Frostdahl

Frostdahl — CS2 Stats

76561198280679136[U:1:320413408]Steam profile ↗✓ No bans

837Tracked matches28%Win rate2024Tracked since
2,347Hours in CS7Hrs last 2 wks
CSDB Rating5.0 DevelopingAll-Rounder
FaceitLevel 9 · 1,557 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,557 → 1,557
+2Tracked matches · now 837
0.0ppWin rate · 27.6% → 27.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 7 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,864 +3,173 14 Apr25 Jun · 25 days played
19,58323,965peak 23,96514 Apr25 Jun
24,156Peak Premier in tracked matches
1,557Highest Faceit ELO seen on CSDB
57Days played since 2026-04-07

Faceit ELO

  • At peak — 1,557
  • Next: Level 9 at 1,751 194 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-15
  • Level 7 first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4
Win rate100%
K/D1.01
Headshot %44%

Measured 15 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate61.9%48.3%51.0%above
Shot accuracy4.5%13.2%13.7%9.3% short
Kill/death ratio1.121.071.09above
Match win rate41.4%46.9%48.4%7.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFrostdahlFACEITLevel 9 · 1,557 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,557csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning49
Utility44

0–100 skill scores via Leetify.

Recent form

COLD44515Last 10044%Win rateLLLWLLWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.0pp headshot accuracy · −106ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 613ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 568ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.5
Utility4.4
Positioning4.9
Opening Duels4.1
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 99% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.9
Utility4.4
Mechanics7.2
Opening Duels2.7
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time637ms−2ms
first ⅓ avg 639ms → last ⅓ avg 637ms
Headshot accuracy24.7%+2.3%
first ⅓ avg 22.4% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · ancient, 3 Jun
46%Best headshot accuracy · 13–9 · dust2, 30 Aug
453msFastest reaction time · 13–8 · nuke, 4 Jun
13–2Biggest win · cache, 8 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
1010In matches decided by ≤2 rounds
18Overtime games

Map breakdown

nukeBest map · 57% over 7infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B30161453%0.00
ancientC2391439%-0.01
mirageC167944%-0.00
anubisC104640%0.01
infernoD92722%-0.01
nukeA74357%-0.03
cache31233%0.01
overpass21150%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,613Lifetime kills
1.12K/D · Top 50% of Level 9 players
2,439Matches
41.4%Match win rate
61.9%Headshot % · Top 10% of Level 9 players
4.5%Shot accuracy
7,825MVPs
2,898Hours (in match)
1,510Bombs planted
1,585Bombs defused

Most-used weapons

Lifetime map wins

4,115dust2
2,386inferno
1,800nuke
1,141vertigo
800train
82lake
58office
23italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

408Matches
55%Win rate
1.14Avg K/D
86.0ADR
53%Headshot %

Clutches & streaks

42%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient8952%1.1418.0
Dust28469%1.2818.3
Mirage7946%1.0116.3
Inferno3557%1.2318.7
Anubis3546%1.0216.4
Overpass2748%1.2318.2
Nuke2560%1.1517.7
Cache1656%1.2018.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.6%Spray accuracy
82.4%Counter-strafing
10.5°Preaim
626msReaction time
31.3%T opening success
50.4%CT opening success
0.46Enemies flashed / flash
9.2%Flash assists
14.24HE damage / grenade
4.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4602 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2845% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0916%13 Sept
ancient10–13-0.0620%10 Sept
mirage10–13-0.0421%30 Aug
dust213–9-0.0046%30 Aug
cache11–13-0.0218%26 Aug
ancient10–13-0.0424%21 Aug
dust213–60.1024%20 Aug
anubis12–16-0.0610%19 Aug
ancient7–130.0140%18 Aug
nuke14–160.0023%18 Aug
anubis4–130.0825%9 Aug
cache5–13-0.0022%8 Aug
ancient16–140.0321%7 Aug
dust216–14-0.0519%6 Aug
mirage9–13-0.1013%30 Jul
dust29–13-0.0118%27 Jul
ancient5–13-0.0336%27 Jul
anubis13–60.0221%25 Jul
dust211–13-0.0136%5 Jul
mirage9–130.0332%5 Jul
anubis3–130.0421%28 Jun
ancient8–13-0.0735%26 Jun
inferno13–110.0226%26 Jun
anubis16–130.0119%26 Jun
inferno13–100.0832%26 Jun
mirage5–13-0.0716%25 Jun
dust211–13-0.0227%25 Jun
dust28–13-0.0720%23 Jun
anubis15–15-0.0038%23 Jun
inferno3–13-0.0416%23 Jun
mirage13–70.0624%22 Jun
ancient11–13-0.0523%20 Jun
ancient19–150.0335%20 Jun
mirage8–13-0.0628%18 Jun
dust213–100.0027%18 Jun
anubis13–80.0228%18 Jun
mirage13–10-0.0331%17 Jun
dust213–11-0.0424%17 Jun
dust213–70.0217%17 Jun
nuke8–13-0.0641%17 Jun
ancient11–13-0.0510%16 Jun
ancient13–30.0120%16 Jun
ancient13–10-0.0123%16 Jun
dust216–120.0315%14 Jun
overpass8–130.0522%13 Jun
ancient13–8-0.0217%11 Jun
dust29–13-0.0234%11 Jun
dust213–8-0.0133%11 Jun
inferno16–19-0.0723%10 Jun
mirage13–110.0325%10 Jun
ancient11–130.0228%10 Jun
dust24–130.0331%9 Jun
ancient11–130.0420%9 Jun
mirage13–30.0723%9 Jun
inferno6–13-0.0230%9 Jun
anubis12–160.0718%9 Jun
mirage6–130.0232%8 Jun
nuke13–7-0.0826%8 Jun
mirage14–160.0228%8 Jun
nuke16–14-0.0712%6 Jun
dust213–60.0229%5 Jun
dust28–13-0.0216%5 Jun
dust23–130.0330%5 Jun
anubis13–10-0.0518%5 Jun
dust213–110.0325%4 Jun
nuke13–80.0116%4 Jun
inferno8–13-0.0621%4 Jun
ancient10–13-0.0616%4 Jun
ancient13–70.1232%3 Jun
dust213–80.0220%2 Jun
inferno11–13-0.0731%28 May
dust213–9-0.0224%26 May
mirage13–6-0.0017%25 May
mirage13–80.0630%25 May
mirage15–15-0.0329%23 May
nuke5–13-0.0325%23 May
overpass13–70.0214%18 May
ancient9–13-0.0331%17 May
ancient13–90.0322%16 May
ancient15–15-0.0130%13 May
dust28–13-0.0131%13 May
anubis15–15-0.0322%12 May
dust213–10-0.0216%12 May
ancient6–13-0.0420%12 May
mirage13–6-0.0318%11 May
dust216–130.0319%11 May
cache13–20.0531%8 May
dust210–13-0.0123%7 May
nuke13–110.0218%4 May
ancient13–11-0.0218%4 May
dust25–13-0.0615%4 May
inferno5–130.0723%25 Apr
dust28–13-0.0016%23 Apr
dust213–50.1216%21 Apr
ancient1–13-0.0227%16 Apr
dust216–14-0.0123%14 Apr
mirage5–13-0.0217%14 Apr
inferno15–15-0.0023%10 Apr
ancient13–3-0.0217%9 Apr
dust27–130.0725%7 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →