pogczi

pogczi — CS2 Stats

76561198291219956[U:1:330954228]Steam profile ↗✓ No bans

1,648Tracked matches52%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
CSDB Leaderboard#9170 of 261571 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 26,624 +2,105 23 Jun – 13 Jan · 2 days played
24,51926,624peak 26,62423 Jun13 Jan
26,624Peak Premier in tracked matches
2,706Highest Faceit ELO seen on CSDB
69Days played since 2025-05-22

Faceit ELO

  • At peak — 2,706
  • Next: 3,000 ELO at 3,000 — 294 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGpogcziPEAK ELO2,706csdb.gg/stats

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Performance scores

Aim91
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY58–35–7Last 10058%Win rateLWWWWWLWTL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +5.5pp headshot accuracy · −50ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 22%
  • Avg reaction 450ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 474ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.1
Utility4.2
Positioning6.7
Opening Duels5.1
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.7
Utility4.2
Mechanics7.5
Opening Duels4.9
Win Impact5.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.04 → last ⅓ avg 0.06
Reaction time511ms−75ms
first ⅓ avg 586ms → last ⅓ avg 511ms
Headshot accuracy22.6%−1.5%
first ⅓ avg 24.1% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–6 · mirage, 7 Aug →
50%Best headshot accuracy · 7–13 · anubis, 23 Jun →
391msFastest reaction time · 10–13 · cache, 15 Oct →
13–1Biggest win · dust2, 27 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 75% over 12mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2715–1256%0.07
dust2B2613–1350%0.05
ancientS129–375%0.04
mirageD92–722%0.05
vertigoS75–271%0.05
anubisA53–260%0.02
nuke—43–175%0.08
train—43–175%0.08
overpass—43–175%0.06
inferno—22–0100%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,502Matches
54%Win rate
1.15Avg K/D
83.3ADR
49%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage22551%1.1316.3
Dust217958%1.2317.3
Ancient11250%1.1516.1
Anubis10052%1.1216.4
Inferno7148%1.0815.4
Nuke4252%1.2016.4
Vertigo2646%1.0316.5
Train2365%1.3819.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
37.8%Accuracy (enemy spotted)
44.1%Spray accuracy
83.9%Counter-strafing
8.5°Preaim
495msReaction time
28.9%T opening success
69.2%CT opening success
0.45Enemies flashed / flash
1.9%Flash assists
6.10HE damage / grenade
9.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4514 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9205% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo11–130.0113%10 Nov →
nuke9–60.2228%2 Nov →
anubis13–100.0815%2 Nov →
cache13–70.1129%23 Oct →
cache13–20.1825%23 Oct →
dust213–100.0318%18 Oct →
cache10–130.0524%15 Oct →
cache13–30.0432%16 Sept →
cache12–12-0.0533%12 Sept →
anubis10–130.0125%12 Sept →
dust213–8-0.0221%11 Sept →
dust28–13-0.0323%11 Sept →
cache13–110.0520%11 Sept →
dust20–50.0311%10 Sept →
cache9–130.0619%30 Aug →
cache13–110.0421%27 Aug →
cache10–130.048%27 Aug →
dust213–1-0.0017%27 Aug →
dust25–130.0022%16 Aug →
cache13–80.0524%14 Aug →
dust212–120.1116%12 Aug →
cache12–120.1124%11 Aug →
mirage13–60.3031%7 Aug →
dust213–40.1123%30 Jul →
cache13–90.0827%30 Jul →
cache1–90.0216%22 Jul →
mirage3–130.0118%21 Jul →
ancient8–13-0.0340%16 Jun →
ancient5–12-0.0419%16 Jun →
vertigo13–100.0932%12 Jun →
nuke11–130.0119%9 Jun →
dust213–80.2314%7 Jun →
cache0–30.0938%3 Jun →
cache9–130.0414%27 May →
cache13–60.0633%26 May →
cache11–130.0137%25 May →
cache1–130.0021%25 May →
dust214–16-0.0119%24 May →
ancient13–50.0227%23 May →
cache13–80.0428%23 May →
dust212–120.1019%22 May →
cache13–30.0523%22 May →
cache2–30.1123%22 May →
dust213–90.0425%16 May →
cache13–20.1829%13 May →
vertigo8–130.0131%13 May →
cache13–80.0526%13 May →
mirage11–130.0416%12 May →
cache12–120.0821%9 May →
ancient13–7-0.0323%9 May →
cache13–30.1718%8 May →
vertigo13–20.1722%8 May →
cache10–130.1531%4 May →
cache13–30.1621%30 Apr →
vertigo13–10.0522%25 Apr →
dust213–40.2319%22 Apr →
ancient13–20.0518%22 Apr →
dust212–120.1234%19 Apr →
dust213–60.0120%6 Feb →
nuke13–90.0224%6 Feb →
inferno13–70.0524%6 Feb →
ancient8–13-0.0127%3 Feb →
ancient13–100.0621%13 Jan →
dust24–130.0724%12 Jan →
dust213–160.0634%17 Dec →
train13–30.2035%14 Dec →
overpass13–10.1532%14 Dec →
mirage14–16-0.0125%14 Dec →
ancient13–20.1131%14 Dec →
dust213–50.0336%17 Oct →
mirage6–130.0321%28 Sept →
dust28–130.0416%27 Sept →
dust213–110.0620%21 Sept →
nuke13–90.0630%21 Sept →
inferno9–10.2230%13 Sept →
dust213–100.0922%5 Sept →
ancient13–50.1217%5 Sept →
ancient13–110.0818%29 Aug →
vertigo13–9-0.0216%18 Aug →
train9–130.1027%12 Aug →
ancient13–50.0316%11 Aug →
dust213–110.0116%2 Aug →
overpass13–110.0425%2 Aug →
ancient13–70.1333%31 Jul →
train13–5-0.0326%31 Jul →
anubis13–110.0419%29 Jul →
mirage2–130.0725%28 Jul →
overpass3–13-0.0914%22 Jul →
dust213–90.0226%20 Jul →
dust22–13-0.0219%20 Jul →
anubis13–11-0.0426%24 Jun →
mirage13–110.0320%23 Jun →
anubis7–130.0350%23 Jun →
overpass13–20.1224%18 Jun →
mirage7–130.0526%18 Jun →
dust22–13-0.0428%18 Jun →
vertigo13–30.0625%4 Jun →
dust212–120.0628%28 May →
train13–10.0514%25 May →
mirage1–13-0.0323%22 May →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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