Z0rro

Z0rro — CS2 Stats

CX76561198289468839[U:1:329203111]Steam profile ↗✓ No bans

1,184Tracked matches45%Win rate2020Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating19,553Top 50% of 201,122 CSDB-tracked playersPurple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#87634 of 247965 tracked
FaceitLevel 9 · 1,761 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,553 +1,597 19 Aug – 1 Oct · 21 days played
15,30919,625peak 19,62519 Aug1 Oct
Faceit ELO: 1,761 +0 3 Sept – 24 Sept · 4 observations
1,7611,761peak 1,7613 Sept24 Sept
20,105Peak Premier in tracked matches
1,761Highest Faceit ELO seen on CSDB
27Days played since 2026-08-11

Faceit ELO

  • At peak — 1,761
  • Next: Level 10 at 2,001 — 240 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier CS Rating

  • 72 below peak (19,625)
  • +2,264 over 30 days · improving
  • Next: Pink band at 20,000 — 447 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGZ0rroFACEITLevel 9 · 1,761 ELOSTANDINGTop 20.7% of rankedPREMIER19,553 · Purple bandPEAK ELO1,761csdb.gg/stats

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Performance scores

Aim84
Positioning70
Utility40

0–100 skill scores via Leetify.

Recent form

COLD46–50–4Last 10046%Win rateLLLLWLWLLW

Last 10 vs previous 10: −20pp win rate · −0.06 avg rating · −2.7pp headshot accuracy · +72ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 631ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 555ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.4
Utility4.0
Positioning7.0
Opening Duels5.7
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 73% on T to 54% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.0
Utility4.0
Mechanics5.4
Opening Duels8.0
Win Impact3.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time500ms−32ms
first ⅓ avg 532ms → last ⅓ avg 500ms
Headshot accuracy21.3%+0.2%
first ⅓ avg 21.1% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · dust2, 25 Sept →
42%Best headshot accuracy · 6–13 · dust2, 24 Sept →
359msFastest reaction time · 13–9 · anubis, 18 Aug →
13–1Biggest win · ancient, 16 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
9–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
dust2D206–1430%-0.01
mirageA2011–955%0.00
anubisC166–1038%-0.01
cacheB136–746%0.01
ancientB126–650%0.01
infernoS118–373%0.04
nukeD62–433%-0.01
vertigo—21–150%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,060Matches
51%Win rate
0.94Avg K/D
77.0ADR
45%Headshot %

Clutches & streaks

34%1v1 clutch win
15%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage29449%0.9414.1
Anubis15751%0.9815.0
Inferno15356%0.9313.4
Ancient11940%0.8814.4
Dust211453%0.9113.8
Nuke9252%0.9414.5
Train2850%0.8914.8
Overpass2767%0.8913.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.8%Spray accuracy
74.1%Counter-strafing
6.3°Preaim
501msReaction time
73.0%T opening success
54.1%CT opening success
0.49Enemies flashed / flash
2.9%Flash assists
8.93HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4915 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0621%1 Oct →
mirage8–13-0.0917%1 Oct →
ancient5–13-0.047%1 Oct →
inferno6–130.0118%1 Oct →
nuke13–80.0530%1 Oct →
dust29–13-0.0620%1 Oct →
cache13–70.0413%1 Oct →
dust29–130.0627%1 Oct →
mirage9–13-0.104%1 Oct →
anubis7–7-0.0526%1 Oct →
cache13–7-0.0217%1 Oct →
inferno15–150.0617%1 Oct →
mirage13–30.056%1 Oct →
mirage13–20.1237%1 Oct →
nuke16–14-0.0420%28 Sept →
dust28–13-0.0632%28 Sept →
ancient8–130.0312%28 Sept →
cache13–90.0822%28 Sept →
anubis10–130.0826%28 Sept →
ancient9–130.0721%28 Sept →
cache9–130.0115%25 Sept →
ancient2–13-0.0330%25 Sept →
dust213–30.1327%25 Sept →
mirage13–80.0433%25 Sept →
inferno13–11-0.0314%25 Sept →
mirage9–130.0540%25 Sept →
dust21–13-0.070%24 Sept →
inferno13–80.0413%24 Sept →
dust26–130.0142%24 Sept →
ancient13–110.0516%24 Sept →
ancient4–13-0.0435%24 Sept →
mirage13–20.0132%24 Sept →
ancient13–100.0114%23 Sept →
inferno13–90.0124%23 Sept →
dust211–13-0.018%23 Sept →
mirage13–4-0.0111%23 Sept →
cache13–100.0223%23 Sept →
dust21–13-0.0515%23 Sept →
cache7–13-0.0210%23 Sept →
anubis7–130.0310%21 Sept →
anubis0–2-0.090%21 Sept →
cache9–13-0.0611%21 Sept →
cache4–13-0.0021%21 Sept →
dust216–140.0419%21 Sept →
anubis7–13-0.078%19 Sept →
ancient13–11-0.1116%19 Sept →
mirage15–150.0116%18 Sept →
ancient13–100.0819%17 Sept →
anubis13–11-0.0213%17 Sept →
mirage13–110.0215%17 Sept →
dust213–90.057%17 Sept →
cache16–140.1218%17 Sept →
nuke3–13-0.1119%16 Sept →
inferno13–50.1140%16 Sept →
ancient13–10.0717%16 Sept →
cache6–00.1014%16 Sept →
anubis8–13-0.0918%16 Sept →
dust213–80.0021%16 Sept →
vertigo14–16-0.0117%16 Sept →
dust27–130.0120%15 Sept →
anubis7–13-0.0431%15 Sept →
dust214–16-0.0441%15 Sept →
mirage13–160.0323%15 Sept →
dust213–10-0.0912%15 Sept →
dust27–13-0.0420%14 Sept →
vertigo13–8-0.048%14 Sept →
nuke13–160.0522%8 Sept →
anubis10–130.0228%7 Sept →
anubis6–13-0.0422%4 Sept →
nuke9–13-0.0510%4 Sept →
cache2–13-0.0536%4 Sept →
dust29–130.0622%4 Sept →
inferno13–80.0036%4 Sept →
ancient8–13-0.0230%2 Sept →
anubis10–130.0624%1 Sept →
inferno13–80.0420%1 Sept →
mirage11–130.0739%26 Aug →
dust215–15-0.0116%26 Aug →
ancient13–70.0515%26 Aug →
anubis9–13-0.0228%26 Aug →
mirage13–9-0.0117%25 Aug →
cache8–13-0.0520%22 Aug →
dust28–13-0.0615%22 Aug →
mirage13–50.0126%21 Aug →
mirage5–13-0.046%19 Aug →
mirage13–9-0.0522%19 Aug →
dust213–9-0.0017%19 Aug →
inferno13–70.0320%19 Aug →
inferno15–150.1120%19 Aug →
mirage5–130.0520%19 Aug →
anubis13–9-0.0212%18 Aug →
nuke8–130.0615%18 Aug →
anubis13–60.0319%18 Aug →
anubis16–13-0.0118%14 Aug →
mirage13–9-0.0315%14 Aug →
mirage10–13-0.0233%13 Aug →
mirage13–9-0.0326%12 Aug →
anubis16–12-0.0312%11 Aug →
cache9–130.0323%11 Aug →
inferno13–100.0217%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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