-Leomonster — CS2 Stats

76561198278441856[U:1:318176128]

2,051Tracked matches50%Win rate2020Tracked since
CSDB Rating6.3 SolidPassive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG-LeomonsterFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning48
Utility66

0–100 skill scores via Leetify.

Recent form

COLD5743Last 10057%Win rateLLLWLLWWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression4.1
Utility6.6
Positioning4.8
Opening Duels1.2
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility6.6
Mechanics7.2
Opening Duels2.6
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time570ms−45ms
first ⅓ avg 615ms → last ⅓ avg 570ms
Headshot accuracy22.4%−0.1%
first ⅓ avg 22.4% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–3
131Biggest win — inferno
8Longest win streak
L3Current streak
107In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 70% over 20mirageWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA2415963%-0.01
ancientS2014670%-0.01
dust2B1910953%-0.02
nukeA1610663%-0.01
mirageD1431121%-0.01
overpass42250%0.01
cache330100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,635Matches
54%Win rate
1.06Avg K/D
79.1ADR
57%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage34156%0.9715.4
Ancient18964%1.0615.7
Nuke16149%0.9314.2
Dust215448%1.0015.1
Anubis10054%1.0115.0
Inferno5661%1.1414.8
Vertigo2250%0.9415.3
Train1173%1.0917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
38.0%Accuracy (enemy spotted)
43.6%Spray accuracy
82.5%Counter-strafing
10.4°Preaim
570msReaction time
18.8%T opening success
50.9%CT opening success
0.62Enemies flashed / flash
3.8%Flash assists
8.66HE damage / grenade
13.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.834% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0930%31 Jul
dust216–19-0.0524%31 Jul
nuke2–13-0.0720%29 Jul
ancient13–70.0218%29 Jul
mirage17–19-0.0320%29 Jul
nuke5–13-0.0326%28 Jul
cache13–10-0.0222%28 Jul
ancient13–100.029%28 Jul
inferno4–13-0.0216%12 Jul
mirage11–130.0714%12 Jul
inferno13–9-0.0221%11 Jul
nuke16–13-0.0221%11 Jul
inferno2–13-0.0556%10 Jul
dust213–6-0.0020%10 Jul
nuke9–13-0.0220%10 Jul
inferno1–13-0.0336%9 Jul
mirage7–13-0.0318%9 Jul
inferno7–130.0436%9 Jul
cache13–70.0327%9 Jul
ancient13–7-0.0118%9 Jul
nuke13–4-0.0419%9 Jul
inferno13–80.0217%9 Jul
ancient11–130.0530%28 Jun
inferno9–13-0.0418%28 Jun
dust213–60.0112%27 Jun
inferno13–100.0324%27 Jun
mirage11–130.0013%25 Jun
nuke13–30.0722%25 Jun
ancient13–9-0.0028%25 Jun
nuke13–7-0.0019%31 May
mirage2–13-0.1117%31 May
inferno16–14-0.0524%31 May
mirage6–13-0.0623%30 May
overpass13–80.0018%30 May
ancient13–70.0217%30 May
ancient13–7-0.0318%29 May
ancient6–100.0417%29 May
dust213–11-0.0222%29 May
inferno13–10.0223%28 May
overpass5–13-0.0036%27 May
ancient10–13-0.0616%27 May
mirage13–90.0426%25 May
nuke13–40.0220%24 May
inferno13–8-0.0130%22 May
ancient16–14-0.0214%22 May
dust211–13-0.0221%22 May
mirage13–11-0.0318%21 May
inferno13–8-0.0623%21 May
ancient13–10.0613%15 May
nuke2–13-0.0421%15 May
ancient13–50.0431%14 May
inferno13–8-0.0416%14 May
dust29–13-0.0116%14 May
inferno13–50.0321%12 May
dust213–110.0323%12 May
nuke13–30.0232%10 May
dust213–70.0424%10 May
dust213–10-0.0427%10 May
inferno13–5-0.0225%10 May
nuke13–60.0026%9 May
overpass13–70.0024%9 May
ancient4–13-0.0324%8 May
dust25–13-0.0224%8 May
inferno10–13-0.0223%8 May
mirage13–80.0436%8 May
dust213–70.0938%8 May
nuke13–8-0.0323%1 May
dust25–13-0.0324%1 May
ancient13–11-0.0314%1 May
mirage5–130.0651%30 Apr
cache22–200.0420%30 Apr
overpass7–130.0431%28 Apr
ancient7–13-0.0416%28 Apr
dust25–13-0.0518%28 Apr
dust213–11-0.0414%27 Apr
inferno13–30.0722%27 Apr
dust210–13-0.0919%26 Apr
nuke11–13-0.0724%26 Apr
nuke13–90.0225%25 Apr
mirage5–13-0.0131%24 Apr
ancient13–40.0930%24 Apr
ancient13–9-0.0725%6 Apr
inferno6–13-0.0727%6 Apr
mirage4–13-0.1021%6 Apr
inferno9–130.0113%6 Apr
mirage9–13-0.0230%6 Apr
dust213–6-0.0216%6 Apr
inferno13–100.0219%3 Apr
nuke13–70.0144%3 Apr
dust27–13-0.0519%3 Apr
inferno4–13-0.0719%3 Apr
inferno13–50.0219%2 Apr
ancient13–8-0.0613%2 Apr
inferno13–30.1032%2 Apr
dust212–16-0.0330%2 Apr
mirage11–13-0.0119%2 Apr
dust213–11-0.0414%2 Apr
ancient13–7-0.0515%2 Apr
nuke9–13-0.0318%2 Apr
inferno13–11-0.0010%2 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →