miittuli

miittuli — CS2 Stats

SV76561198281216423[U:1:320950695]Steam profile ↗✓ No bans

464Tracked matches43%Win rate2020Tracked since
1,988Hours in CS20Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating16,730Purple band · top ~21.5% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 24 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,730 +1,269 24 May17 Sept · 34 days played
15,00018,482peak 18,48224 May17 Sept
18,482Peak Premier in tracked matches
57Days played since 2026-05-24

Premier CS Rating

  • 1,752 below peak (18,482)
  • +257 over 30 days · steady
  • -1,056 over 90 days
  • Next: Pink band at 20,000 3,270 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16
Win rate44%
K/D0.70
Headshot %57%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.6%44.8%45.7%4.2% short
Shot accuracy14.6%12.4%12.7%above
Kill/death ratio1.001.041.050.05 short
Match win rate37.7%45.2%45.7%8.0% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmiittuliFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,730 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY45478Last 10045%Win rateLLWWLLWLLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −0.7pp headshot accuracy · −73ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 547ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim8.1
Utility3.7
Positioning5.5
Opening Duels4.7
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.5
Utility3.7
Mechanics7.0
Opening Duels4.7
Win Impact2.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time565ms−89ms
first ⅓ avg 654ms → last ⅓ avg 565ms
Headshot accuracy21.0%−6.2%
first ⅓ avg 27.2% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 2–0 · overpass, 5 Jun
80%Best headshot accuracy · 2–0 · overpass, 5 Jun
375msFastest reaction time · 6–13 · nuke, 28 Jul
13–1Biggest win · nuke, 13 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
89In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 57% over 14mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC2381535%0.01
cacheC156940%-0.01
ancientB157847%-0.01
infernoA148657%0.02
mirageD93633%0.01
anubisC83538%-0.00
dust2A74357%-0.03
overpass32167%0.18
train330100%0.08
vertigo21150%0.05
office1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,926Lifetime kills
1.00K/D
2,855Matches
37.7%Match win rate
41.6%Headshot %
14.6%Shot accuracy · Top 50% of Level 6 players
6,335MVPs
1,386Hours (in match)
3,049Bombs planted
523Bombs defused

Most-used weapons

AK-4718,240
AWP4,638
UMP-451,440
P901,167
FAMAS1,088
AUG1,011

Lifetime map wins

4,134inferno
2,314dust2
1,885nuke
690train
671vertigo
556cbble
147office
67lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

186Matches
53%Win rate
1.11Avg K/D
84.3ADR
48%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2759%1.3817.8
Anubis2264%1.1918.1
Nuke1947%1.0216.3
Inferno1644%1.1615.9
Ancient1560%1.0716.6
Dust21250%1.3617.2
Cache475%1.0616.8
Overpass2100%1.7822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
37.3%Spray accuracy
81.6%Counter-strafing
8.5°Preaim
571msReaction time
39.0%T opening success
58.5%CT opening success
0.36Enemies flashed / flash
5.2%Flash assists
4.92HE damage / grenade
5.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3593 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9705% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–130.0224%17 Sept
anubis2–13-0.0122%16 Sept
inferno13–20.0227%15 Sept
cache13–80.038%15 Sept
mirage10–13-0.0621%14 Sept
inferno10–13-0.026%14 Sept
nuke13–10.0415%13 Sept
nuke6–13-0.0421%12 Sept
nuke1–13-0.0628%11 Sept
overpass9–10.1227%11 Sept
nuke8–13-0.0118%6 Sept
ancient13–10.0723%6 Sept
office6–130.0330%5 Sept
dust23–13-0.1117%22 Aug
nuke13–11-0.0427%22 Aug
inferno11–130.0215%20 Aug
cache13–70.0623%16 Aug
nuke10–130.0320%16 Aug
inferno13–100.0017%16 Aug
nuke11–130.0415%15 Aug
ancient13–100.0519%14 Aug
train13–80.0724%12 Aug
train2–00.0733%12 Aug
train13–80.0930%12 Aug
inferno8–130.0214%10 Aug
nuke13–80.0817%10 Aug
cache4–130.0015%9 Aug
inferno8–130.0217%9 Aug
cache6–13-0.0831%9 Aug
nuke11–13-0.0318%6 Aug
dust213–50.0332%6 Aug
cache11–13-0.0115%6 Aug
inferno13–30.1026%6 Aug
nuke15–150.0420%3 Aug
ancient13–10-0.0120%3 Aug
cache7–13-0.0616%2 Aug
vertigo13–70.0717%2 Aug
vertigo11–130.0214%31 Jul
ancient10–13-0.0627%31 Jul
cache15–15-0.0113%30 Jul
anubis3–130.0622%29 Jul
inferno13–9-0.0213%28 Jul
ancient9–13-0.0332%28 Jul
nuke6–13-0.0327%28 Jul
anubis5–13-0.007%28 Jul
nuke9–130.0428%27 Jul
anubis13–8-0.0715%27 Jul
ancient6–13-0.0616%27 Jul
ancient13–70.0022%27 Jul
cache12–160.0224%26 Jul
nuke13–60.0413%25 Jul
cache11–13-0.0524%25 Jul
cache6–130.0432%25 Jul
inferno13–70.0722%25 Jul
cache13–8-0.0313%24 Jul
nuke15–150.0920%23 Jul
anubis7–13-0.0021%23 Jul
anubis13–5-0.0121%22 Jul
mirage6–13-0.0218%22 Jul
mirage13–100.0824%21 Jul
nuke8–13-0.0916%20 Jul
dust27–13-0.0324%20 Jul
cache7–13-0.0413%19 Jul
anubis13–10.0520%18 Jul
ancient8–13-0.0511%18 Jul
inferno13–60.0122%18 Jul
nuke1–13-0.0226%18 Jul
nuke13–5-0.0320%12 Jul
anubis4–13-0.0213%11 Jul
dust213–7-0.0420%10 Jul
nuke8–130.1230%5 Jul
nuke13–20.0116%4 Jul
mirage13–40.0933%27 Jun
inferno16–140.0030%26 Jun
inferno11–13-0.0120%20 Jun
ancient13–40.0215%16 Jun
mirage4–130.0028%11 Jun
nuke13–110.0318%11 Jun
nuke14–16-0.0329%10 Jun
inferno13–90.0227%10 Jun
ancient16–120.0018%7 Jun
ancient16–14-0.0429%7 Jun
ancient15–150.0016%6 Jun
overpass2–00.3980%5 Jun
cache13–11-0.0333%3 Jun
mirage10–130.0324%3 Jun
cache10–00.0154%2 Jun
inferno15–150.0229%1 Jun
ancient8–13-0.0731%1 Jun
dust213–6-0.0829%1 Jun
ancient15–150.0227%31 May
mirage13–8-0.0224%29 May
dust213–90.0430%28 May
ancient11–13-0.0632%28 May
cache13–110.0627%27 May
nuke13–90.0125%27 May
dust28–13-0.0524%26 May
mirage15–150.0227%24 May
overpass15–150.0126%24 May
nuke5–13-0.0014%24 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →