D.O.G. Vali

D.O.G. Vali — CS2 Stats

SK76561198282462609[U:1:322196881]Steam profile ↗✓ No bans

660Tracked matches60%Win rate2020Tracked since
1,060Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating15,218Purple band · top ~27.5% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 660 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 7 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,218 +4,774 7 Jun9 Sept · 23 days played
10,09315,692peak 15,6927 Jun9 Sept
15,692Peak Premier in tracked matches
29Days played since 2026-01-07

Premier CS Rating

  • 474 below peak (15,692)
  • 0 over 30 days · steady
  • +5,125 over 90 days
  • Next: Pink band at 20,000 4,782 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.6%42.7%43.8%3.1% short
Shot accuracy17.9%11.2%12.0%above
Kill/death ratio1.200.991.02above
Match win rate46.0%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGD.O.G. ValiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,218 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning55
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY52471Last 10052%Win rateLLLWLWWLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.7pp headshot accuracy · −99ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 23%
  • Avg reaction 594ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 602ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim6.6
Utility3.0
Positioning5.5
Opening Duels3.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.5
Utility3.0
Mechanics6.6
Opening Duels2.7
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time631ms−29ms
first ⅓ avg 659ms → last ⅓ avg 631ms
Headshot accuracy20.5%−0.7%
first ⅓ avg 21.2% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · mirage, 19 Jun
100%Best headshot accuracy · 6–1 · ancient, 19 Jun
438msFastest reaction time · 6–13 · nuke, 11 Jul
13–1Biggest win · dust2, 20 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
99In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 71% over 7nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A27171063%0.00
ancientS1711665%0.01
nukeD1531220%-0.01
mirageC156940%0.04
anubisS96367%-0.01
infernoD82625%-0.01
cacheS75271%-0.03
overpass220100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,180Lifetime kills
1.20K/D · Top 25% of Level 4 players
3,038Matches
46.0%Match win rate · Top 50% of Level 4 players
40.6%Headshot %
17.9%Shot accuracy · Top 10% of Level 4 players
7,897MVPs
1,060Hours (in match)
2,378Bombs planted
493Bombs defused

Most-used weapons

AK-4716,598
AWP10,741
FAMAS1,494
SSG 081,476
P901,324
P2501,121

Lifetime map wins

5,147dust2
2,320inferno
739nuke
503train
448vertigo
292cbble
272office
68lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

130Matches
57%Win rate
1.14Avg K/D
34.9ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
36.8%Spray accuracy
79.9%Counter-strafing
9.6°Preaim
624msReaction time
33.1%T opening success
48.2%CT opening success
0.42Enemies flashed / flash
4.4%Flash assists
7.49HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4194 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0948% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0217%10 Aug
cache6–13-0.0821%10 Aug
nuke7–13-0.0326%10 Aug
cache13–7-0.0625%3 Aug
nuke3–13-0.0927%26 Jul
anubis13–80.0220%26 Jul
dust213–60.0223%26 Jul
inferno5–130.0215%24 Jul
dust213–7-0.0416%24 Jul
nuke13–100.1033%24 Jul
cache1–13-0.0710%23 Jul
mirage13–70.1117%23 Jul
dust22–13-0.0033%23 Jul
inferno13–110.0223%23 Jul
ancient13–2-0.040%20 Jul
cache13–11-0.0932%20 Jul
inferno13–9-0.0314%20 Jul
dust212–16-0.0125%13 Jul
ancient13–110.0518%12 Jul
cache13–70.0214%12 Jul
dust213–11-0.0417%12 Jul
ancient14–16-0.0217%12 Jul
nuke13–90.0011%12 Jul
ancient14–160.0124%12 Jul
dust213–70.0733%12 Jul
cache13–100.0628%12 Jul
inferno11–130.0317%11 Jul
nuke6–13-0.0523%11 Jul
anubis13–7-0.0614%11 Jul
dust213–50.0715%11 Jul
dust210–130.0116%11 Jul
cache13–5-0.0135%11 Jul
nuke12–16-0.0617%10 Jul
dust29–13-0.0421%10 Jul
anubis16–130.0021%10 Jul
dust21–13-0.0126%4 Jul
dust27–13-0.0218%1 Jul
dust216–130.0031%1 Jul
mirage4–130.0323%1 Jul
nuke9–13-0.0229%23 Jun
ancient14–120.0111%23 Jun
dust26–13-0.0418%22 Jun
mirage7–13-0.019%22 Jun
nuke10–13-0.0425%22 Jun
anubis13–7-0.0119%22 Jun
dust213–90.0221%21 Jun
nuke2–13-0.1225%21 Jun
nuke13–8-0.0311%21 Jun
overpass13–4-0.0127%21 Jun
inferno8–13-0.0218%21 Jun
mirage9–13-0.017%21 Jun
mirage6–130.0933%21 Jun
dust213–40.0622%20 Jun
ancient13–110.0315%20 Jun
dust213–10.0325%20 Jun
ancient13–40.0411%20 Jun
mirage13–50.0016%20 Jun
dust213–100.0024%20 Jun
dust213–16-0.078%20 Jun
nuke15–150.0417%19 Jun
anubis11–130.0519%19 Jun
ancient6–10.11100%19 Jun
mirage13–30.1524%19 Jun
dust213–110.0116%16 Jun
inferno11–13-0.0219%16 Jun
dust26–130.0732%16 Jun
mirage10–13-0.018%15 Jun
mirage13–9-0.0223%15 Jun
nuke11–130.0220%15 Jun
anubis13–7-0.0332%15 Jun
ancient13–11-0.029%14 Jun
anubis10–13-0.0527%14 Jun
ancient6–13-0.0110%10 Jun
mirage13–9-0.0414%10 Jun
anubis11–13-0.0116%9 Jun
dust213–2-0.0520%9 Jun
mirage6–130.0723%8 Jun
inferno8–13-0.0318%7 Jun
ancient11–130.0416%7 Jun
mirage13–40.0823%7 Jun
dust213–90.0122%7 Jun
nuke8–13-0.0214%7 Jun
ancient0–4-0.110%7 Jun
ancient13–70.0438%7 Jun
mirage9–130.0113%6 Jun
dust29–13-0.0622%6 Jun
ancient16–130.0420%6 Jun
ancient10–13-0.0528%6 Jun
nuke5–130.038%6 Jun
dust213–10.0524%6 Jun
dust213–40.0034%5 Jun
anubis13–30.0121%5 Jun
overpass13–50.0419%5 Jun
nuke10–130.0624%5 Jun
ancient13–70.0128%12 May
dust213–10-0.0232%11 May
dust213–30.0636%11 May
ancient16–14-0.0120%11 May
mirage6–130.0123%7 Jan
mirage10–130.0623%7 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →