just the tip

just the tip — CS2 Stats

76561198272259776[U:1:311994048]Steam profile ↗✓ No bans

647Tracked matches63%Win rate2023Tracked since
433Hours in CS7Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

+12Tracked matches · now 647
−6.7ppWin rate · 70.0% → 63.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 5 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

21Days played since 2026-08-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim77
Positioning50
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY59383Last 10059%Win rateLWLWWWWLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +1.0pp headshot accuracy · +6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 622ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 645ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim7.7
Utility2.4
Positioning5.0
Opening Duels0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 33% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility2.4
Mechanics6.8
Opening Duels0.4
Win Impact9.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time628ms−30ms
first ⅓ avg 658ms → last ⅓ avg 628ms
Headshot accuracy20.9%+1.2%
first ⅓ avg 19.7% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 3–0 · mirage, 17 Aug
41%Best headshot accuracy · 6–13 · dust2, 8 Aug
375msFastest reaction time · 2–13 · mirage, 12 Aug
13–0Biggest win · overpass, 5 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
59In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 100% over 5anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2416867%-0.01
dust2C1881044%-0.00
cacheA159660%0.00
vertigoS118373%-0.00
trainC73443%-0.00
nukeS64267%0.00
anubisD62433%0.01
overpassS550100%0.03
infernoC52340%-0.04
ancient32167%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,904Lifetime kills
1.02K/D · Top 50% of tracked players
697Matches
50.5%Match win rate · Top 25% of tracked players
55.8%Headshot % · Top 10% of tracked players
0.5%Shot accuracy
1,281MVPs
238Hours (in match)
477Bombs planted
180Bombs defused

Most-used weapons

Lifetime map wins

1,583dust2
1,113nuke
617vertigo
582train
466inferno
26office
7cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
37.5%Accuracy (enemy spotted)
37.4%Spray accuracy
80.5%Counter-strafing
8.4°Preaim
639msReaction time
17.8%T opening success
33.1%CT opening success
0.44Enemies flashed / flash
3.8%Flash assists
4.53HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4441 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.7523% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0615%19 Sept
overpass13–110.0138%15 Sept
mirage8–13-0.0718%15 Sept
cache13–50.0328%15 Sept
vertigo13–30.0829%15 Sept
train13–7-0.0029%15 Sept
vertigo13–8-0.0020%11 Sept
mirage9–13-0.0716%8 Sept
anubis8–13-0.0719%7 Sept
nuke13–7-0.0917%7 Sept
mirage3–13-0.0921%7 Sept
dust28–130.0131%7 Sept
mirage16–140.0228%26 Aug
mirage13–60.0620%26 Aug
nuke4–130.0312%25 Aug
mirage13–10-0.0817%25 Aug
dust29–13-0.0213%24 Aug
overpass13–1-0.0028%24 Aug
mirage13–50.0421%24 Aug
cache13–80.0927%24 Aug
vertigo6–13-0.0212%24 Aug
vertigo13–80.0025%23 Aug
inferno11–13-0.059%23 Aug
dust213–70.0814%23 Aug
vertigo13–8-0.0127%23 Aug
mirage13–80.0317%23 Aug
nuke13–70.0416%23 Aug
dust213–100.0115%23 Aug
overpass13–10-0.0027%22 Aug
ancient5–13-0.0221%22 Aug
vertigo13–80.0322%22 Aug
cache13–70.0026%22 Aug
nuke13–60.0716%22 Aug
train13–4-0.0330%22 Aug
dust213–10-0.0219%22 Aug
inferno13–6-0.0232%18 Aug
mirage13–70.0022%18 Aug
cache8–13-0.0115%18 Aug
nuke13–100.0338%18 Aug
anubis10–13-0.0317%18 Aug
dust27–13-0.0120%18 Aug
inferno7–9-0.0513%18 Aug
dust24–13-0.0024%18 Aug
ancient8–10.019%18 Aug
cache9–13-0.0223%17 Aug
ancient13–30.0821%17 Aug
dust213–8-0.0135%17 Aug
inferno13–11-0.0837%17 Aug
mirage3–00.2033%17 Aug
cache13–10-0.0216%14 Aug
mirage13–10-0.0341%14 Aug
dust213–11-0.0132%14 Aug
vertigo13–70.0330%14 Aug
train2–13-0.0317%14 Aug
dust214–160.0023%13 Aug
anubis10–00.069%13 Aug
mirage13–50.0610%13 Aug
inferno5–13-0.0118%13 Aug
cache5–13-0.0732%13 Aug
mirage3–13-0.0711%13 Aug
mirage11–130.0330%13 Aug
dust211–13-0.0523%13 Aug
mirage2–13-0.110%12 Aug
dust24–13-0.0115%12 Aug
dust213–5-0.0128%12 Aug
vertigo11–13-0.077%12 Aug
mirage13–5-0.0317%12 Aug
cache13–80.0227%12 Aug
train10–13-0.0632%11 Aug
overpass13–6-0.0221%11 Aug
cache13–9-0.0418%11 Aug
mirage13–9-0.0718%10 Aug
dust28–13-0.0117%10 Aug
cache5–13-0.0814%10 Aug
mirage13–80.0223%10 Aug
mirage13–70.0115%8 Aug
cache12–120.0229%8 Aug
dust26–130.0141%8 Aug
anubis13–40.0517%8 Aug
vertigo13–70.0123%8 Aug
cache13–20.0634%8 Aug
mirage6–13-0.0721%8 Aug
mirage6–13-0.0025%8 Aug
cache13–11-0.0520%8 Aug
mirage13–60.0515%8 Aug
train13–9-0.0214%8 Aug
cache7–130.0311%8 Aug
vertigo11–13-0.0718%7 Aug
mirage13–10-0.0511%7 Aug
dust213–60.0113%7 Aug
anubis11–130.0516%6 Aug
dust213–50.0126%6 Aug
train11–130.0318%6 Aug
cache13–50.0823%6 Aug
mirage13–80.0411%6 Aug
anubis12–120.0213%5 Aug
dust212–12-0.0313%5 Aug
overpass13–00.1418%5 Aug
train10–130.1122%5 Aug
vertigo13–40.0212%5 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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