Hercules

Hercules — CS2 Stats

76561198279928240[U:1:319662512]Steam profile ↗✓ No bans

1,084Tracked matches38%Win rate2021Tracked since
2,660Hours in CS36Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating22,861Top 25% of 203,074 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#43165 of 250067 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,861 → 22,861
+7Tracked matches · now 1,084
0.0ppWin rate · 37.9% → 37.9%

Rating over time

Premier CS Rating: 22,861 -2,513 29 Jul – 4 Oct · 23 days played
22,86125,374peak 25,37429 Jul4 Oct
25,374Peak Premier in tracked matches
53Days played since 2026-07-25

Premier CS Rating

  • 2,513 below peak (25,374)
  • -1,989 over 30 days · declining
  • Next: Red band at 25,000 — 2,139 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches96——
Win rate47%——
K/D0.88——
Headshot %57%——

Measured 9 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate61.6%48.2%50.9%above
Shot accuracy15.0%13.3%13.8%above
Kill/death ratio0.821.071.090.27 short
Match win rate45.9%46.9%48.4%2.5% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHerculesFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,861 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning67
Utility66

0–100 skill scores via Leetify.

Recent form

COLD45–53–2Last 10045%Win rateLLLWLLWLTW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · +9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 574ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim9.1
Utility6.6
Positioning6.7
Opening Duels5.3
Clutch3.8

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.7
Utility6.6
Mechanics9.1
Opening Duels6.4
Win Impact1.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time589ms−21ms
first ⅓ avg 610ms → last ⅓ avg 589ms
Headshot accuracy23.4%−0.4%
first ⅓ avg 23.8% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · mirage, 31 Jul →
41%Best headshot accuracy · 7–13 · dust2, 30 Aug →
391msFastest reaction time · 13–7 · inferno, 21 Sept →
13–1Biggest win · mirage, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
11–15In matches decided by ≤2 rounds
18Overtime games

Map breakdown

infernoBest map · 67% over 6cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C3513–2237%0.02
mirageA2414–1058%0.02
ancientC156–940%0.03
cacheC114–736%0.01
infernoS64–267%0.04
nuke—43–175%0.02
anubis—41–325%0.04
rush_001—10–10%0.12

Across the last 100 tracked matches.

Lifetime stats

123,494Lifetime kills
0.82K/D
4,237Matches
45.9%Match win rate
61.6%Headshot % · Top 10% of Level 9 players
15.0%Shot accuracy · Top 50% of Level 9 players
7,991MVPs
10,815Hours (in match)
2,062Bombs planted
813Bombs defused

Most-used weapons

AK-4767,330
AWP9,950
MP91,332
P2501,005
Knife840

Lifetime map wins

7,717dust2
6,715inferno
903nuke
786vertigo
178train
39cbble
18lake
16assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

547Matches
56%Win rate
1.28Avg K/D
86.3ADR
53%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10751%1.3218.1
Dust29449%1.2218.6
Ancient7356%1.3318.0
Anubis3253%1.1916.4
Inferno2055%1.3318.6
Cache1753%1.1517.2
Vertigo875%1.2017.1
Nuke683%1.6616.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
40.4%Accuracy (enemy spotted)
39.2%Spray accuracy
91.0%Counter-strafing
7.8°Preaim
584msReaction time
65.4%T opening success
46.0%CT opening success
0.70Enemies flashed / flash
10.3%Flash assists
7.32HE damage / grenade
15.68Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust211–130.0727%6 Oct →
ancient11–130.0317%6 Oct →
rush_0015–80.1225%5 Oct →
cache13–100.0331%4 Oct →
ancient14–160.0724%3 Oct →
dust29–130.0533%3 Oct →
dust213–60.0724%2 Oct →
cache7–130.0521%2 Oct →
dust215–15-0.0223%1 Oct →
ancient13–8-0.0023%1 Oct →
inferno11–130.0219%27 Sept →
mirage13–100.0734%27 Sept →
mirage14–16-0.0227%25 Sept →
dust25–13-0.0229%25 Sept →
dust211–13-0.0615%24 Sept →
dust213–60.0528%24 Sept →
mirage13–10.1327%24 Sept →
dust27–130.0334%23 Sept →
nuke13–80.0217%23 Sept →
dust211–130.0221%22 Sept →
dust216–140.0226%22 Sept →
inferno13–70.0611%21 Sept →
ancient9–13-0.0316%21 Sept →
dust217–19-0.0119%21 Sept →
mirage13–50.0013%19 Sept →
cache10–13-0.0216%18 Sept →
ancient11–130.0623%18 Sept →
dust216–140.0120%18 Sept →
ancient9–130.0126%18 Sept →
dust28–13-0.0613%18 Sept →
mirage3–13-0.0732%17 Sept →
cache7–130.0325%17 Sept →
nuke13–50.0331%11 Sept →
mirage8–13-0.0416%11 Sept →
dust213–100.0327%10 Sept →
dust27–13-0.0341%10 Sept →
mirage13–60.0017%10 Sept →
mirage4–13-0.0132%9 Sept →
inferno11–130.0030%9 Sept →
nuke10–130.0221%8 Sept →
cache6–13-0.0431%8 Sept →
cache15–150.0420%5 Sept →
mirage11–13-0.0421%4 Sept →
ancient13–10-0.0019%3 Sept →
dust27–13-0.038%3 Sept →
dust210–130.0229%2 Sept →
dust24–130.0123%2 Sept →
anubis13–90.0129%1 Sept →
ancient13–60.0735%1 Sept →
mirage5–13-0.0313%31 Aug →
dust25–130.0314%30 Aug →
dust27–13-0.0041%30 Aug →
mirage16–130.0122%29 Aug →
anubis11–130.1033%29 Aug →
dust28–130.0019%27 Aug →
mirage11–13-0.0114%21 Aug →
cache5–13-0.0516%21 Aug →
mirage10–13-0.0128%20 Aug →
dust216–140.0924%19 Aug →
dust213–30.0325%18 Aug →
cache16–140.0323%17 Aug →
nuke13–20.0019%17 Aug →
anubis8–130.0431%16 Aug →
mirage13–90.0324%16 Aug →
dust25–130.0232%16 Aug →
dust213–90.0116%15 Aug →
mirage13–70.0719%14 Aug →
mirage9–130.0130%13 Aug →
cache13–11-0.0421%11 Aug →
anubis13–160.0125%10 Aug →
dust213–110.0225%10 Aug →
dust29–13-0.0227%9 Aug →
mirage16–130.0120%9 Aug →
mirage13–60.0035%8 Aug →
dust213–90.0219%7 Aug →
dust215–190.0117%6 Aug →
ancient12–160.0123%5 Aug →
dust29–13-0.0026%5 Aug →
ancient1–13-0.0710%4 Aug →
ancient11–130.0617%2 Aug →
mirage13–40.0324%2 Aug →
cache13–110.0430%1 Aug →
mirage6–130.0027%1 Aug →
ancient13–100.1422%31 Jul →
mirage13–70.1431%31 Jul →
dust24–13-0.0117%31 Jul →
dust213–110.0329%29 Jul →
ancient13–60.1034%29 Jul →
dust213–40.1027%29 Jul →
dust23–130.0525%28 Jul →
ancient11–13-0.0219%28 Jul →
mirage13–80.0829%28 Jul →
inferno13–100.0619%28 Jul →
cache6–130.0212%28 Jul →
inferno13–110.0526%27 Jul →
mirage22–190.1021%26 Jul →
inferno13–50.0728%26 Jul →
dust219–150.0321%26 Jul →
mirage19–170.0328%25 Jul →
ancient16–140.0524%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.