divine

divine — CS2 Stats

76561198317464800[U:1:357199072]Steam profile ↗✓ No bans

2,387Tracked matches60%Win rate2020Tracked since
CSDB Rating7.9 StrongPositional Player
FaceitLevel 10 · 3,039 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−88Faceit ELO · 3,127 → 3,039

Rating over time

3,127Highest Faceit ELO seen on CSDB
32Days played since 2026-05-30

Faceit ELO

  • 88 below peak (3,127)
  • Next: 3,500 ELO at 3,500 — 461 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-08-29
  • 2,500 ELO first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGdivineFACEITLevel 10 · 3,039 ELOSTANDINGTop 12.4% of rankedPEAK ELO3,127csdb.gg/stats

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Performance scores

Aim98
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateWLLLLWWLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.0pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 417ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 409ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 406ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.8
Utility6.1
Positioning6.4
Opening Duels3.2
Clutch3.6

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 98% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning6.4
Utility6.1
Mechanics7.9
Opening Duels3.8
Win Impact8.3

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time411ms−51ms
first ⅓ avg 462ms → last ⅓ avg 411ms
Headshot accuracy23.3%−3.1%
first ⅓ avg 26.4% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · nuke, 18 Sept →
55%Best headshot accuracy · 13–10 · cache, 29 Oct →
289msFastest reaction time · 13–6 · cache, 31 Oct →
13–1Biggest win · inferno, 29 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 80% over 10mirageWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
ancientB2110–1148%0.01
infernoA2012–860%0.01
mirageD195–1426%0.01
dust2B168–850%0.01
nukeA148–657%0.01
cacheS108–280%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,841Matches
63%Win rate
1.62Avg K/D
85.4ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
20Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage65562%1.6218.7
Ancient16259%1.4416.7
Dust215959%1.6419.5
Anubis15266%1.7618.5
Nuke6356%1.6416.9
Inferno5258%1.2414.5
Vertigo3768%1.6016.9
Overpass1164%1.3614.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
41.1%Accuracy (enemy spotted)
53.1%Spray accuracy
85.5%Counter-strafing
6.6°Preaim
412msReaction time
36.1%T opening success
54.4%CT opening success
0.70Enemies flashed / flash
13.3%Flash assists
2.77HE damage / grenade
19.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1248% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–40.0133%1 Nov →
mirage9–13-0.0014%1 Nov →
ancient3–13-0.0542%1 Nov →
nuke0–13-0.0513%1 Nov →
inferno7–130.0420%1 Nov →
mirage13–80.0136%31 Oct →
inferno19–17-0.0126%31 Oct →
mirage9–130.0429%31 Oct →
ancient13–3-0.0016%31 Oct →
cache13–6-0.0525%31 Oct →
inferno13–10.1124%29 Oct →
dust213–40.0647%29 Oct →
cache13–10-0.0155%29 Oct →
dust25–13-0.0218%29 Oct →
ancient11–13-0.0313%29 Oct →
dust210–130.0313%21 Oct →
inferno13–6-0.0217%21 Oct →
ancient6–13-0.0125%21 Oct →
dust27–130.0438%21 Oct →
mirage9–13-0.025%21 Oct →
inferno13–20.0441%21 Oct →
dust213–10-0.0124%15 Oct →
inferno13–5-0.0226%15 Oct →
ancient3–13-0.0125%15 Oct →
dust213–50.0732%12 Oct →
inferno13–110.0228%12 Oct →
ancient22–20-0.0016%10 Oct →
nuke13–20.0130%10 Oct →
mirage13–90.0712%8 Oct →
ancient13–60.0611%8 Oct →
dust25–1-0.050%7 Oct →
dust25–1-0.050%7 Oct →
cache7–13-0.0319%26 Sept →
mirage9–130.0026%26 Sept →
cache13–70.098%24 Sept →
ancient4–13-0.0223%24 Sept →
mirage13–110.0327%24 Sept →
ancient6–130.0330%24 Sept →
nuke16–140.0215%19 Sept →
inferno10–13-0.0420%19 Sept →
dust29–13-0.0233%19 Sept →
nuke13–50.0435%18 Sept →
mirage13–8-0.0140%18 Sept →
dust213–20.0329%18 Sept →
nuke13–10.1322%18 Sept →
ancient11–13-0.0318%12 Sept →
cache9–13-0.0513%12 Sept →
inferno13–100.0224%12 Sept →
cache13–11-0.0315%12 Sept →
ancient13–90.0011%12 Sept →
mirage7–13-0.0421%12 Sept →
nuke7–130.0126%11 Sept →
ancient13–110.0015%11 Sept →
dust22–13-0.0150%11 Sept →
ancient5–13-0.0025%8 Sept →
mirage8–13-0.0722%8 Sept →
ancient10–130.0315%1 Sept →
inferno6–130.0031%1 Sept →
mirage7–13-0.0324%1 Sept →
cache13–10-0.0427%1 Sept →
mirage9–13-0.0532%30 Aug →
dust29–130.0424%30 Aug →
nuke6–13-0.0335%30 Aug →
ancient5–13-0.0617%31 Jul →
dust216–190.0419%31 Jul →
nuke2–13-0.0232%29 Jul →
ancient13–70.0212%29 Jul →
mirage17–190.0222%29 Jul →
nuke5–130.0125%28 Jul →
cache13–10-0.0336%28 Jul →
ancient13–100.0425%28 Jul →
mirage13–110.0326%23 Jul →
inferno4–13-0.0520%12 Jul →
mirage11–130.0424%12 Jul →
inferno13–90.0925%11 Jul →
nuke16–130.0638%11 Jul →
inferno2–13-0.0340%10 Jul →
dust213–60.0347%10 Jul →
nuke9–130.0238%10 Jul →
inferno1–13-0.056%9 Jul →
mirage7–130.0331%9 Jul →
inferno7–13-0.0113%9 Jul →
cache13–7-0.0317%9 Jul →
ancient13–70.0432%9 Jul →
nuke13–40.0529%9 Jul →
inferno13–8-0.0131%9 Jul →
inferno13–110.0730%7 Jul →
dust29–13-0.0232%7 Jul →
ancient13–20.1113%7 Jul →
ancient11–13-0.0118%28 Jun →
inferno9–13-0.0633%28 Jun →
dust213–60.0231%27 Jun →
inferno13–10-0.0345%27 Jun →
mirage11–130.0820%25 Jun →
nuke13–3-0.038%25 Jun →
ancient13–90.0637%25 Jun →
nuke13–7-0.0325%31 May →
mirage2–13-0.0117%31 May →
inferno16–140.0428%31 May →
mirage6–130.0312%30 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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