dark

dark — CS2 Stats

US76561198267498503[U:1:307232775]Steam profile ↗✓ No bans

1,408Tracked matches47%Win rate2020Tracked since
4,176Hours in CS13Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
FaceitLevel 9 · 1,875 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,875 → 1,875
+27Tracked matches · now 1,408
+3.3ppWin rate · 43.3% → 46.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 27 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Faceit ELO: 1,875 +0 28 Aug30 Aug · 2 observations
1,8751,875peak 1,87528 Aug30 Aug
1,875Highest Faceit ELO seen on CSDB
47Days played since 2026-05-27

Faceit ELO

  • At peak — 1,875
  • Next: Level 10 at 2,001 126 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42
Win rate40%
K/D1.06
Headshot %40%

Measured 28 Aug 202622 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,629), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate31.9%48.3%51.0%19.0% short
Shot accuracy17.4%13.2%13.7%above
Kill/death ratio1.001.071.090.09 short
Match win rate46.3%46.9%48.4%2.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdarkFACEITLevel 9 · 1,875 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,875csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning57
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY4753Last 10047%Win rateLWLLWWWLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −3.3pp headshot accuracy · −20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 503ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 546ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.8
Utility3.5
Positioning5.7
Opening Duels4.7
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.7
Utility3.5
Mechanics7.2
Opening Duels4.2
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time576ms+1ms
first ⅓ avg 575ms → last ⅓ avg 576ms
Headshot accuracy19.2%−4.6%
first ⅓ avg 23.8% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · mirage, 31 May
67%Best headshot accuracy · 10–13 · dust2, 7 Jun
430msFastest reaction time · 8–13 · overpass, 6 Jun
13–1Biggest win · inferno, 2 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
1411In matches decided by ≤2 rounds
18Overtime games

Map breakdown

ancientBest map · 82% over 17dust2Weakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%0.01
dust2D2151624%-0.02
ancientS1714382%0.01
anubisB168850%-0.01
nukeA95456%-0.01
cacheB84450%0.01
infernoC52340%0.01
vertigo1010%0.04
overpass1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,955Lifetime kills
1.00K/D
5,561Matches
46.3%Match win rate
31.9%Headshot %
17.4%Shot accuracy · Top 25% of Level 9 players
15,342MVPs
2,332Hours (in match)
4,719Bombs planted
1,453Bombs defused

Most-used weapons

AWP30,180
AK-4723,565
P2502,431
Tec-92,311
UMP-452,209
Knife1,950

Lifetime map wins

13,085dust2
7,027inferno
2,455train
2,174nuke
1,603cbble
498office
328vertigo
237lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,080Matches
49%Win rate
1.16Avg K/D
85.7ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage27748%1.1918.2
Inferno13649%1.1918.3
Ancient13256%1.0917.4
Anubis12851%1.1017.1
Dust211536%1.0316.7
Overpass10055%1.3320.5
Nuke9259%1.1117.6
Train4048%1.2720.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
41.8%Accuracy (enemy spotted)
41.1%Spray accuracy
82.4%Counter-strafing
8.1°Preaim
563msReaction time
38.1%T opening success
55.7%CT opening success
0.40Enemies flashed / flash
4.0%Flash assists
8.38HE damage / grenade
4.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4038 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1467% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–19-0.0121%22 Sept
ancient13–9-0.0616%6 Sept
cache3–13-0.019%6 Sept
anubis14–16-0.038%5 Sept
ancient13–20.0326%16 Aug
dust213–110.0221%16 Aug
mirage13–40.0633%15 Aug
cache8–13-0.036%15 Aug
cache13–9-0.0117%13 Aug
cache19–170.0120%11 Aug
ancient6–13-0.0526%10 Aug
vertigo8–130.0415%10 Aug
dust27–13-0.0817%6 Aug
mirage14–16-0.0417%4 Aug
ancient13–110.0619%3 Aug
anubis16–13-0.0121%31 Jul
ancient13–60.0438%30 Jul
dust24–13-0.0118%30 Jul
anubis11–130.0618%26 Jul
cache13–80.0823%26 Jul
mirage7–13-0.0210%21 Jul
mirage11–13-0.0214%19 Jul
dust210–13-0.0322%18 Jul
mirage13–60.0114%18 Jul
dust213–40.0212%16 Jul
dust28–13-0.0116%14 Jul
dust213–16-0.0330%14 Jul
ancient13–70.0516%14 Jul
ancient13–70.0121%12 Jul
ancient10–130.0224%12 Jul
mirage10–13-0.0023%12 Jul
nuke1–13-0.0717%12 Jul
dust213–11-0.0325%12 Jul
nuke16–19-0.0218%10 Jul
mirage11–13-0.0138%10 Jul
anubis8–13-0.0624%10 Jul
mirage11–13-0.0127%4 Jul
ancient13–70.0430%4 Jul
mirage13–110.0719%3 Jul
dust213–7-0.0116%3 Jul
inferno13–1-0.008%2 Jul
nuke9–130.0119%30 Jun
ancient13–4-0.0224%30 Jun
mirage10–13-0.0233%28 Jun
dust211–13-0.0330%26 Jun
anubis13–70.0219%25 Jun
mirage6–13-0.0146%25 Jun
anubis11–13-0.0620%24 Jun
cache13–50.0311%24 Jun
nuke6–13-0.0519%24 Jun
mirage13–90.039%23 Jun
inferno16–140.0615%23 Jun
anubis14–16-0.0231%22 Jun
dust29–13-0.049%22 Jun
mirage13–110.0421%19 Jun
mirage16–120.0222%16 Jun
dust210–130.0331%14 Jun
anubis14–16-0.0114%14 Jun
anubis13–100.0526%14 Jun
mirage16–14-0.0335%14 Jun
inferno10–130.0629%14 Jun
nuke19–17-0.0510%14 Jun
ancient13–11-0.0526%13 Jun
mirage8–13-0.0323%13 Jun
inferno11–13-0.0324%11 Jun
cache9–13-0.0235%11 Jun
dust24–13-0.0629%11 Jun
ancient13–80.0418%9 Jun
dust212–16-0.0018%9 Jun
anubis13–9-0.0122%9 Jun
anubis13–8-0.0830%9 Jun
ancient13–110.0126%9 Jun
dust210–13-0.0167%7 Jun
anubis13–30.0329%7 Jun
dust29–13-0.0234%7 Jun
ancient16–13-0.0221%7 Jun
ancient13–20.0330%7 Jun
anubis2–13-0.059%6 Jun
overpass8–13-0.0116%6 Jun
nuke13–10-0.0325%6 Jun
ancient10–13-0.0717%5 Jun
dust25–13-0.0719%4 Jun
mirage8–13-0.0120%4 Jun
ancient13–90.0419%2 Jun
dust29–13-0.0716%2 Jun
dust212–160.0115%2 Jun
nuke13–80.0227%31 May
mirage13–40.1327%31 May
anubis22–190.0116%31 May
dust213–110.0930%31 May
nuke13–110.0928%30 May
cache7–130.0423%30 May
mirage13–80.0223%30 May
mirage5–130.019%29 May
inferno4–13-0.0332%29 May
anubis16–140.0032%28 May
dust210–13-0.0235%28 May
mirage8–13-0.038%28 May
anubis6–13-0.0121%27 May
nuke13–80.0025%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →