Ken-ergy?

Ken-ergy? — CS2 Stats

SE76561198267846981[U:1:307581253]Steam profile ↗✓ No bans

1,696Tracked matches50%Win rate2020Tracked since
3,448Hours in CS1Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating20,659Top 50% of 205,052 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#71773 of 252422 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,659 -3,350 18 Jul – 3 Oct · 25 days played
19,02324,009peak 24,00918 Jul3 Oct
24,886Peak Premier in tracked matches
23Days played since 2026-07-18

Premier CS Rating

  • 3,350 below peak (24,009)
  • +541 over 30 days · improving
  • -3,350 over 90 days
  • Next: Red band at 25,000 — 4,341 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,153), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.2%44.8%45.7%5.5% short
Shot accuracy7.1%12.4%12.7%5.7% short
Kill/death ratio0.961.031.050.10 short
Match win rate46.1%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKen-ergy?FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,659 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning41
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY45–55Last 10045%Win rateLLWWLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · +2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 548ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 589ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.5
Utility4.5
Positioning4.1
Opening Duels0.1
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.1
Utility4.5
Mechanics4.4
Opening Duels1.6
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time598ms−43ms
first ⅓ avg 642ms → last ⅓ avg 598ms
Headshot accuracy16.6%+1.5%
first ⅓ avg 15.1% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · nuke, 20 Sept →
43%Best headshot accuracy · 1–13 · mirage, 1 Aug →
422msFastest reaction time · 4–13 · ancient, 16 Aug →
13–0Biggest win · inferno, 22 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
12–11In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 57% over 7dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB2210–1245%-0.02
nukeB189–950%-0.01
ancientB189–950%-0.01
anubisB158–753%-0.02
mirageC114–736%-0.03
infernoA74–357%0.01
dust2D61–517%-0.00
office—20–20%-0.08
vertigo—10–10%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,650Lifetime kills
0.96K/D
3,727Matches
46.1%Match win rate · Top 50% of Level 6 players
40.2%Headshot %
7.1%Shot accuracy
7,121MVPs
1,652Hours (in match)
4,234Bombs planted
989Bombs defused

Most-used weapons

AK-4719,310
AWP3,768
MP91,710
XM10141,343
Tec-91,332

Lifetime map wins

4,897inferno
4,035nuke
3,427vertigo
1,768dust2
910train
421cbble
407office
112italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

272Matches
52%Win rate
0.95Avg K/D
71.6ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient5551%1.0213.3
Mirage5349%0.8612.6
Anubis4351%0.9313.8
Nuke4161%0.9714.9
Vertigo2752%1.0114.6
Inferno2162%1.0914.6
Dust21346%0.7313.2
Overpass1060%1.0113.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.5%Spray accuracy
69.9%Counter-strafing
9.1°Preaim
600msReaction time
15.6%T opening success
42.7%CT opening success
0.31Enemies flashed / flash
5.6%Flash assists
8.01HE damage / grenade
11.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3113 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.5676% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–16-0.1012%3 Oct →
cache8–13-0.0416%20 Sept →
nuke13–20.0827%20 Sept →
mirage13–40.054%19 Sept →
cache6–13-0.099%19 Sept →
nuke13–80.0015%5 Sept →
anubis13–10-0.0411%30 Aug →
ancient13–110.0620%30 Aug →
inferno13–80.0620%30 Aug →
mirage11–13-0.0710%30 Aug →
mirage16–14-0.0019%25 Aug →
inferno0–13-0.117%25 Aug →
nuke7–13-0.0120%25 Aug →
ancient10–13-0.0118%23 Aug →
cache13–11-0.0215%23 Aug →
inferno13–00.0429%22 Aug →
office5–13-0.0615%22 Aug →
cache13–110.0012%22 Aug →
mirage11–13-0.0113%22 Aug →
nuke13–4-0.0117%22 Aug →
inferno13–60.0813%22 Aug →
nuke7–13-0.0314%17 Aug →
anubis13–40.0023%16 Aug →
ancient4–13-0.0415%16 Aug →
cache13–40.0822%16 Aug →
office7–13-0.1113%15 Aug →
inferno0–13-0.0625%15 Aug →
mirage5–13-0.0921%15 Aug →
anubis2–13-0.0228%15 Aug →
nuke13–110.0114%15 Aug →
ancient10–13-0.0513%15 Aug →
cache13–60.0128%15 Aug →
anubis16–140.039%15 Aug →
mirage13–8-0.047%15 Aug →
anubis16–14-0.0611%15 Aug →
ancient13–6-0.0212%15 Aug →
dust25–130.0622%15 Aug →
anubis13–10-0.0123%15 Aug →
nuke13–80.0311%15 Aug →
dust211–13-0.0224%15 Aug →
anubis1–13-0.1214%15 Aug →
ancient13–11-0.0114%10 Aug →
nuke1–13-0.0726%10 Aug →
vertigo9–13-0.0013%10 Aug →
nuke13–70.0019%10 Aug →
cache13–8-0.0228%10 Aug →
anubis13–8-0.0312%9 Aug →
cache13–60.0316%9 Aug →
nuke4–13-0.0124%9 Aug →
nuke10–13-0.0621%9 Aug →
anubis13–6-0.044%9 Aug →
cache9–13-0.0319%9 Aug →
nuke4–13-0.0528%9 Aug →
inferno4–13-0.0218%4 Aug →
cache11–13-0.0313%4 Aug →
ancient13–20.0424%3 Aug →
cache13–4-0.0228%3 Aug →
ancient6–13-0.0527%1 Aug →
dust27–30.0133%1 Aug →
cache3–13-0.0610%1 Aug →
ancient13–10-0.012%1 Aug →
mirage1–13-0.0843%1 Aug →
ancient13–9-0.0311%1 Aug →
anubis2–12-0.0017%1 Aug →
nuke13–110.0512%1 Aug →
dust25–13-0.037%1 Aug →
cache2–13-0.0815%1 Aug →
anubis13–10-0.0217%1 Aug →
ancient5–13-0.0311%1 Aug →
anubis11–13-0.0217%26 Jul →
mirage13–10-0.0120%26 Jul →
cache13–110.0415%26 Jul →
inferno13–70.0514%25 Jul →
ancient11–13-0.0313%25 Jul →
cache2–13-0.0911%25 Jul →
ancient13–110.0114%24 Jul →
cache16–130.0623%24 Jul →
dust27–13-0.0416%24 Jul →
nuke13–90.0212%24 Jul →
cache5–13-0.0915%24 Jul →
cache13–11-0.0417%22 Jul →
ancient7–13-0.039%22 Jul →
anubis3–13-0.0516%22 Jul →
ancient13–10-0.0021%21 Jul →
cache11–130.0118%21 Jul →
anubis6–13-0.046%21 Jul →
ancient5–13-0.067%19 Jul →
ancient6–13-0.0319%19 Jul →
mirage4–13-0.085%19 Jul →
nuke13–9-0.0324%19 Jul →
cache8–13-0.0225%19 Jul →
anubis3–100.0612%19 Jul →
dust212–160.0118%19 Jul →
nuke2–13-0.0810%19 Jul →
nuke11–13-0.0118%18 Jul →
cache1–130.0213%18 Jul →
ancient13–100.0320%18 Jul →
cache11–13-0.0024%18 Jul →
mirage11–130.0614%18 Jul →
mirage11–13-0.056%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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