McLovin

McLovin — CS2 Stats

76561198267856607[U:1:307590879]Steam profile ↗✓ No bans

1,128Tracked matches43%Win rate2025Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+35Tracked matches · now 1,128
+3.6ppWin rate · 39.3% → 42.9%

Rating over time

Faceit ELO: 1,206 +0 19 Oct – 29 Oct · 2 observations
1,2061,206peak 1,20619 Oct29 Oct
1,206Highest Faceit ELO seen on CSDB
28Days played since 2026-10-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMcLovinFACEITLevel 7STANDINGTop 42.3% of rankedPEAK ELO1,206csdb.gg/stats

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Performance scores

Aim75
Positioning62
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY46–44–10Last 10046%Win rateWLTLLLWWLW

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +10.8pp headshot accuracy · −0ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 37%
  • Avg reaction 584ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 29%
  • Avg reaction 582ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility4.8
Positioning6.2
Opening Duels5.3
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.2
Utility4.8
Mechanics6.7
Opening Duels7.3
Win Impact2.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.02
first ⅓ avg 0.08 → last ⅓ avg 0.06
Reaction time582ms+9ms
first ⅓ avg 572ms → last ⅓ avg 582ms
Headshot accuracy23.4%+5.4%
first ⅓ avg 18.1% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.45Best match rating · 9–1 · nuke, 12 Oct →
64%Best headshot accuracy · 5–9 · nuke, 10 Nov →
344msFastest reaction time · 8–8 · inferno, 11 Oct →
9–1Biggest win · eldorado, 12 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–10In matches decided by ≤2 rounds
2Overtime games

Map breakdown

eldoradoBest map · 60% over 10infernoWeakest map · 41% over 27
MapGradePlayedRecordWin rateAvg rating
infernoC2711–1641%0.05
nukeB2412–1250%0.08
poseidonB2210–1245%0.07
eldoradoA106–460%0.08
mirage—31–233%0.07
vertigo—32–167%0.12
cache—32–167%0.05
ancient—30–30%0.02
anubis—20–20%-0.00
debris—10–10%-0.13
dust2—11–0100%0.03
overpass—11–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

155Matches
55%Win rate
1.10Avg K/D
80.0ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4871%1.1615.9
Dust23057%1.0315.7
Ancient1947%1.0216.6
Nuke1953%1.2915.9
Inferno1644%1.1115.2
Anubis1127%0.8113.4
Cache1145%1.1113.6
Train10%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
36.5%Accuracy (enemy spotted)
37.9%Spray accuracy
80.1%Counter-strafing
9.1°Preaim
556msReaction time
63.1%T opening success
55.6%CT opening success
0.41Enemies flashed / flash
7.4%Flash assists
8.34HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4069 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
eldorado9–10.1015%12 Nov →
nuke6–90.0115%12 Nov →
eldorado8–80.0753%10 Nov →
nuke5–9-0.0964%10 Nov →
inferno7–9-0.0440%10 Nov →
poseidon4–9-0.0519%9 Nov →
nuke9–70.1425%9 Nov →
inferno9–50.2316%9 Nov →
mirage7–130.0719%8 Nov →
eldorado9–60.2720%8 Nov →
poseidon9–20.1934%8 Nov →
nuke9–60.0714%8 Nov →
inferno2–9-0.1520%8 Nov →
nuke6–90.065%6 Nov →
poseidon9–40.0734%6 Nov →
nuke7–9-0.0710%4 Nov →
inferno7–9-0.0020%4 Nov →
inferno3–90.0117%2 Nov →
eldorado9–50.0710%2 Nov →
vertigo6–130.0312%1 Nov →
mirage6–00.1127%1 Nov →
cache13–80.0516%1 Nov →
ancient3–130.0215%1 Nov →
poseidon9–60.0132%1 Nov →
cache9–130.0619%30 Oct →
nuke3–00.0140%30 Oct →
ancient6–130.0417%30 Oct →
nuke9–70.0418%30 Oct →
inferno9–70.1930%30 Oct →
eldorado9–60.1314%30 Oct →
poseidon6–90.0923%30 Oct →
nuke5–90.0133%30 Oct →
inferno9–10.2626%30 Oct →
vertigo13–110.0618%29 Oct →
poseidon9–70.1523%29 Oct →
eldorado5–9-0.0511%28 Oct →
inferno9–70.0720%28 Oct →
debris3–9-0.1312%27 Oct →
poseidon5–9-0.0217%27 Oct →
dust29–30.0328%27 Oct →
poseidon9–50.1018%27 Oct →
nuke9–70.0416%27 Oct →
ancient9–130.0113%26 Oct →
inferno9–70.0422%26 Oct →
poseidon7–90.0431%26 Oct →
nuke9–40.2925%26 Oct →
eldorado6–9-0.0621%26 Oct →
poseidon9–70.0824%25 Oct →
nuke9–60.2013%25 Oct →
inferno6–9-0.0338%25 Oct →
poseidon7–90.0920%24 Oct →
nuke8–80.1715%24 Oct →
inferno9–30.2113%24 Oct →
nuke8–8-0.0126%22 Oct →
poseidon7–9-0.0222%22 Oct →
inferno8–80.1127%22 Oct →
inferno6–130.0515%17 Oct →
poseidon5–9-0.0333%16 Oct →
nuke8–80.0716%16 Oct →
inferno9–50.1318%16 Oct →
poseidon8–80.0821%15 Oct →
nuke9–70.0818%15 Oct →
inferno9–40.1314%15 Oct →
cache7–10.0336%15 Oct →
anubis10–13-0.035%14 Oct →
poseidon9–60.0811%14 Oct →
poseidon5–9-0.0021%14 Oct →
inferno7–90.0820%14 Oct →
eldorado9–10.2216%14 Oct →
nuke4–90.027%14 Oct →
poseidon3–9-0.019%13 Oct →
poseidon4–90.0135%13 Oct →
nuke9–50.2322%13 Oct →
inferno9–70.089%13 Oct →
overpass9–50.0714%12 Oct →
vertigo9–60.2722%12 Oct →
eldorado9–50.0313%12 Oct →
nuke9–10.4516%12 Oct →
inferno8–80.0217%12 Oct →
poseidon9–30.2947%12 Oct →
poseidon9–50.2827%11 Oct →
inferno0–9-0.288%11 Oct →
inferno3–90.0215%11 Oct →
nuke0–13-0.0117%11 Oct →
inferno8–80.0022%11 Oct →
nuke9–40.2216%11 Oct →
inferno5–13-0.090%10 Oct →
anubis7–130.0326%10 Oct →
mirage14–160.0113%10 Oct →
nuke15–15-0.0419%10 Oct →
inferno9–60.1614%9 Oct →
eldorado8–80.0622%9 Oct →
inferno7–9-0.024%7 Oct →
inferno7–9-0.0113%7 Oct →
inferno2–9-0.0121%7 Oct →
nuke3–9-0.1326%6 Oct →
poseidon9–40.1823%6 Oct →
inferno9–20.3030%6 Oct →
nuke9–60.1414%5 Oct →
poseidon5–90.0421%5 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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