Smartii

Smartii — CS2 Stats

DE76561198287985347[U:1:327719619]Steam profile ↗✓ No bans

2,251Tracked matches52%Win rate2020Tracked since
2,882Hours in CS9Hrs last 2 wks
CSDB Rating6.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,979 → 1,979
+6Tracked matches · now 2,251
0.0ppWin rate · 51.7% → 51.7%

Rating over time

Premier CS Rating: 26,633 +257 1 Jul – 5 Jul · 3 days played
26,37626,633peak 26,6331 Jul5 Jul
26,885Peak Premier in tracked matches
1,979Highest Faceit ELO seen on CSDB
49Days played since 2026-07-01

Faceit ELO

  • At peak — 1,979
  • Next: Level 10 at 2,001 — 22 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-23
  • Level 8 first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate53%——
K/D1.18——
Headshot %51%——

Measured 2 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Share this profile

CSDB.GGSmartiiPEAK ELO1,979csdb.gg/stats

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Performance scores

Aim88
Positioning61
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWLLWWLWTLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +0.1pp headshot accuracy · −3ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 602ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 575ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.8
Utility6.4
Positioning6.1
Opening Duels4.4
Clutch4.0

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.1
Utility6.4
Mechanics7.8
Opening Duels6.1
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time572ms−1ms
first ⅓ avg 573ms → last ⅓ avg 572ms
Headshot accuracy23.8%+3.1%
first ⅓ avg 20.7% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · train, 2 Aug →
47%Best headshot accuracy · 13–0 · train, 15 Aug →
445msFastest reaction time · 13–7 · train, 7 Sept →
13–0Biggest win · train, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 6infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
trainA6638–2858%0.03
infernoC125–742%0.02
ancientS64–267%0.03
anubis—43–175%0.03
cache—30–30%0.00
dust2—32–167%0.01
mirage—21–150%0.07
vertigo—10–10%-0.01
nuke—11–0100%0.04
office—10–10%0.10
overpass—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,848Lifetime kills
1.01K/D
4,045Matches
41.1%Match win rate
45.9%Headshot % · Top 50% of tracked players
14.9%Shot accuracy · Top 50% of tracked players
9,941MVPs
1,580Hours (in match)
5,362Bombs planted
1,078Bombs defused

Most-used weapons

AK-4726,479
AWP7,341
MP92,229
P901,389
Knife1,274

Lifetime map wins

9,866inferno
4,624dust2
2,217train
1,854vertigo
1,415nuke
333office
231cbble
179lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

662Matches
52%Win rate
1.08Avg K/D
85.0ADR
45%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient4654%1.1516.6
Inferno4370%1.4216.5
Mirage3435%1.1714.9
Dust21479%1.1415.9
Anubis1338%1.1716.0
Overpass1127%0.9815.3
Vertigo560%1.1716.4
Nuke475%1.1418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
39.5%Spray accuracy
85.3%Counter-strafing
8.4°Preaim
562msReaction time
46.4%T opening success
62.7%CT opening success
0.86Enemies flashed / flash
7.6%Flash assists
12.22HE damage / grenade
7.69Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–50.0211%3 Oct →
inferno7–13-0.0131%3 Oct →
train5–13-0.0227%2 Oct →
train13–8-0.0343%2 Oct →
train13–10.0629%25 Sept →
vertigo11–13-0.0119%23 Sept →
train13–110.0417%22 Sept →
train12–120.0020%21 Sept →
train4–13-0.0728%21 Sept →
anubis13–8-0.0215%21 Sept →
train13–80.0634%19 Sept →
train13–20.1124%18 Sept →
train13–7-0.0832%16 Sept →
train13–4-0.0120%15 Sept →
train9–130.0726%15 Sept →
train13–30.1524%14 Sept →
train3–13-0.0816%13 Sept →
train8–13-0.0223%12 Sept →
train3–13-0.0219%12 Sept →
train3–130.0220%11 Sept →
inferno13–16-0.0123%11 Sept →
cache8–130.0022%11 Sept →
inferno13–5-0.0010%11 Sept →
inferno13–30.0317%11 Sept →
dust27–130.0521%11 Sept →
ancient16–130.0817%10 Sept →
inferno13–60.0514%10 Sept →
train6–13-0.0334%7 Sept →
train13–70.1522%7 Sept →
train11–13-0.0236%4 Sept →
train13–20.1835%3 Sept →
train13–60.1129%1 Sept →
train4–130.0528%1 Sept →
train6–130.0326%29 Aug →
train13–70.0225%29 Aug →
train7–13-0.0428%28 Aug →
train13–100.0032%28 Aug →
train13–90.0425%27 Aug →
train4–130.0130%26 Aug →
train5–130.1636%25 Aug →
train13–90.0417%25 Aug →
train13–50.0619%25 Aug →
train13–90.0825%23 Aug →
train13–80.0222%23 Aug →
train13–110.0634%20 Aug →
train13–11-0.0322%20 Aug →
train4–13-0.0230%20 Aug →
train12–120.0425%16 Aug →
train13–50.0431%16 Aug →
train2–13-0.0328%16 Aug →
train12–120.0126%16 Aug →
train13–40.0337%16 Aug →
train13–0-0.0247%15 Aug →
train8–13-0.0110%14 Aug →
train13–10-0.0423%12 Aug →
train13–80.0224%12 Aug →
train5–00.1433%12 Aug →
train13–70.0021%11 Aug →
train10–13-0.0321%9 Aug →
train6–13-0.0617%9 Aug →
train11–130.0015%3 Aug →
train13–50.2223%2 Aug →
train13–7-0.0129%2 Aug →
train4–130.0124%28 Jul →
train13–30.1341%26 Jul →
train13–6-0.0528%26 Jul →
train6–13-0.0418%26 Jul →
nuke13–110.0416%24 Jul →
cache6–130.0227%24 Jul →
inferno13–6-0.007%24 Jul →
train13–90.0320%24 Jul →
train3–130.0624%24 Jul →
train13–10.0726%24 Jul →
inferno6–13-0.0410%23 Jul →
train12–120.0326%22 Jul →
train13–70.0521%22 Jul →
train13–00.1126%21 Jul →
train13–90.0323%21 Jul →
train13–20.0619%21 Jul →
train13–2-0.0331%21 Jul →
train10–130.0523%20 Jul →
inferno8–130.0212%17 Jul →
inferno11–130.0425%9 Jul →
cache6–13-0.0026%8 Jul →
mirage13–50.1528%7 Jul →
dust213–90.0415%7 Jul →
inferno11–130.1131%7 Jul →
office6–130.1022%7 Jul →
ancient13–50.0414%5 Jul →
ancient13–110.0118%5 Jul →
ancient11–13-0.0211%5 Jul →
inferno8–130.0124%5 Jul →
mirage14–16-0.0019%5 Jul →
inferno13–40.0926%5 Jul →
anubis13–100.1323%3 Jul →
anubis19–17-0.0119%3 Jul →
ancient9–130.0410%3 Jul →
anubis10–13-0.0018%2 Jul →
overpass1–13-0.0724%1 Jul →
dust213–7-0.0521%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.