  • +1,679 over 30 days · improving
  • -265 over 90 days
  • Next: Purple band at 15,000 — 4,704 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate48%——
K/D0.87——
Headshot %30%——

Measured 9 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate33.7%42.0%44.3%10.7% short
Shot accuracy15.2%9.6%11.9%above
Kill/death ratio0.880.981.030.15 short
Match win rate32.3%43.8%45.2%12.9% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOheimPREMIER10,296 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning35
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateTWLLLWLWWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.6pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 625ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 592ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim4.2
Utility5.3
Positioning3.5
Opening Duels1.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.5
Utility5.3
Mechanics4.1
Opening Duels1.4
Win Impact7.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time562ms−61ms
first ⅓ avg 623ms → last ⅓ avg 562ms
Headshot accuracy9.0%−2.0%
first ⅓ avg 11.0% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · mirage, 1 Oct →
24%Best headshot accuracy · 6–13 · mirage, 30 Jul →
359msFastest reaction time · 5–13 · mirage, 11 Sept →
13–2Biggest win · dust2, 1 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 60% over 25mirageWeakest map · 36% over 33
MapGradePlayedRecordWin rateAvg rating
mirageC3312–2136%-0.01
cacheB2613–1350%-0.01
dust2A2515–1060%-0.02
anubisA53–260%-0.05
nuke—42–250%-0.03
ancient—42–250%-0.02
vertigo—22–0100%-0.01
inferno—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 33). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,863Lifetime kills
0.88K/D
2,870Matches
32.3%Match win rate
33.7%Headshot %
15.2%Shot accuracy · Top 25% of Blue band
3,393MVPs
833Hours (in match)
2,146Bombs planted
333Bombs defused

Most-used weapons

AK-4712,773
AWP3,237
P901,605
UMP-451,563
SG 5531,414
Tec-91,308
AUG1,290

Lifetime map wins

4,787dust2
1,272inferno
576cbble
433nuke
307train
181vertigo
78safehouse
77lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
53%Win rate
1.09Avg K/D
—ADR
29%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.3%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.1%Spray accuracy
68.3%Counter-strafing
11.5°Preaim
569msReaction time
31.2%T opening success
39.6%CT opening success
0.65Enemies flashed / flash
4.5%Flash assists
6.07HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2628% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2441% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0722%9 Oct →
cache13–10-0.007%8 Oct →
mirage6–13-0.087%8 Oct →
cache9–130.048%8 Oct →
mirage2–13-0.060%4 Oct →
cache13–110.0313%1 Oct →
dust211–13-0.028%1 Oct →
mirage13–50.106%1 Oct →
cache13–9-0.057%1 Oct →
dust213–20.0718%1 Oct →
vertigo13–8-0.039%29 Sept →
vertigo13–40.0115%29 Sept →
dust213–9-0.008%29 Sept →
mirage13–2-0.018%29 Sept →
mirage13–16-0.035%17 Sept →
dust216–120.028%17 Sept →
cache13–6-0.047%17 Sept →
cache5–13-0.0410%17 Sept →
nuke2–13-0.0617%13 Sept →
mirage5–130.023%11 Sept →
dust212–12-0.0113%11 Sept →
dust213–9-0.048%10 Sept →
cache15–150.0413%10 Sept →
mirage11–13-0.0010%10 Sept →
cache7–5-0.045%31 Aug →
anubis13–11-0.097%26 Aug →
cache15–150.048%26 Aug →
ancient13–40.044%26 Aug →
inferno0–9-0.060%26 Aug →
mirage6–13-0.0117%25 Aug →
cache8–13-0.0714%25 Aug →
mirage8–13-0.053%13 Aug →
dust213–10-0.068%13 Aug →
nuke16–14-0.039%10 Aug →
anubis11–13-0.0514%10 Aug →
mirage13–16-0.0422%10 Aug →
cache13–80.004%10 Aug →
dust25–13-0.0516%9 Aug →
dust213–16-0.0312%9 Aug →
cache13–11-0.039%9 Aug →
mirage8–13-0.019%9 Aug →
mirage13–4-0.005%9 Aug →
mirage3–13-0.0718%9 Aug →
dust216–14-0.025%8 Aug →
cache13–2-0.014%8 Aug →
cache11–130.0513%8 Aug →
dust213–11-0.0619%8 Aug →
cache7–13-0.0211%8 Aug →
dust24–13-0.0616%8 Aug →
anubis9–130.0211%8 Aug →
cache2–13-0.0013%8 Aug →
cache6–13-0.067%7 Aug →
cache7–13-0.056%7 Aug →
ancient11–13-0.0313%7 Aug →
mirage4–13-0.057%7 Aug →
cache13–9-0.0315%7 Aug →
ancient13–11-0.089%7 Aug →
mirage13–100.0513%5 Aug →
mirage8–130.0211%5 Aug →
mirage13–16-0.043%3 Aug →
dust213–50.019%3 Aug →
mirage8–130.0312%3 Aug →
mirage6–13-0.0213%3 Aug →
dust213–4-0.056%3 Aug →
nuke1–130.0219%3 Aug →
dust211–130.0119%2 Aug →
cache13–20.053%2 Aug →
mirage3–7-0.0818%2 Aug →
mirage10–13-0.063%2 Aug →
dust211–13-0.0114%2 Aug →
mirage15–15-0.038%2 Aug →
mirage13–6-0.0113%1 Aug →
mirage13–7-0.0118%1 Aug →
cache6–13-0.0913%1 Aug →
anubis12–4-0.0710%1 Aug →
dust210–13-0.0410%1 Aug →
mirage7–00.046%1 Aug →
anubis13–8-0.0513%1 Aug →
ancient4–13-0.036%1 Aug →
dust25–13-0.0713%31 Jul →
dust213–10-0.0214%31 Jul →
mirage13–60.035%31 Jul →
cache13–8-0.028%31 Jul →
mirage13–30.0115%31 Jul →
dust213–60.0215%31 Jul →
nuke13–11-0.0713%31 Jul →
cache9–13-0.0315%31 Jul →
mirage6–13-0.0524%30 Jul →
mirage13–60.0511%30 Jul →
mirage13–30.0810%30 Jul →
dust213–10-0.0211%28 Jul →
cache12–16-0.0210%19 Jul →
dust213–11-0.0014%19 Jul →
dust213–40.053%19 Jul →
cache13–7-0.0410%19 Jul →
mirage15–15-0.0314%18 Jul →
dust213–6-0.0515%17 Jul →
cache13–80.016%17 Jul →
mirage13–11-0.052%17 Jul →
mirage12–16-0.084%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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