Alexmikey

Alexmikey — CS2 Stats

DE76561198283662520[U:1:323396792]Steam profile ↗✓ No bans

541Tracked matches54%Win rate2024Tracked since
CSDB Rating4.9 DevelopingSupport
Premier CS Rating16,725Purple band · top ~21.5% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,725 +2,005 24 Jun – 30 Oct · 21 days played
14,42917,209peak 17,20924 Jun30 Oct
17,442Peak Premier in tracked matches
46Days played since 2026-06-15

Premier CS Rating

  • 484 below peak (17,209)
  • -298 over 30 days · steady
  • Next: Pink band at 20,000 — 3,275 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAlexmikeyPREMIER16,725 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning42
Utility59

0–100 skill scores via Leetify.

Recent form

COLD43–47–10Last 10043%Win rateLTLLWLTLLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −3.0pp headshot accuracy · −13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 552ms

Last 10

  • 1–7–2 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 524ms

Last 20

  • 4–12–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim5.6
Utility5.9
Positioning4.2
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.2
Utility5.9
Mechanics5.2
Opening Duels1.0
Win Impact6.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time527ms−44ms
first ⅓ avg 570ms → last ⅓ avg 527ms
Headshot accuracy14.1%+2.4%
first ⅓ avg 11.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · cache, 15 Oct →
36%Best headshot accuracy · 8–13 · cache, 16 Aug →
375msFastest reaction time · 9–6 · inferno, 28 Jul →
13–2Biggest win · anubis, 15 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 83% over 6nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoD4213–2931%-0.06
cacheA2213–959%-0.01
dust2D103–730%-0.02
anubisS65–183%-0.02
mirageS64–267%-0.03
nukeD61–517%-0.04
ancient—41–325%-0.03
office—21–150%0.03
vertigo—11–0100%-0.03
overpass—11–0100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
30.8%Accuracy (enemy spotted)
32.2%Spray accuracy
73.5%Counter-strafing
9.2°Preaim
549msReaction time
21.7%T opening success
38.0%CT opening success
0.50Enemies flashed / flash
5.8%Flash assists
6.64HE damage / grenade
10.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.849% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4989 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.7226% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.049%30 Oct →
inferno15–15-0.0318%30 Oct →
inferno1–9-0.1218%26 Oct →
inferno3–9-0.170%26 Oct →
inferno9–30.088%26 Oct →
inferno3–9-0.092%26 Oct →
inferno15–15-0.0116%24 Oct →
inferno3–9-0.0522%23 Oct →
inferno6–9-0.077%21 Oct →
inferno1–9-0.228%21 Oct →
inferno2–9-0.1925%21 Oct →
inferno3–9-0.1425%21 Oct →
anubis13–20.0413%15 Oct →
cache13–20.1016%15 Oct →
inferno8–8-0.143%14 Oct →
inferno8–8-0.1119%14 Oct →
inferno9–60.039%14 Oct →
anubis10–130.0310%9 Oct →
ancient13–16-0.029%9 Oct →
mirage9–13-0.057%25 Sept →
vertigo9–7-0.0316%25 Sept →
ancient3–13-0.027%23 Sept →
cache13–110.0112%23 Sept →
inferno13–80.0012%21 Sept →
anubis13–10-0.0511%21 Sept →
cache9–13-0.0314%19 Sept →
cache13–4-0.0623%19 Sept →
inferno13–30.0126%19 Sept →
nuke13–40.0924%18 Sept →
inferno13–16-0.0620%18 Sept →
inferno11–13-0.0223%18 Sept →
cache13–9-0.0613%13 Sept →
dust29–130.0123%13 Sept →
cache15–15-0.0410%9 Sept →
cache12–12-0.0413%6 Sept →
cache13–10-0.0412%5 Sept →
inferno7–9-0.0631%5 Sept →
inferno8–8-0.0919%5 Sept →
inferno4–9-0.0921%5 Sept →
office8–130.0313%3 Sept →
office13–40.0313%3 Sept →
inferno8–80.019%1 Sept →
inferno6–9-0.0436%1 Sept →
cache8–13-0.028%26 Aug →
inferno13–5-0.058%26 Aug →
cache13–100.0418%22 Aug →
inferno2–13-0.1111%19 Aug →
cache16–13-0.069%17 Aug →
mirage13–3-0.019%17 Aug →
dust28–130.0212%16 Aug →
cache8–13-0.0236%16 Aug →
cache13–11-0.074%14 Aug →
cache13–9-0.0216%12 Aug →
cache13–5-0.0213%12 Aug →
cache6–00.0929%12 Aug →
inferno7–9-0.0212%6 Aug →
inferno8–8-0.0723%6 Aug →
inferno4–9-0.0618%6 Aug →
inferno7–9-0.0816%5 Aug →
inferno9–70.0516%5 Aug →
dust213–6-0.0412%3 Aug →
dust213–40.047%3 Aug →
inferno2–9-0.1511%30 Jul →
inferno6–9-0.1012%30 Jul →
dust213–110.029%29 Jul →
mirage13–8-0.0310%29 Jul →
cache16–140.016%29 Jul →
inferno9–6-0.0614%28 Jul →
inferno9–00.0118%28 Jul →
inferno8–8-0.056%28 Jul →
inferno9–7-0.0530%28 Jul →
inferno5–13-0.0516%28 Jul →
mirage13–9-0.013%27 Jul →
cache6–13-0.058%27 Jul →
inferno9–20.023%27 Jul →
cache10–130.045%26 Jul →
inferno13–20.040%26 Jul →
dust28–13-0.0317%26 Jul →
anubis13–10-0.0812%25 Jul →
nuke7–13-0.066%18 Jul →
cache13–90.0319%1 Jul →
cache11–130.0013%30 Jun →
cache7–13-0.0416%30 Jun →
inferno7–4-0.0512%28 Jun →
inferno13–4-0.0610%28 Jun →
anubis13–9-0.0514%27 Jun →
nuke5–13-0.114%27 Jun →
dust26–13-0.0821%27 Jun →
mirage13–7-0.0412%26 Jun →
dust210–13-0.049%26 Jun →
mirage1–13-0.0714%25 Jun →
overpass13–90.0714%25 Jun →
anubis13–11-0.0118%24 Jun →
dust211–13-0.085%24 Jun →
nuke10–130.016%24 Jun →
ancient13–11-0.0514%24 Jun →
dust211–13-0.0515%23 Jun →
nuke14–16-0.058%23 Jun →
nuke4–13-0.109%17 Jun →
inferno10–130.0213%15 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.